Player Matchup

Gilgamesh
Gilgamesh
ElMeAgarras0
Gilgamesh
Level 125
God Stats
98W - 66L
1,569 SR
Queue Stats
188W - 179L
1,483 Elo+
Party 1
Hera
Hera
JwillPlays
Hera
Level 129
God Stats
2W - 4L
1,125 SR
Queue Stats
88W - 78L
1,492 Elo+
Solo
Ganesha
Ganesha
Sanball97
Ganesha
Level 109
God Stats
27W - 20L
1,752 SR
Queue Stats
314W - 298L
1,460 Elo+
Party 1
Tsukuyomi
Tsukuyomi
charlysure
Tsukuyomi
Level 146
God Stats
48W - 46L
1,487 SR
Queue Stats
389W - 378L
1,481 Elo+
Party 1
Hou Yi
Hou Yi
dedde4849
Hou Yi
Level 146
God Stats
8W - 4L
1,598 SR
Queue Stats
407W - 402L
1,476 Elo+
Party 1
Team Averages
Level 131
1,506 SR
1,478 Elo+

VS

Team Averages
Level 139
1,527 SR
1,468 Elo+
Pele
Pele
AidsAdvocate
Pele
Level 142
God Stats
0W - 2L
1,718 SR
Queue Stats
120W - 107L
1,471 Elo+
Solo
Anubis
Anubis
FengSimp
Anubis
Level 142
God Stats
2W - 1L
1,798 SR
Queue Stats
161W - 146L
1,513 Elo+
Solo
Sun Wukong
Sun Wukong
Strokey
Sun Wukong
Level 145
God Stats
0W - 4L
1,200 SR
Queue Stats
12W - 14L
1,491 Elo+
Solo
Nut
Nut
complexmender65
Nut
Level 127
God Stats
6W - 6L
1,420 SR
Queue Stats
22W - 17L
1,540 Elo+
Solo
Thanatos
Thanatos
makokinah03
Thanatos
Level 139
God Stats
5W - 3L
1,500 SR
Queue Stats
151W - 141L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ElMeAgarras0
Gilgamesh
18
1 / 0 / 7
10,789
599
11,827
23,368
19,425
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
4 / 1 / 3
10,519
584
10,304
7,315
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
Sanball97
Ganesha
14
0 / 1 / 10
9,200
511
3,306
10,315
8,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
charlysure
Tsukuyomi
17
9 / 0 / 2
10,414
579
8,490
11,233
4,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
dedde4849
Hou Yi
16
1 / 1 / 1
9,914
551
5,367
12,201
5,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
5,947
330
1,223
5,345
1,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
FengSimp
Anubis
16
1 / 3 / 1
9,073
504
4,680
13,434
6,286
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Strokey
Sun Wukong
16
0 / 2 / 0
9,520
529
8,907
16,913
16,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

17
1 / 1 / 0
10,275
571
9,414
10,282
4,453
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thanatos
makokinah03
Thanatos
13
1 / 6 / 0
7,803
434
9,148
17,830
7,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
15
Kills
3
3
Deaths
15
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Gilgamesh
ElMeAgarras0
Gilgamesh
1
0
7
4.5
L
Anubis
FengSimp
Anubis
1
3
1
0.5
W
4
1
3
5.5
W
Ganesha
Sanball97
Ganesha
0
1
10
5
L
Sun Wukong
Strokey
Sun Wukong
0
2
0
0
W
Tsukuyomi
charlysure
Tsukuyomi
9
0
2
10
L
1
1
0
1
W
Hou Yi
dedde4849
Hou Yi
1
1
1
1.5
L
Thanatos
makokinah03
Thanatos
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,294
Damage
33,372
64,432
Taken
63,804
40,759
Mitigated
36,765
25,913
Healing
23,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,223
365
0
245
5,345
1,872
218
2,373
2,972
0
11,531
W
Gilgamesh
ElMeAgarras0
Gilgamesh
11,827
3,323
0
9,024
23,368
19,425
72
1,339
22,029
1,813
97,391
L
Anubis
FengSimp
Anubis
4,680
44
0
6,645
13,434
6,286
0
3,876
9,558
79,828
0
W
10,304
2,773
0
1,569
7,315
2,378
1,281
427
6,888
73,628
895
W
Ganesha
Sanball97
Ganesha
3,306
72
2,450
2,323
10,315
8,193
0
1,578
8,737
25,760
639
L
Sun Wukong
Strokey
Sun Wukong
8,907
2,699
0
2,560
16,913
16,532
0
1,340
15,573
0
83,114
W
Tsukuyomi
charlysure
Tsukuyomi
8,490
1,712
0
7,197
11,233
4,986
303
1,077
10,156
0
82,740
L
9,414
4,721
0
4,369
10,282
4,453
2,807
2,226
8,056
0
97,024
W
Hou Yi
dedde4849
Hou Yi
5,367
2,398
0
3,350
12,201
5,777
1,209
259
11,942
0
80,697
L
Thanatos
makokinah03
Thanatos
9,148
2,188
0
9,223
17,830
7,622
0
3,993
13,837
0
62,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,836
Gold Earned
42,618
557
Minions Killed
566
0
Camps Cleared
0
1,856,303
Distance Traveled
1,537,923
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,947
330
22
1
0
165,957
0
W
Gilgamesh
10,789
599
153
9
0
366,897
0
L
Anubis
9,073
504
140
8
0
340,619
2
W
Hera
10,519
584
128
7
0
314,873
0
W
Ganesha
9,200
511
15
1
0
390,068
0
L
Sun Wukong
9,520
529
150
8
0
316,855
0
W
Tsukuyomi
10,414
579
107
6
0
435,930
0
L
Nut
10,275
571
171
10
0
345,541
0
W
Hou Yi
9,914
551
154
9
0
348,535
6
L
Thanatos
7,803
434
83
5
0
368,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role