Player Matchup

Baron Samedi
Baron Samedi
Gold IV
Ira_xMeliodas
Baron Samedi
Gold IV
Level 136
God Stats
2W - 6L
1,260 SR
Queue Stats
178W - 214L
1,382 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
PrayHo
Sun Wukong
Silver I
Level 149
God Stats
4W - 4L
1,658 SR
Queue Stats
41W - 56L
1,388 MMR
Solo
Xbalanque
Xbalanque
Gold V
spydurbman
Xbalanque
Gold V
Level 107
God Stats
3W - 5L
1,427 SR
Queue Stats
43W - 45L
1,426 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,449 SR
1,399 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,407 SR
1,453 MMR
King Arthur
King Arthur
Bronze III
Harrisondrifter
King Arthur
Bronze III
Level 123
God Stats
3W - 6L
1,408 SR
Queue Stats
14W - 15L
1,500 MMR
Party 1
Discordia
Discordia
Silver II
Knochs
Discordia
Silver II
Level 106
God Stats
12W - 10L
1,494 SR
Queue Stats
14W - 16L
1,476 MMR
Party 1
Danzaburou
Danzaburou
Gold II
oo6BEAST
Danzaburou
Gold II
Level 157
God Stats
1W - 1L
1,318 SR
Queue Stats
55W - 73L
1,381 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ira_xMeliodas
Baron Samedi
19
3 / 4 / 5
13,808
658
18,162
20,205
14,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
PrayHo
Sun Wukong
18
0 / 4 / 7
12,623
601
14,449
24,687
29,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Xbalanque
spydurbman
Xbalanque
20
5 / 3 / 3
14,741
702
21,103
22,232
9,538
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
AchillesNeithKuzenboKukulkanNe Zha

VS

Bans
PoseidonBastetPersephoneCharonVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Harrisondrifter
King Arthur
20
2 / 4 / 8
14,439
688
16,684
26,506
35,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Knochs
Discordia
20
3 / 1 / 8
14,687
699
25,786
13,200
6,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
oo6BEAST
Danzaburou
20
6 / 3 / 2
15,635
745
14,779
22,485
11,187
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
29
8
Kills
11
11
Deaths
8
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Harrisondrifter
King Arthur
2
4
8
1.5
L
Baron Samedi
Ira_xMeliodas
Baron Samedi
3
4
5
1.38
W
Discordia
Knochs
Discordia
3
1
8
7
L
Sun Wukong
PrayHo
Sun Wukong
0
4
7
0.88
W
Danzaburou
oo6BEAST
Danzaburou
6
3
2
2.33
L
Xbalanque
spydurbman
Xbalanque
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,714
Damage
57,249
67,124
Taken
62,191
53,071
Mitigated
53,198
17,753
Healing
12,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Harrisondrifter
King Arthur
16,684
956
0
4,153
26,506
35,842
0
7,049
19,386
0
47,791
L
Baron Samedi
Ira_xMeliodas
Baron Samedi
18,162
378
1,218
6,209
20,205
14,506
308
8,125
12,000
70,179
0
W
Discordia
Knochs
Discordia
25,786
350
0
452
13,200
6,169
1,356
3,914
9,226
83,212
0
L
Sun Wukong
PrayHo
Sun Wukong
14,449
795
0
4,236
24,687
29,027
404
7,769
16,706
501
51,778
W
Danzaburou
oo6BEAST
Danzaburou
14,779
5,782
0
7,555
22,485
11,187
1,419
7,757
14,728
0
94,946
L
Xbalanque
spydurbman
Xbalanque
21,103
12,834
0
6,090
22,232
9,538
798
9,731
12,359
0
80,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,172
Gold Earned
44,761
269
Minions Killed
289
0
Camps Cleared
0
1,160,108
Distance Traveled
1,207,599
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,439
688
56
3
0
393,162
0
L
Baron Samedi
13,808
658
95
5
0
355,258
0
W
Discordia
14,687
699
109
5
0
420,929
0
L
Sun Wukong
12,623
601
62
3
0
427,301
10
W
Danzaburou
15,635
745
124
6
0
393,508
0
L
Xbalanque
14,741
702
112
5
0
377,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role