Player Matchup

Skadi
Skadi
 
Skadi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
AUS JEFE
Raijin
Level 108
God Stats
15W - 7L
1,438 SR
Queue Stats
360W - 390L
1,515 Elo+
Party 1
Izanami
Izanami
Mr_Sincity05TTV
Izanami
Level 124
God Stats
2W - 1L
1,738 SR
Queue Stats
167W - 178L
1,439 Elo+
Solo
Olorun
Olorun
Twilight_Omen
Olorun
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 36L
1,599 Elo+
Solo
Sun Wukong
Sun Wukong
WHaTYoUMeANH
Sun Wukong
Level 34
God Stats
2W - 4L
1,244 SR
Queue Stats
129W - 160L
1,374 Elo+
Party 1
Team Averages
Level 104
1,484 SR
1,485 Elo+

VS

Team Averages
Level 125
1,449 SR
1,508 Elo+
Fafnir
Fafnir
CallXmeXmir
Fafnir
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,409 Elo+
Party 2
Charybdis
Charybdis
Cool Vybez
Charybdis
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,536 Elo+
Party 2
Chernobog
Chernobog
I2 Q U 1 C K 6I
Chernobog
Level 128
God Stats
11W - 15L
1,267 SR
Queue Stats
479W - 477L
1,522 Elo+
Solo
Arachne
Arachne
Mystic GoD5857
Arachne
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,597 Elo+
Party 2
Olorun
Olorun
falconXND
Olorun
Level 85
God Stats
4W - 4L
1,480 SR
Queue Stats
297W - 304L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
8
0 / 2 / 1
4,837
967
3,207
3,049
1,107
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
AUS JEFE
Raijin
12
2 / 1 / 3
5,801
1,160
5,319
3,330
1,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

1
0 / 0 / 0
1,212
242
0
0
0
12
2 / 2 / 3
6,157
1,231
4,802
4,852
2,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
WHaTYoUMeANH
Sun Wukong
9
1 / 3 / 2
5,081
1,016
2,056
6,255
5,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
9
2 / 1 / 4
5,909
1,182
1,116
3,359
3,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
Cool Vybez
Charybdis
13
2 / 0 / 2
6,297
1,259
3,970
3,435
1,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chernobog
I2 Q U 1 C K 6I
Chernobog
12
3 / 2 / 3
6,298
1,260
5,198
4,751
2,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

7
0 / 1 / 4
4,871
974
901
2,206
1,071
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
falconXND
Olorun
11
1 / 1 / 5
5,819
1,164
3,540
4,909
2,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
5
Kills
8
8
Deaths
5
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
2
1
0.25
L
Raijin
AUS JEFE
Raijin
2
1
3
3.5
W
Fafnir
2
1
4
4
W
Charybdis
Cool Vybez
Charybdis
2
0
2
3
W
Chernobog
I2 Q U 1 C K 6I
Chernobog
3
2
3
2.25
L
0
0
0
0
W
0
1
4
2
L
2
2
3
1.75
L
Sun Wukong
WHaTYoUMeANH
Sun Wukong
1
3
2
0.67
W
Olorun
falconXND
Olorun
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,384
Damage
14,725
17,486
Taken
18,660
9,837
Mitigated
9,834
3,660
Healing
7,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
3,207
1,154
30
82
3,049
1,107
0
784
2,265
0
6,861
L
Raijin
AUS JEFE
Raijin
5,319
503
140
1,141
3,330
1,352
0
1,355
1,975
10,653
0
W
Fafnir
1,116
184
0
1,043
3,359
3,198
0
2,564
795
2,525
0
W
Charybdis
Cool Vybez
Charybdis
3,970
1,499
1,094
1,769
3,435
1,325
640
1,065
2,370
0
11,505
W
Chernobog
I2 Q U 1 C K 6I
Chernobog
5,198
2,793
0
426
4,751
2,053
921
2,703
2,048
0
12,734
L
0
0
0
0
0
0
0
0
0
0
0
W
901
650
0
80
2,206
1,071
165
1,325
881
0
1,589
L
4,802
2,263
621
1,408
4,852
2,249
0
1,194
3,658
11,959
1,019
L
Sun Wukong
WHaTYoUMeANH
Sun Wukong
2,056
184
64
174
6,255
5,129
10
1,323
4,932
0
6,677
W
Olorun
falconXND
Olorun
3,540
1,408
1,149
1,788
4,909
2,187
0
2,326
2,583
9,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,088
Gold Earned
29,194
51
Minions Killed
57
0
Camps Cleared
0
342,690
Distance Traveled
403,862
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,837
967
6
1
0
54,387
0
L
Raijin
5,801
1,160
13
3
0
97,917
0
W
Fafnir
5,909
1,182
2
0
0
54,428
0
W
Charybdis
6,297
1,259
28
6
0
83,292
0
W
Chernobog
6,298
1,260
17
3
0
109,590
0
L
Izanami
1,212
242
0
0
0
0
0
W
Arachne
4,871
974
1
0
0
49,965
0
L
Olorun
6,157
1,231
23
5
0
81,697
0
L
Sun Wukong
5,081
1,016
9
2
0
108,689
0
W
Olorun
5,819
1,164
9
2
0
106,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role