Player Matchup

Ratatoskr
Ratatoskr
Cinaniminin
Ratatoskr
Level 41
God Stats
5W - 6L
1,195 SR
Queue Stats
170W - 195L
1,433 Elo+
Party 2
Izanami
Izanami
LepperSasuke
Izanami
Level 86
God Stats
20W - 9L
1,537 SR
Queue Stats
149W - 137L
1,568 Elo+
Party 4
Bacchus
Bacchus
MarangMan
Bacchus
Level 16
God Stats
2W - 3L
1,399 SR
Queue Stats
2W - 5L
1,354 Elo+
Party 4
Da Ji
Da Ji
Whos_Dozen
Da Ji
Level 46
God Stats
6W - 4L
1,505 SR
Queue Stats
147W - 147L
1,429 Elo+
Party 2
Kukulkan
Kukulkan
squerrels32
Kukulkan
Level 85
God Stats
9W - 4L
1,283 SR
Queue Stats
51W - 38L
1,812 Elo+
Party 4
Team Averages
Level 55
1,384 SR
1,519 Elo+

VS

Team Averages
Level 51
1,463 SR
1,373 Elo+
Cthulhu
Cthulhu
Cgrizzz
Cthulhu
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 119L
1,452 Elo+
Party 1
Ratatoskr
Ratatoskr
ILikeOrphans
Ratatoskr
Level 37
God Stats
3W - 8L
1,319 SR
Queue Stats
249W - 238L
1,411 Elo+
Party 1
Vamana
Vamana
Neyboul
Vamana
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 156L
1,498 Elo+
Solo
Izanami
Izanami
brink2929
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,039 Elo+
Party 3
Hades
Hades
gibby2972
Hades
Level 101
God Stats
312W - 262L
1,496 SR
Queue Stats
626W - 603L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Cinaniminin
Ratatoskr
16
8 / 4 / 5
10,964
609
14,453
18,386
15,960
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
LepperSasuke
Izanami
17
6 / 1 / 6
10,263
570
14,965
14,514
6,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
MarangMan
Bacchus
13
1 / 0 / 5
8,565
476
2,649
6,311
6,663
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
14
6 / 7 / 4
9,126
507
9,777
15,970
6,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kukulkan
squerrels32
Kukulkan
16
3 / 4 / 3
9,901
550
9,389
10,597
4,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cgrizzz
Cthulhu
14
3 / 2 / 5
9,114
506
13,131
20,247
23,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
ILikeOrphans
Ratatoskr
12
5 / 4 / 2
8,374
465
12,049
15,329
6,290
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vamana
Neyboul
Vamana
4
0 / 2 / 1
5,655
314
1,477
2,811
1,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
brink2929
Izanami
9
0 / 10 / 0
6,384
355
2,988
11,945
3,864
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
gibby2972
Hades
15
8 / 6 / 2
10,415
579
12,838
18,590
10,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
24
Kills
16
16
Deaths
24
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cgrizzz
Cthulhu
3
2
5
2.75
W
Ratatoskr
Cinaniminin
Ratatoskr
8
4
5
2.63
L
Ratatoskr
ILikeOrphans
Ratatoskr
5
4
2
1.5
W
Izanami
LepperSasuke
Izanami
6
1
6
9
W
Bacchus
MarangMan
Bacchus
1
0
5
3.5
L
Vamana
Neyboul
Vamana
0
2
1
0.25
W
Da Ji
6
7
4
1.14
L
Izanami
brink2929
Izanami
0
10
0
0
L
Hades
gibby2972
Hades
8
6
2
1.5
W
Kukulkan
squerrels32
Kukulkan
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,233
Damage
42,483
65,778
Taken
68,922
40,564
Mitigated
45,606
14,780
Healing
11,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cgrizzz
Cthulhu
13,131
1,784
496
2,112
20,247
23,902
0
3,154
17,093
52,064
3,134
W
Ratatoskr
Cinaniminin
Ratatoskr
14,453
4,823
0
4,606
18,386
15,960
1,251
5,192
13,025
445
81,661
L
Ratatoskr
ILikeOrphans
Ratatoskr
12,049
5,401
0
3,755
15,329
6,290
0
2,156
13,173
0
44,513
W
Izanami
LepperSasuke
Izanami
14,965
12,346
0
4,901
14,514
6,449
3,309
6,974
7,540
0
101,903
W
Bacchus
MarangMan
Bacchus
2,649
254
0
1,893
6,311
6,663
155
2,009
4,302
19,177
0
L
Vamana
Neyboul
Vamana
1,477
791
0
825
2,811
1,127
0
0
2,811
0
7,916
W
Da Ji
9,777
3,004
0
2,880
15,970
6,999
0
5,375
10,595
0
37,418
L
Izanami
brink2929
Izanami
2,988
2,535
0
0
11,945
3,864
367
270
11,675
0
22,878
L
Hades
gibby2972
Hades
12,838
116
80
4,729
18,590
10,423
393
6,903
11,687
67,005
1,458
W
Kukulkan
squerrels32
Kukulkan
9,389
557
0
500
10,597
4,493
496
5,547
5,050
82,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,819
Gold Earned
39,942
457
Minions Killed
299
0
Camps Cleared
0
1,663,187
Distance Traveled
1,328,962
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,114
506
64
4
0
335,129
0
W
Ratatoskr
10,964
609
123
7
0
332,898
0
L
Ratatoskr
8,374
465
58
3
0
360,895
0
W
Izanami
10,263
570
144
8
0
334,856
0
W
Bacchus
8,565
476
21
1
0
322,809
0
L
Vamana
5,655
314
13
1
0
53,482
0
W
Da Ji
9,126
507
47
3
0
348,221
0
L
Izanami
6,384
355
34
2
0
280,723
0
L
Hades
10,415
579
130
7
0
298,733
0
W
Kukulkan
9,901
550
122
7
0
324,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role