Player Matchup

Merlin
Merlin
Darki221
Merlin
Level 109
God Stats
7W - 5L
1,776 SR
Queue Stats
109W - 118L
1,493 Elo+
Party 1
Xbalanque
Xbalanque
john95123
Xbalanque
Level 58
God Stats
2W - 3L
1,766 SR
Queue Stats
98W - 107L
1,417 Elo+
Party 1
Bellona
Bellona
klayboy1
Bellona
Level 53
God Stats
2W - 1L
1,489 SR
Queue Stats
20W - 23L
1,520 Elo+
Party 1
Team Averages
Level 73
1,677 SR
1,477 Elo+

VS

Team Averages
Level 85
1,588 SR
1,471 Elo+
Bacchus
Bacchus
FALLEN1_on1e
Bacchus
Level 61
God Stats
4W - 4L
1,720 SR
Queue Stats
76W - 71L
1,470 Elo+
Solo
Danzaburou
Danzaburou
Mada_Revilo
Danzaburou
Level 66
God Stats
26W - 30L
1,460 SR
Queue Stats
386W - 401L
1,451 Elo+
Party 2
Baron Samedi
Baron Samedi
Tenball
Baron Samedi
Level 128
God Stats
21W - 21L
1,584 SR
Queue Stats
103W - 108L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Darki221
Merlin
14
1 / 0 / 7
7,564
756
6,381
5,292
2,111
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Xbalanque
john95123
Xbalanque
14
5 / 0 / 5
8,099
810
15,776
9,499
3,818
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
klayboy1
Bellona
13
4 / 1 / 4
8,050
805
7,539
12,459
12,829
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FALLEN1_on1e
Bacchus
11
1 / 2 / 0
6,657
666
6,482
11,526
11,148
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Mada_Revilo
Danzaburou
10
0 / 4 / 1
6,474
647
7,568
10,885
4,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
Tenball
Baron Samedi
12
0 / 4 / 1
6,636
664
6,211
10,899
6,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
10
Kills
1
1
Deaths
10
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
Darki221
Merlin
1
0
7
4.5
L
Bacchus
FALLEN1_on1e
Bacchus
1
2
0
0.5
L
Danzaburou
Mada_Revilo
Danzaburou
0
4
1
0.13
L
Baron Samedi
Tenball
Baron Samedi
0
4
1
0.13
W
Xbalanque
john95123
Xbalanque
5
0
5
7.5
W
Bellona
klayboy1
Bellona
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,696
Damage
20,261
27,250
Taken
33,310
18,758
Mitigated
22,130
3,776
Healing
8,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Darki221
Merlin
6,381
429
17
2,733
5,292
2,111
41
1,575
3,465
32,366
510
L
Bacchus
FALLEN1_on1e
Bacchus
6,482
398
0
1,984
11,526
11,148
0
3,598
7,835
13,761
0
L
Danzaburou
Mada_Revilo
Danzaburou
7,568
1,552
0
1,900
10,885
4,915
0
554
10,210
0
20,069
L
Baron Samedi
Tenball
Baron Samedi
6,211
356
1,614
3,280
10,899
6,067
0
2,397
8,388
27,186
654
W
Xbalanque
john95123
Xbalanque
15,776
8,001
0
536
9,499
3,818
414
3,922
5,058
0
31,597
W
Bellona
klayboy1
Bellona
7,539
969
0
490
12,459
12,829
0
5,561
6,223
940
25,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,713
Gold Earned
19,767
136
Minions Killed
100
0
Camps Cleared
0
569,526
Distance Traveled
533,295
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,564
756
48
5
0
185,969
3
L
Bacchus
6,657
666
19
2
0
186,330
0
L
Danzaburou
6,474
647
33
3
0
176,528
0
L
Baron Samedi
6,636
664
48
5
0
170,437
0
W
Xbalanque
8,099
810
43
4
0
195,601
0
W
Bellona
8,050
805
45
5
0
187,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role