Player Matchup

Cu Chulainn
Cu Chulainn
Dreadnaught1585
Cu Chulainn
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 69L
1,513 Elo+
Party 1
Bastet
Bastet
Guy-_-Sensei-_-
Bastet
Level 114
God Stats
3W - 5L
1,503 SR
Queue Stats
48W - 49L
1,464 Elo+
Party 1
Zhong Kui
Zhong Kui
Jiraiya2066
Zhong Kui
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
67W - 69L
1,427 Elo+
Party 1
Nut
Nut
THEKINGCOMET
Nut
Level 62
God Stats
9W - 4L
1,518 SR
Queue Stats
49W - 47L
1,422 Elo+
Party 3
Aphrodite
Aphrodite
TheSoupyEmu
Aphrodite
Level 27
God Stats
1W - 3L
1,283 SR
Queue Stats
55W - 50L
1,416 Elo+
Party 3
Team Averages
Level 63
1,461 SR
1,448 Elo+

VS

Team Averages
Level 57
1,592 SR
1,312 Elo+
Ra
Ra
AngryIronNugget
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,179 Elo+
Party 2
Olorun
Olorun
DoubleTDank3471
Olorun
Level 35
God Stats
1W - 1L
1,799 SR
Queue Stats
84W - 80L
1,472 Elo+
Solo
Arachne
Arachne
Krundarr
Arachne
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,328 Elo+
Party 2
Lancelot
Lancelot
TheScurvySickle
Lancelot
Level 81
God Stats
0W - 3L
1,246 SR
Queue Stats
2W - 5L
1,179 Elo+
Party 2
Anhur
Anhur
skywalker2002_mm
Anhur
Level 109
God Stats
3W - 1L
1,913 SR
Queue Stats
18W - 20L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dreadnaught1585
Cu Chulainn
15
4 / 0 / 1
9,043
646
5,536
10,181
10,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 2 / 4
7,724
552
6,262
11,691
5,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
Jiraiya2066
Zhong Kui
14
0 / 1 / 7
8,542
610
11,228
9,259
7,560
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
2 / 0 / 4
8,232
588
7,628
5,334
2,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
TheSoupyEmu
Aphrodite
13
2 / 1 / 8
8,363
597
4,875
10,500
7,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,085
435
2,317
5,621
2,014
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 2 / 0
7,632
545
5,361
11,926
5,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
Krundarr
Arachne
12
2 / 2 / 2
6,921
494
4,910
12,627
5,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
13
0 / 1 / 1
7,180
513
4,901
11,322
9,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

12
0 / 3 / 2
6,546
468
3,172
8,148
2,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
11
Kills
4
4
Deaths
11
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
2
2
0
1
W
Cu Chulainn
Dreadnaught1585
Cu Chulainn
4
0
1
4.5
W
3
2
4
2.5
W
Zhong Kui
Jiraiya2066
Zhong Kui
0
1
7
3.5
L
Arachne
Krundarr
Arachne
2
2
2
1.5
W
2
0
4
4
L
Lancelot
0
1
1
0.5
W
Aphrodite
TheSoupyEmu
Aphrodite
2
1
8
6
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,529
Damage
20,661
46,965
Taken
49,644
33,392
Mitigated
24,844
22,482
Healing
11,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,317
337
564
618
5,621
2,014
0
1,691
3,930
27,095
0
L
5,361
3,075
90
3,684
11,926
5,490
0
7,685
4,142
58,626
4,073
W
Cu Chulainn
Dreadnaught1585
Cu Chulainn
5,536
424
0
3,960
10,181
10,844
194
852
9,329
760
63,691
W
6,262
1,733
0
2,513
11,691
5,143
61
615
11,076
0
63,319
W
Zhong Kui
Jiraiya2066
Zhong Kui
11,228
1,917
0
4,897
9,259
7,560
955
3,224
6,035
68,099
2,096
L
Arachne
Krundarr
Arachne
4,910
3,117
0
2,842
12,627
5,480
0
3,063
9,476
0
42,610
W
7,628
4,200
0
492
5,334
2,366
210
1,197
4,137
0
71,400
L
Lancelot
4,901
247
0
1,475
11,322
9,070
0
2,532
8,099
0
55,223
W
Aphrodite
TheSoupyEmu
Aphrodite
4,875
510
3,436
7,184
10,500
7,479
0
2,069
8,431
35,562
2,392
L
3,172
1,341
0
1,754
8,148
2,790
0
1,172
6,976
0
46,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,904
Gold Earned
34,364
532
Minions Killed
445
0
Camps Cleared
0
1,398,362
Distance Traveled
1,440,041
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,085
435
39
3
0
272,421
0
L
Olorun
7,632
545
112
8
0
247,431
2
W
Cu Chulainn
9,043
646
111
8
0
259,846
2
W
Bastet
7,724
552
96
7
0
324,685
3
W
Zhong Kui
8,542
610
128
9
0
261,955
2
L
Arachne
6,921
494
78
6
0
334,871
0
W
Nut
8,232
588
134
10
0
273,880
0
L
Lancelot
7,180
513
119
9
0
307,829
0
W
Aphrodite
8,363
597
63
5
0
277,996
2
L
Anhur
6,546
468
97
7
0
277,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role