Player Matchup

Achilles
Achilles
 
Achilles
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
AR 10V3R
Maman Brigitte
Level 143
God Stats
26W - 15L
1,724 SR
Queue Stats
41W - 36L
1,552 Elo+
Party 2
Nu Wa
Nu Wa
Gregorio1313
Nu Wa
Level 104
God Stats
148W - 153L
1,593 SR
Queue Stats
148W - 153L
1,525 Elo+
Solo
Surtr
Surtr
Noctua84
Surtr
Level 142
God Stats
2W - 2L
1,860 SR
Queue Stats
234W - 192L
1,607 Elo+
Solo
Baba Yaga
Baba Yaga
Sol TeneBris975
Baba Yaga
Level 155
God Stats
1W - 1L
1,691 SR
Queue Stats
43W - 39L
1,555 Elo+
Party 2
Team Averages
Level 137
1,674 SR
1,548 Elo+

VS

Team Averages
Level 138
1,562 SR
1,529 Elo+
Nut
Nut
DrewPWeenor
Nut
Level 158
God Stats
11W - 7L
1,710 SR
Queue Stats
295W - 276L
1,588 Elo+
Party 1
Loki
Loki
Glitch 013
Loki
Level 159
God Stats
11W - 8L
1,491 SR
Queue Stats
430W - 416L
1,512 Elo+
Solo
Xing Tian
Xing Tian
ImGayAfLol
Xing Tian
Level 69
God Stats
2W - 0L
1,752 SR
Queue Stats
109W - 106L
1,492 Elo+
Party 1
Osiris
Osiris
MunchingBoo
Osiris
Level 147
God Stats
6W - 5L
1,383 SR
Queue Stats
131W - 123L
1,538 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
TheSisKebab
Morgan Le Fay
Level 155
God Stats
8W - 5L
1,475 SR
Queue Stats
108W - 90L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
0 / 2 / 0
5,962
459
758
7,529
5,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Maman Brigitte
AR 10V3R
Maman Brigitte
11
2 / 5 / 1
6,359
489
5,777
12,356
4,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 2 / 0
6,836
526
6,409
6,557
1,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Surtr
Noctua84
Surtr
12
2 / 3 / 0
6,953
535
5,469
10,974
7,574
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
Sol TeneBris975
Baba Yaga
13
1 / 3 / 2
7,490
576
4,496
7,318
3,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 1
9,156
704
6,032
6,930
3,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
5 / 1 / 1
7,312
562
3,116
8,908
3,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Xing Tian
ImGayAfLol
Xing Tian
11
0 / 1 / 5
6,943
534
3,481
9,620
8,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
15
1 / 0 / 2
8,547
657
7,158
9,328
9,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
TheSisKebab
Morgan Le Fay
13
3 / 3 / 3
7,395
569
7,011
8,380
3,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
6
Kills
14
15
Deaths
6
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
2
0
0
L
Maman Brigitte
AR 10V3R
Maman Brigitte
2
5
1
0.5
W
5
1
1
5.5
W
5
1
1
5.5
L
1
2
0
0.5
W
Xing Tian
ImGayAfLol
Xing Tian
0
1
5
2.5
W
Osiris
1
0
2
2
L
Surtr
Noctua84
Surtr
2
3
0
0.67
L
Baba Yaga
Sol TeneBris975
Baba Yaga
1
3
2
0.67
W
Morgan Le Fay
TheSisKebab
Morgan Le Fay
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,909
Damage
26,798
44,734
Taken
43,166
22,845
Mitigated
28,017
12,930
Healing
8,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
758
225
0
2,797
7,529
5,703
0
1,596
5,847
0
22,663
L
Maman Brigitte
AR 10V3R
Maman Brigitte
5,777
522
0
4,164
12,356
4,335
0
2,467
9,678
39,084
0
W
6,032
3,590
0
1,712
6,930
3,134
2,610
2,788
4,142
0
85,617
W
3,116
531
0
2,482
8,908
3,733
0
1,556
7,352
0
64,236
L
6,409
2,338
0
2,700
6,557
1,983
0
0
6,075
47,842
0
W
Xing Tian
ImGayAfLol
Xing Tian
3,481
495
0
1,355
9,620
8,409
275
3,479
6,141
17,522
0
W
Osiris
7,158
1,852
0
2,147
9,328
9,170
0
5,125
4,203
0
85,831
L
Surtr
Noctua84
Surtr
5,469
2,590
0
2,156
10,974
7,574
7
2,346
8,544
1,091
42,413
L
Baba Yaga
Sol TeneBris975
Baba Yaga
4,496
396
0
1,113
7,318
3,250
0
3,642
3,527
44,220
1,817
W
Morgan Le Fay
TheSisKebab
Morgan Le Fay
7,011
700
0
1,169
8,380
3,571
0
4,188
4,192
46,415
214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,600
Gold Earned
39,353
365
Minions Killed
496
0
Camps Cleared
0
1,146,621
Distance Traveled
1,285,293
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,962
459
47
4
0
161,118
1
L
Maman Brigitte
6,359
489
75
6
0
283,123
0
W
Nut
9,156
704
163
13
0
218,850
4
W
Loki
7,312
562
94
7
0
301,762
2
L
Nu Wa
6,836
526
81
6
0
215,411
0
W
Xing Tian
6,943
534
19
1
0
245,149
4
W
Osiris
8,547
657
133
10
0
259,785
3
L
Surtr
6,953
535
74
6
0
251,810
0
L
Baba Yaga
7,490
576
88
7
0
235,159
0
W
Morgan Le Fay
7,395
569
87
7
0
259,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role