Player Matchup

Hera
Hera
AbdielHoulston29
Hera
Level 63
God Stats
30W - 13L
1,579 SR
Queue Stats
187W - 183L
1,517 Elo+
Solo
Ravana
Ravana
LimeSalty
Ravana
Level 61
God Stats
4W - 5L
1,247 SR
Queue Stats
17W - 17L
1,451 Elo+
Solo
Nut
Nut
Miguelito011566
Nut
Level 50
God Stats
10W - 8L
1,566 SR
Queue Stats
126W - 157L
1,341 Elo+
Solo
Cerberus
Cerberus
Payiva
Cerberus
Level 68
God Stats
4W - 3L
1,878 SR
Queue Stats
507W - 504L
1,429 Elo+
Solo
Susano
Susano
Xe_Xo--
Susano
Level 99
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 13L
1,560 Elo+
Solo
Team Averages
Level 68
1,554 SR
1,460 Elo+

VS

Team Averages
Level 81
1,403 SR
1,482 Elo+
Kuzenbo
Kuzenbo
BrandoDaGiant
Kuzenbo
Level 74
God Stats
9W - 3L
1,525 SR
Queue Stats
13W - 8L
1,527 Elo+
Party 1
Loki
Loki
Magalakay
Loki
Level 64
God Stats
8W - 2L
1,329 SR
Queue Stats
72W - 49L
1,510 Elo+
Solo
Neith
Neith
Measole
Neith
Level 69
God Stats
5W - 4L
1,403 SR
Queue Stats
13W - 8L
1,509 Elo+
Solo
Rama
Rama
Multisand
Rama
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 5L
1,701 Elo+
Party 1
Nut
Nut
jiggychills
Nut
Level 87
God Stats
5W - 7L
1,258 SR
Queue Stats
86W - 113L
1,165 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
4,727
473
3,840
5,225
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ravana
LimeSalty
Ravana
10
2 / 0 / 0
5,924
592
4,476
3,811
2,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

8
0 / 3 / 1
4,645
465
4,589
6,897
2,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Payiva
Cerberus
7
1 / 4 / 0
4,862
486
2,338
10,384
5,892
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
Xe_Xo--
Susano
11
1 / 0 / 0
5,313
531
1,434
6,351
2,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
9
1 / 0 / 6
5,853
585
4,489
7,187
6,909
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Loki
10
0 / 0 / 1
5,344
534
885
7,040
2,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Measole
Neith
8
0 / 2 / 0
5,196
520
2,107
6,262
1,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Rama
9
6 / 1 / 1
5,893
589
7,383
5,637
1,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 0
5,330
533
3,546
6,690
2,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
4
Kills
8
8
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Kuzenbo
1
0
6
4
L
Ravana
LimeSalty
Ravana
2
0
0
2
W
Loki
0
0
1
0.5
W
Neith
Measole
Neith
0
2
0
0
L
0
3
1
0.17
W
Rama
6
1
1
6.5
L
Cerberus
Payiva
Cerberus
1
4
0
0.25
L
Susano
Xe_Xo--
Susano
1
0
0
1
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,677
Damage
18,410
32,668
Taken
32,816
14,390
Mitigated
15,272
9,515
Healing
11,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,840
807
0
1,210
5,225
1,386
5
0
5,225
19,945
0
W
Kuzenbo
4,489
1,911
182
1,902
7,187
6,909
0
1,249
5,938
14,893
0
L
Ravana
LimeSalty
Ravana
4,476
579
0
1,709
3,811
2,549
0
0
3,811
0
34,225
W
Loki
885
65
0
5,068
7,040
2,498
0
445
6,595
0
40,842
W
Neith
Measole
Neith
2,107
262
0
1,188
6,262
1,764
0
0
5,681
0
29,944
L
4,589
2,463
0
1,100
6,897
2,317
0
1,773
5,124
0
30,386
W
Rama
7,383
5,552
0
1,796
5,637
1,744
622
1,321
4,316
0
31,815
L
Cerberus
Payiva
Cerberus
2,338
328
0
1,376
10,384
5,892
0
2,551
7,833
14,752
0
L
Susano
Xe_Xo--
Susano
1,434
382
0
4,120
6,351
2,246
0
165
6,186
0
37,948
W
3,546
1,401
0
1,350
6,690
2,357
0
3,163
3,527
0
30,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,471
Gold Earned
27,616
250
Minions Killed
227
0
Camps Cleared
0
929,107
Distance Traveled
1,014,785
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
4,727
473
27
3
0
169,439
2
W
Kuzenbo
5,853
585
18
2
0
219,126
4
L
Ravana
5,924
592
62
6
0
181,640
0
W
Loki
5,344
534
81
8
0
227,054
2
W
Neith
5,196
520
49
5
0
185,272
0
L
Nut
4,645
465
45
5
0
158,214
0
W
Rama
5,893
589
37
4
0
200,654
1
L
Cerberus
4,862
486
46
5
0
186,658
2
L
Susano
5,313
531
70
7
0
233,156
0
W
Nut
5,330
533
42
4
0
182,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role