Player Matchup

Athena
Athena
Gold IV
GajaSouvient
Athena
Gold IV
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 76L
1,413 MMR
Solo
Nike
Nike
Bronze III
NobleChA0S
Nike
Bronze III
Level 85
God Stats
1W - 2L
1,571 SR
Queue Stats
1W - 2L
1,415 MMR
Solo
Medusa
Medusa
Gold V
Rykerp
Medusa
Gold V
Level 133
God Stats
1W - 0L
1,280 SR
Queue Stats
114W - 120L
1,390 MMR
Solo
Janus
Janus
Silver III
TossMySalad69
Janus
Silver III
Level 42
God Stats
4W - 6L
1,854 SR
Queue Stats
37W - 36L
1,545 MMR
Party 2
Thanatos
Thanatos
Silver I
TowerDove
Thanatos
Silver I
Level 124
God Stats
9W - 8L
1,421 SR
Queue Stats
57W - 58L
1,329 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 109
1,525 SR
1,418 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,659 SR
1,441 MMR
Chaac
Chaac
Silver I
 
Chaac
Silver I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold IV
ARandoms
Anhur
Gold IV
Level 137
God Stats
5W - 3L
1,894 SR
Queue Stats
167W - 166L
1,500 MMR
Party 1
Serqet
Serqet
Gold V
NasLogic
Serqet
Gold V
Level 127
God Stats
67W - 78L
1,547 SR
Queue Stats
176W - 191L
1,372 MMR
Party 1
Ares
Ares
Silver I
SenorQuesooo
Ares
Silver I
Level 143
God Stats
13W - 11L
1,687 SR
Queue Stats
97W - 94L
1,423 MMR
Solo
Kukulkan
Kukulkan
Silver III
ThrottleThumbs
Kukulkan
Silver III
Level 64
God Stats
15W - 20L
1,667 SR
Queue Stats
42W - 47L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
7
1 / 1 / 2
4,458
557
1,948
6,891
3,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 1 / 1
4,586
573
2,077
5,928
3,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Rykerp
Medusa
9
1 / 1 / 0
4,916
615
4,252
5,158
1,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

10
2 / 0 / 0
5,401
675
2,036
3,081
1,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
TowerDove
Thanatos
8
2 / 2 / 0
4,763
595
3,377
7,045
2,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
Bake KujiraSurtrThothAwilix

VS

Bans
Ao KuangCharonArtemisCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
3 / 2 / 0
5,349
669
5,480
7,347
2,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
ARandoms
Anhur
8
1 / 1 / 1
4,560
570
2,072
5,278
1,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
NasLogic
Serqet
9
1 / 2 / 1
4,610
576
1,888
6,734
2,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

1
0 / 0 / 0
3,039
380
0
0
0
Kukulkan
9
0 / 2 / 1
4,899
612
921
4,112
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
7
Kills
5
5
Deaths
7
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
2
0
1.5
L
Anhur
ARandoms
Anhur
1
1
1
1.5
W
Athena
1
1
2
2
L
Serqet
NasLogic
Serqet
1
2
1
0.75
W
1
1
1
1.5
W
Medusa
Rykerp
Medusa
1
1
0
1
L
0
0
0
0
L
Kukulkan
0
2
1
0.25
W
2
0
0
2
W
Thanatos
TowerDove
Thanatos
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,690
Damage
10,361
28,103
Taken
23,471
12,502
Mitigated
8,879
8,312
Healing
5,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,480
675
0
2,664
7,347
2,940
64
840
6,194
0
30,227
L
Anhur
ARandoms
Anhur
2,072
750
0
1,343
5,278
1,616
0
224
5,054
0
25,641
W
Athena
1,948
649
0
1,039
6,891
3,364
0
0
6,738
14,415
0
L
Serqet
NasLogic
Serqet
1,888
457
0
921
6,734
2,919
0
1,414
5,250
0
28,952
W
2,077
271
0
1,377
5,928
3,909
0
0
5,798
0
23,914
W
Medusa
Rykerp
Medusa
4,252
1,349
0
1,361
5,158
1,344
0
0
5,158
0
33,165
L
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
921
52
0
568
4,112
1,404
0
1,408
2,657
29,023
0
W
2,036
163
0
825
3,081
1,015
0
768
2,313
36,064
1,011
W
Thanatos
TowerDove
Thanatos
3,377
686
0
3,710
7,045
2,870
0
153
6,892
0
27,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,124
Gold Earned
22,457
233
Minions Killed
193
0
Camps Cleared
0
869,967
Distance Traveled
722,006
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,349
669
42
5
0
170,307
0
L
Anhur
4,560
570
35
4
0
155,159
0
W
Athena
4,458
557
18
2
0
185,051
7
L
Serqet
4,610
576
56
7
0
226,147
3
W
Nike
4,586
573
37
5
0
157,421
0
W
Medusa
4,916
615
53
7
0
144,755
0
L
Ares
3,039
380
0
0
0
0
0
L
Kukulkan
4,899
612
60
8
0
170,393
0
W
Janus
5,401
675
79
10
0
179,186
0
W
Thanatos
4,763
595
46
6
0
203,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role