Player Matchup

Sobek
Sobek
Silver I
LeafyTheDerg
Sobek
Silver I
Level 159
God Stats
6W - 4L
1,603 SR
Queue Stats
8W - 6L
1,652 MMR
Party 1
Anhur
Anhur
Silver I
YangENMY
Anhur
Silver I
Level 183
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,652 MMR
Party 1
Bacchus
Bacchus
Bronze III
law098
Bacchus
Bronze III
Level 84
God Stats
2W - 1L
1,772 SR
Queue Stats
2W - 2L
1,525 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 142
1,625 SR
1,609 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,549 SR
1,608 MMR
Merlin
Merlin
Silver I
ChillWishes
Merlin
Silver I
Level 89
God Stats
3W - 0L
1,593 SR
Queue Stats
5W - 2L
1,684 MMR
Party 2
Cernunnos
Cernunnos
Silver II
GeeRip
Cernunnos
Silver II
Level 116
God Stats
3W - 0L
1,770 SR
Queue Stats
6W - 3L
1,624 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze III
maximus762
Sun Wukong
Bronze III
Level 69
God Stats
1W - 1L
1,285 SR
Queue Stats
3W - 3L
1,516 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 8
9,934
662
9,330
22,793
27,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
YangENMY
Anhur
17
8 / 6 / 3
12,037
802
14,901
18,702
8,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
law098
Bacchus
13
2 / 6 / 6
9,726
648
9,431
16,389
21,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Bake KujiraKukulkanCharonAchillesNe Zha

VS

Bans
Hou YiAresJanusKuzenboAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
6 / 3 / 9
12,386
826
17,396
11,684
4,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
GeeRip
Cernunnos
17
8 / 5 / 3
12,547
836
14,140
19,122
7,333
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
maximus762
Sun Wukong
15
3 / 4 / 10
10,783
719
6,594
15,488
16,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
39
12
Kills
17
18
Deaths
12
17
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Merlin
6
3
9
3.5
W
Cernunnos
GeeRip
Cernunnos
8
5
3
1.9
L
2
6
8
1
L
Anhur
YangENMY
Anhur
8
6
3
1.58
L
Bacchus
law098
Bacchus
2
6
6
0.83
W
Sun Wukong
maximus762
Sun Wukong
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,662
Damage
38,130
57,884
Taken
46,294
57,153
Mitigated
28,529
7,601
Healing
5,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
17,396
684
0
1,060
11,684
4,646
129
5,117
6,023
54,859
0
W
Cernunnos
GeeRip
Cernunnos
14,140
7,656
0
3,958
19,122
7,333
2,375
6,643
11,662
0
52,730
L
9,330
473
200
3,364
22,793
27,103
308
6,905
15,796
18,543
930
L
Anhur
YangENMY
Anhur
14,901
6,004
0
3,406
18,702
8,439
2,736
6,357
12,321
0
62,725
L
Bacchus
law098
Bacchus
9,431
419
0
631
16,389
21,611
15
4,168
12,137
22,044
345
W
Sun Wukong
maximus762
Sun Wukong
6,594
953
0
661
15,488
16,550
252
4,469
10,568
0
17,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,697
Gold Earned
35,716
152
Minions Killed
166
0
Camps Cleared
0
722,519
Distance Traveled
775,533
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,386
826
81
5
0
257,988
0
W
Cernunnos
12,547
836
59
4
0
259,998
1
L
Sobek
9,934
662
13
1
0
252,185
0
L
Anhur
12,037
802
122
8
0
206,376
0
L
Bacchus
9,726
648
17
1
0
263,958
0
W
Sun Wukong
10,783
719
26
2
0
257,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role