Player Matchup

Geb
Geb
Gold IV
F8thfulGam3r
Geb
Gold IV
Level 171
God Stats
35W - 27L
1,630 SR
Queue Stats
138W - 126L
1,396 MMR
Party 2
Anhur
Anhur
Gold V
SiegeyBodeezey
Anhur
Gold V
Level 42
God Stats
11W - 7L
1,419 SR
Queue Stats
53W - 60L
1,259 MMR
Party 2
Persephone
Persephone
Platinum V
Βreeze
Persephone
Platinum V
Level 62
God Stats
29W - 16L
1,792 SR
Queue Stats
57W - 46L
1,803 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 92
1,614 SR
1,486 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 115
1,598 SR
1,460 MMR
He Bo
He Bo
Gold IV
Firenziks
He Bo
Gold IV
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 237L
1,377 MMR
Party 1
Artemis
Artemis
Gold IV
SpeedDemonTokyo
Artemis
Gold IV
Level 159
God Stats
214W - 159L
1,583 SR
Queue Stats
566W - 508L
1,421 MMR
Party 1
Hercules
Hercules
Gold II
kingoozy
Hercules
Gold II
Level 83
God Stats
3W - 3L
1,712 SR
Queue Stats
172W - 193L
1,584 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 10
9,961
766
11,366
13,619
14,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 4 / 6
10,042
772
9,988
12,687
5,057
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Βreeze
Persephone
17
6 / 4 / 6
11,886
914
17,101
11,957
4,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AchillesMorgan Le FayNe ZhaMulanThoth

VS

Bans
KuzenboAgniXbalanqueCharonNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Firenziks
He Bo
13
0 / 6 / 4
8,392
646
7,130
12,433
4,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
2 / 4 / 4
9,256
712
9,726
13,375
5,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
kingoozy
Hercules
15
6 / 3 / 3
10,206
785
8,838
19,565
20,198
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
13
Kills
8
9
Deaths
13
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
L
He Bo
Firenziks
He Bo
0
6
4
0.33
W
5
4
6
2
L
2
4
4
1
L
Hercules
kingoozy
Hercules
6
3
3
2.5
W
Persephone
Βreeze
Persephone
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,455
Damage
25,694
38,263
Taken
45,373
24,442
Mitigated
30,771
6,253
Healing
5,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,366
202
0
2,624
13,619
14,577
435
2,828
10,748
23,742
1,837
L
He Bo
Firenziks
He Bo
7,130
74
0
682
12,433
4,653
0
6,817
5,200
30,572
0
W
9,988
5,422
0
2,977
12,687
5,057
1,697
1,822
10,832
0
28,332
L
9,726
1,368
0
625
13,375
5,920
0
8,557
4,348
0
42,424
L
Hercules
kingoozy
Hercules
8,838
2,981
70
4,258
19,565
20,198
0
10,563
8,426
0
30,221
W
Persephone
Βreeze
Persephone
17,101
143
0
652
11,957
4,808
861
2,495
9,404
62,450
763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,889
Gold Earned
27,854
149
Minions Killed
149
0
Camps Cleared
0
774,613
Distance Traveled
698,622
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,961
766
14
1
0
275,237
2
L
He Bo
8,392
646
42
3
0
228,947
3
W
Anhur
10,042
772
38
3
0
251,434
0
L
Artemis
9,256
712
75
6
0
224,217
1
L
Hercules
10,206
785
32
2
0
245,458
0
W
Persephone
11,886
914
97
7
0
247,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role