Player Matchup

Nut
Nut
 
Nut
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Doug_DImmadome0
Mercury
Level 120
God Stats
1W - 4L
1,410 SR
Queue Stats
84W - 72L
1,454 Elo+
Solo
Tiamat
Tiamat
ItzRiGBaby55
Tiamat
Level 104
God Stats
0W - 4L
1,189 SR
Queue Stats
119W - 133L
1,515 Elo+
Solo
Vamana
Vamana
bastian2017
Vamana
Level 69
God Stats
1W - 5L
1,380 SR
Queue Stats
261W - 239L
1,657 Elo+
Solo
Kuzenbo
Kuzenbo
l-JIRAE-l
Kuzenbo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,465 Elo+
Solo
Team Averages
Level 97
1,396 SR
1,518 Elo+

VS

Team Averages
Level 104
1,581 SR
1,460 Elo+
Bake Kujira
Bake Kujira
Dude I Shoot
Bake Kujira
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
119W - 113L
1,457 Elo+
Solo
Chang'e
Chang'e
SadeVII
Chang'e
Level 149
God Stats
7W - 3L
1,857 SR
Queue Stats
166W - 165L
1,456 Elo+
Solo
Gilgamesh
Gilgamesh
Sativa204
Gilgamesh
Level 68
God Stats
23W - 9L
1,752 SR
Queue Stats
218W - 187L
1,481 Elo+
Solo
Nut
Nut
SlySneakyBear
Nut
Level 109
God Stats
35W - 30L
1,325 SR
Queue Stats
284W - 273L
1,433 Elo+
Solo
Da Ji
Da Ji
sentoku23
Da Ji
Level 68
God Stats
8W - 8L
1,469 SR
Queue Stats
128W - 126L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
10
1 / 2 / 0
5,338
485
6,493
7,294
2,441
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
0 / 4 / 1
5,173
470
3,507
11,604
4,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
11
0 / 1 / 0
6,257
569
3,020
5,892
3,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Vamana
13
1 / 0 / 0
7,101
646
7,460
10,041
10,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
l-JIRAE-l
Kuzenbo
8
0 / 5 / 1
5,185
471
3,609
12,496
14,027
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Dude I Shoot
Bake Kujira
12
4 / 0 / 7
7,227
657
6,392
11,431
9,344
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Chang'e
SadeVII
Chang'e
12
1 / 0 / 2
6,436
585
4,335
8,841
3,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Sativa204
Gilgamesh
12
0 / 0 / 1
7,085
644
5,132
9,106
7,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
5 / 1 / 5
6,571
597
9,086
8,049
2,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
sentoku23
Da Ji
11
2 / 1 / 2
6,298
573
4,238
9,415
3,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
12
12
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
1
2
0
0.5
L
0
4
1
0.13
W
Bake Kujira
Dude I Shoot
Bake Kujira
4
0
7
7.5
L
Tiamat
0
1
0
0
W
Chang'e
SadeVII
Chang'e
1
0
2
2
W
Gilgamesh
Sativa204
Gilgamesh
0
0
1
0.5
W
5
1
5
7.5
L
Vamana
1
0
0
1
L
Kuzenbo
l-JIRAE-l
Kuzenbo
0
5
1
0.1
W
Da Ji
sentoku23
Da Ji
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,089
Damage
29,183
47,327
Taken
46,842
34,277
Mitigated
26,452
13,006
Healing
21,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
6,493
3,976
0
2,243
7,294
2,441
0
1,426
5,868
0
38,889
L
3,507
1,923
0
2,726
11,604
4,623
0
2,204
9,400
0
37,274
W
Bake Kujira
Dude I Shoot
Bake Kujira
6,392
2,821
0
3,371
11,431
9,344
571
1,317
10,114
34,143
2,993
L
Tiamat
3,020
324
0
2,464
5,892
3,001
0
2,790
3,102
46,158
1,215
W
Chang'e
SadeVII
Chang'e
4,335
224
365
4,639
8,841
3,414
31
2,982
5,599
49,373
0
W
Gilgamesh
Sativa204
Gilgamesh
5,132
1,762
0
2,908
9,106
7,088
0
20
8,311
0
52,746
W
9,086
5,608
0
4,518
8,049
2,990
657
1,373
6,676
0
49,383
L
Vamana
7,460
3,130
0
3,634
10,041
10,185
0
303
8,804
0
57,650
L
Kuzenbo
l-JIRAE-l
Kuzenbo
3,609
1,307
0
1,939
12,496
14,027
0
3,295
9,201
17,282
0
W
Da Ji
sentoku23
Da Ji
4,238
1,094
0
5,218
9,415
3,616
0
701
8,584
0
48,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,054
Gold Earned
33,617
343
Minions Killed
404
0
Camps Cleared
0
1,084,936
Distance Traveled
1,128,088
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,338
485
67
6
0
211,697
2
L
Mercury
5,173
470
51
5
0
217,616
0
W
Bake Kujira
7,227
657
47
4
0
237,911
1
L
Tiamat
6,257
569
91
8
0
217,872
2
W
Chang'e
6,436
585
96
9
0
225,190
1
W
Gilgamesh
7,085
644
118
11
0
209,495
0
W
Nut
6,571
597
62
6
0
191,678
0
L
Vamana
7,101
646
115
10
0
207,156
2
L
Kuzenbo
5,185
471
19
2
0
230,595
2
W
Da Ji
6,298
573
81
7
0
263,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role