Player Matchup

Ix Chel
Ix Chel
EpicSage101
Ix Chel
Level 26
God Stats
1W - 2L
1,298 SR
Queue Stats
126W - 155L
1,415 Elo+
Solo
Hera
Hera
RainbowDashking
Hera
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,275 Elo+
Solo
Neith
Neith
SkillSixxDeath
Neith
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 67L
1,347 Elo+
Solo
Surtr
Surtr
fenixcl90
Surtr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 63L
1,516 Elo+
Solo
Bellona
Bellona
jayjaybelitt
Bellona
Level 119
God Stats
0W - 4L
1,148 SR
Queue Stats
94W - 87L
1,506 Elo+
Solo
Team Averages
Level 68
1,389 SR
1,412 Elo+

VS

Team Averages
Level 109
1,587 SR
1,433 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
AkSav907
Discordia
Level 76
God Stats
2W - 1L
1,702 SR
Queue Stats
86W - 81L
1,506 Elo+
Solo
Guan Yu
Guan Yu
Archiereous
Guan Yu
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 17L
1,324 Elo+
Party 1
Ah Puch
Ah Puch
Eric3000gt
Ah Puch
Level 141
God Stats
9W - 2L
1,846 SR
Queue Stats
366W - 374L
1,444 Elo+
Solo
Serqet
Serqet
SavvySix
Serqet
Level 129
God Stats
2W - 0L
1,386 SR
Queue Stats
29W - 34L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
EpicSage101
Ix Chel
18
0 / 3 / 7
9,808
613
7,056
14,723
6,480
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
2 / 11 / 3
9,071
567
5,630
15,052
5,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 4 / 4
10,662
666
28,370
22,235
10,223
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
fenixcl90
Surtr
16
1 / 8 / 5
9,866
617
13,493
25,265
27,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
jayjaybelitt
Bellona
18
4 / 6 / 4
10,512
657
16,517
22,565
19,861
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
17
3 / 4 / 21
10,868
679
14,672
21,954
18,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
AkSav907
Discordia
20
9 / 1 / 17
12,916
807
18,877
9,888
5,480
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Guan Yu
Archiereous
Guan Yu
17
4 / 5 / 15
11,967
748
12,751
27,354
38,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
Eric3000gt
Ah Puch
20
8 / 0 / 17
13,368
836
32,454
15,488
10,093
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Serqet
SavvySix
Serqet
18
8 / 2 / 18
11,936
746
14,321
13,843
18,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
120
11
Kills
32
32
Deaths
12
23
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
3
4
21
3.38
W
Discordia
AkSav907
Discordia
9
1
17
17.5
W
Guan Yu
Archiereous
Guan Yu
4
5
15
2.3
L
Ix Chel
EpicSage101
Ix Chel
0
3
7
1.17
W
Ah Puch
Eric3000gt
Ah Puch
8
0
17
16.5
L
2
11
3
0.32
W
Serqet
SavvySix
Serqet
8
2
18
8.5
L
4
4
4
1.5
L
Surtr
fenixcl90
Surtr
1
8
5
0.44
L
Bellona
jayjaybelitt
Bellona
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,066
Damage
93,075
99,840
Taken
88,527
69,748
Mitigated
90,739
34,354
Healing
34,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
14,672
5,802
1,939
5,807
21,954
18,706
1,381
3,922
18,032
0
23,939
W
Discordia
AkSav907
Discordia
18,877
2,981
881
1,703
9,888
5,480
1,587
2,214
7,674
52,931
998
W
Guan Yu
Archiereous
Guan Yu
12,751
2,471
7,740
8,569
27,354
38,218
339
5,075
22,279
0
20,573
L
Ix Chel
EpicSage101
Ix Chel
7,056
1,971
5,297
5,303
14,723
6,480
0
9,591
4,719
20,042
0
W
Ah Puch
Eric3000gt
Ah Puch
32,454
1,251
563
3,942
15,488
10,093
1,172
1,837
13,651
71,592
2,198
L
5,630
1,638
0
250
15,052
5,280
0
6,274
8,468
8,828
142
W
Serqet
SavvySix
Serqet
14,321
2,237
1,785
1,111
13,843
18,242
87
1,821
12,022
0
16,304
L
28,370
8,420
2,782
10,023
22,235
10,223
0
12,215
9,357
0
56,223
L
Surtr
fenixcl90
Surtr
13,493
3,796
1,436
3,444
25,265
27,904
0
12,312
12,263
644
27,390
L
Bellona
jayjaybelitt
Bellona
16,517
2,937
984
4,835
22,565
19,861
0
9,570
12,233
3,204
27,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,919
Gold Earned
61,055
196
Minions Killed
238
0
Camps Cleared
0
1,330,219
Distance Traveled
1,536,793
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,868
679
28
2
0
294,690
0
W
Discordia
12,916
807
70
4
0
295,588
0
W
Guan Yu
11,967
748
5
0
0
300,199
0
L
Ix Chel
9,808
613
53
3
0
264,813
0
W
Ah Puch
13,368
836
118
7
0
339,456
0
L
Hera
9,071
567
13
1
0
205,391
0
W
Serqet
11,936
746
17
1
0
306,860
0
L
Neith
10,662
666
75
5
0
269,921
0
L
Surtr
9,866
617
34
2
0
292,959
0
L
Bellona
10,512
657
21
1
0
297,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role