Player Matchup

Bellona
Bellona
Aatrox425303
Bellona
Level 15
God Stats
4W - 2L
1,780 SR
Queue Stats
8W - 14L
1,418 Elo+
Party 1
Awilix
Awilix
AlphaBulbdog
Awilix
Level 116
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 19L
1,616 Elo+
Party 1
Vulcan
Vulcan
Gamerofaction
Vulcan
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 26L
1,251 Elo+
Party 1
Team Averages
Level 87
1,593 SR
1,428 Elo+

VS

Team Averages
Level 41
1,717 SR
1,691 Elo+
Geb
Geb
Ligmapotamus
Geb
Level 11
God Stats
1W - 0L
1,726 SR
Queue Stats
13W - 5L
1,681 Elo+
Party 2
Nut
Nut
TacticalFork
Nut
Level 29
God Stats
1W - 0L
1,726 SR
Queue Stats
15W - 5L
1,707 Elo+
Party 2
Anubis
Anubis
tyrannicalxgod
Anubis
Level 84
God Stats
2W - 0L
1,700 SR
Queue Stats
12W - 4L
1,687 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aatrox425303
Bellona
12
0 / 6 / 3
7,653
589
5,417
16,077
15,186
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
13
2 / 5 / 1
8,400
646
7,446
14,139
5,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
1 / 3 / 2
8,070
621
8,693
9,959
4,058
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 11
9,459
728
10,142
13,274
12,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
6 / 0 / 6
10,719
825
13,696
9,254
4,144
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

16
6 / 1 / 8
10,732
826
11,310
8,746
4,618
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
3
Kills
14
14
Deaths
3
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bellona
Aatrox425303
Bellona
0
6
3
0.25
L
Awilix
2
5
1
0.5
L
1
3
2
0.67
W
2
2
11
3.75
W
6
0
6
9
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,556
Damage
35,148
40,175
Taken
31,274
25,243
Mitigated
21,131
2,515
Healing
8,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Aatrox425303
Bellona
5,417
482
0
922
16,077
15,186
0
8,446
6,938
0
15,983
L
Awilix
7,446
2,035
0
875
14,139
5,999
0
5,791
7,763
0
35,818
L
8,693
3,940
0
718
9,959
4,058
0
4,620
5,070
32,411
0
W
10,142
977
0
1,605
13,274
12,369
208
3,360
9,910
19,298
1,075
W
13,696
9,014
0
2,165
9,254
4,144
1,977
2,648
6,588
0
56,540
W
11,310
438
445
4,748
8,746
4,618
473
2,721
6,025
56,637
2,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,123
Gold Earned
30,910
130
Minions Killed
191
0
Camps Cleared
0
668,927
Distance Traveled
708,957
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,653
589
28
2
0
211,305
0
L
Awilix
8,400
646
49
4
0
240,223
0
L
Vulcan
8,070
621
53
4
0
217,399
0
W
Geb
9,459
728
10
1
0
259,343
0
W
Nut
10,719
825
72
6
0
221,200
0
W
Anubis
10,732
826
109
8
0
228,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role