Player Matchup

Sun Wukong
Sun Wukong
EdgarAllenChode
Sun Wukong
Level 65
God Stats
8W - 7L
1,576 SR
Queue Stats
65W - 60L
1,561 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Pork2002
Kumbhakarna
Level 12
God Stats
4W - 5L
1,770 SR
Queue Stats
23W - 19L
1,708 Elo+
Party 2
Merlin
Merlin
SealTeam1776
Merlin
Level 67
God Stats
4W - 3L
1,469 SR
Queue Stats
111W - 100L
1,572 Elo+
Party 2
Hachiman
Hachiman
TruCactus
Hachiman
Level 17
God Stats
13W - 11L
1,735 SR
Queue Stats
21W - 16L
1,519 Elo+
Party 2
Chaac
Chaac
here2styalive
Chaac
Level 123
God Stats
3W - 3L
1,578 SR
Queue Stats
171W - 151L
1,491 Elo+
Solo
Team Averages
Level 57
1,625 SR
1,570 Elo+

VS

Team Averages
Level 80
1,458 SR
1,465 Elo+
Jormungandr
Jormungandr
Ghostly2point0
Jormungandr
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
PastelNytemare
Kukulkan
Level 139
God Stats
1W - 3L
1,500 SR
Queue Stats
62W - 71L
1,462 Elo+
Party 1
Geb
Geb
SheepSage
Geb
Level 40
God Stats
3W - 3L
1,524 SR
Queue Stats
4W - 10L
1,454 Elo+
Party 1
Baba Yaga
Baba Yaga
WolfStorm9
Baba Yaga
Level 109
God Stats
1W - 1L
1,316 SR
Queue Stats
85W - 90L
1,478 Elo+
Party 1
Arachne
Arachne
stevo0101
Arachne
Level 68
God Stats
5W - 7L
1,448 SR
Queue Stats
44W - 53L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EdgarAllenChode
Sun Wukong
12
0 / 5 / 2
6,550
468
5,666
15,416
8,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
Pork2002
Kumbhakarna
11
1 / 4 / 0
5,822
416
2,616
11,523
7,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
14
3 / 2 / 0
8,391
599
5,447
6,927
2,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
TruCactus
Hachiman
10
0 / 7 / 0
5,675
405
4,314
9,928
3,640
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 2 / 0
8,438
603
9,890
11,688
10,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ghostly2point0
Jormungandr
12
0 / 4 / 3
7,073
505
4,105
13,111
12,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
14
8 / 0 / 4
8,522
609
12,267
5,493
2,387
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 1 / 10
8,144
582
5,232
9,821
8,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baba Yaga
WolfStorm9
Baba Yaga
14
1 / 1 / 0
8,241
589
5,358
7,649
3,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Arachne
stevo0101
Arachne
14
9 / 2 / 1
8,469
605
9,295
15,616
6,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
7
Kills
20
20
Deaths
8
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
EdgarAllenChode
Sun Wukong
0
5
2
0.2
W
Jormungandr
Ghostly2point0
Jormungandr
0
4
3
0.38
W
Kukulkan
8
0
4
10
L
Kumbhakarna
Pork2002
Kumbhakarna
1
4
0
0.25
L
Merlin
3
2
0
1.5
W
2
1
10
7
L
Hachiman
TruCactus
Hachiman
0
7
0
0
W
Baba Yaga
WolfStorm9
Baba Yaga
1
1
0
1
L
3
2
0
1.5
W
Arachne
stevo0101
Arachne
9
2
1
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,933
Damage
36,257
55,482
Taken
51,690
32,810
Mitigated
33,697
10,360
Healing
20,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
EdgarAllenChode
Sun Wukong
5,666
1,659
0
4,596
15,416
8,776
0
5,495
9,921
0
48,174
W
Jormungandr
Ghostly2point0
Jormungandr
4,105
1,535
0
2,560
13,111
12,754
352
317
12,794
39,915
151
W
Kukulkan
12,267
1,877
0
3,622
5,493
2,387
61
422
5,000
71,379
3,537
L
Kumbhakarna
Pork2002
Kumbhakarna
2,616
711
0
1,395
11,523
7,538
166
6,335
5,188
12,917
2,423
L
Merlin
5,447
618
0
500
6,927
2,842
254
4,155
2,772
55,563
592
W
5,232
1,355
154
3,078
9,821
8,558
0
1,444
8,074
16,052
638
L
Hachiman
TruCactus
Hachiman
4,314
3,074
0
432
9,928
3,640
0
6,306
3,622
0
39,167
W
Baba Yaga
WolfStorm9
Baba Yaga
5,358
405
0
2,555
7,649
3,335
808
3,779
3,870
63,099
558
L
9,890
1,942
0
3,437
11,688
10,014
0
4,174
7,514
0
64,545
W
Arachne
stevo0101
Arachne
9,295
6,331
0
8,367
15,616
6,663
0
1,581
14,000
0
64,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,876
Gold Earned
40,449
394
Minions Killed
390
0
Camps Cleared
0
1,394,770
Distance Traveled
1,331,531
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,550
468
81
6
0
292,230
0
W
Jormungandr
7,073
505
53
4
0
228,628
0
W
Kukulkan
8,522
609
108
8
0
262,647
0
L
Kumbhakarna
5,822
416
24
2
0
278,093
0
L
Merlin
8,391
599
109
8
0
261,873
2
W
Geb
8,144
582
17
1
0
271,860
0
L
Hachiman
5,675
405
63
5
0
279,296
0
W
Baba Yaga
8,241
589
111
8
0
256,942
0
L
Chaac
8,438
603
117
8
0
283,278
0
W
Arachne
8,469
605
101
7
0
311,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role