Player Matchup

Thanatos
Thanatos
Amiri4285
Thanatos
Level 48
God Stats
17W - 21L
1,522 SR
Queue Stats
47W - 60L
1,417 Elo+
Solo
Discordia
Discordia
Estebanuras
Discordia
Level 77
God Stats
8W - 5L
1,628 SR
Queue Stats
188W - 183L
1,410 Elo+
Party 1
Gilgamesh
Gilgamesh
God_mode0686
Gilgamesh
Level 34
God Stats
2W - 3L
1,742 SR
Queue Stats
36W - 68L
1,311 Elo+
Solo
Nut
Nut
OrderedKhaos
Nut
Level 42
God Stats
2W - 1L
1,263 SR
Queue Stats
35W - 44L
1,369 Elo+
Solo
Sobek
Sobek
rcpenia
Sobek
Level 47
God Stats
6W - 2L
1,500 SR
Queue Stats
397W - 388L
1,431 Elo+
Party 1
Team Averages
Level 50
1,531 SR
1,388 Elo+

VS

Team Averages
Level 31
1,503 SR
1,481 Elo+
Hachiman
Hachiman
 
Hachiman
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
IceyAqua
Chang'e
Level 39
God Stats
4W - 4L
1,516 SR
Queue Stats
51W - 51L
1,405 Elo+
Solo
Bacchus
Bacchus
KikoZean
Bacchus
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,500 Elo+
Party 2
Hades
Hades
Neruisekai
Hades
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Nut
Nut
Skykid123
Nut
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Amiri4285
Thanatos
14
5 / 1 / 3
7,842
560
9,727
14,794
7,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Discordia
Estebanuras
Discordia
14
2 / 0 / 5
8,631
617
4,369
3,996
1,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
God_mode0686
Gilgamesh
13
4 / 0 / 1
8,148
582
1,851
4,428
3,137
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
7 / 2 / 1
8,413
601
7,900
9,611
4,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
rcpenia
Sobek
12
1 / 2 / 7
6,955
497
5,445
12,300
13,355
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
0 / 4 / 0
5,778
413
3,057
9,712
2,073
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Chang'e
IceyAqua
Chang'e
8
2 / 6 / 2
5,746
410
6,802
9,603
2,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
KikoZean
Bacchus
10
3 / 3 / 1
7,213
515
5,701
11,063
10,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Hades
1
0 / 0 / 0
2,686
192
0
0
0
10
0 / 7 / 1
6,122
437
3,069
13,557
3,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
19
Kills
5
5
Deaths
20
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
4
0
0
W
Thanatos
Amiri4285
Thanatos
5
1
3
6.5
W
Discordia
Estebanuras
Discordia
2
0
5
4.5
W
Gilgamesh
God_mode0686
Gilgamesh
4
0
1
4.5
L
Chang'e
IceyAqua
Chang'e
2
6
2
0.5
L
Bacchus
KikoZean
Bacchus
3
3
1
1.17
L
Hades
0
0
0
0
W
7
2
1
3.75
L
0
7
1
0.07
W
Sobek
rcpenia
Sobek
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,292
Damage
18,629
45,129
Taken
43,935
29,175
Mitigated
19,451
20,776
Healing
4,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
3,057
2,602
0
1,324
9,712
2,073
0
1,247
8,465
0
28,747
W
Thanatos
Amiri4285
Thanatos
9,727
2,917
0
10,218
14,794
7,286
315
1,545
13,249
0
75,960
W
Discordia
Estebanuras
Discordia
4,369
139
0
0
3,996
1,297
540
0
3,996
60,536
2,063
W
Gilgamesh
God_mode0686
Gilgamesh
1,851
387
0
1,193
4,428
3,137
176
0
4,428
0
34,824
L
Chang'e
IceyAqua
Chang'e
6,802
1,081
320
1,246
9,603
2,808
10
2,610
6,993
23,722
0
L
Bacchus
KikoZean
Bacchus
5,701
1,374
111
1,368
11,063
10,791
0
2,250
8,813
17,596
1,607
L
Hades
0
0
0
0
0
0
0
0
0
0
0
W
7,900
5,291
0
3,252
9,611
4,100
1,959
5,215
4,396
0
49,722
L
3,069
1,546
0
0
13,557
3,779
0
3,321
10,236
0
40,684
W
Sobek
rcpenia
Sobek
5,445
541
307
5,806
12,300
13,355
522
5,638
6,662
27,971
2,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,989
Gold Earned
27,545
414
Minions Killed
162
0
Camps Cleared
0
1,267,561
Distance Traveled
978,422
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,778
413
46
3
0
270,829
0
W
Thanatos
7,842
560
118
8
0
302,514
0
W
Discordia
8,631
617
114
8
0
258,988
0
W
Gilgamesh
8,148
582
65
5
0
207,085
0
L
Chang'e
5,746
410
29
2
0
225,907
0
L
Bacchus
7,213
515
22
2
0
245,713
0
L
Hades
2,686
192
0
0
0
0
0
W
Nut
8,413
601
88
6
0
233,917
0
L
Nut
6,122
437
65
5
0
235,973
0
W
Sobek
6,955
497
29
2
0
265,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role