Player Matchup

Thanatos
Thanatos
Dabby Chill
Thanatos
Level 65
God Stats
4W - 5L
1,500 SR
Queue Stats
105W - 92L
1,512 Elo+
Party 4
Hachiman
Hachiman
Dakpunk6521
Hachiman
Level 5
God Stats
0W - 2L
1,296 SR
Queue Stats
1W - 3L
1,161 Elo+
Party 3
Nut
Nut
Heber2105
Nut
Level 64
God Stats
6W - 5L
1,405 SR
Queue Stats
58W - 68L
1,385 Elo+
Party 3
Bacchus
Bacchus
TuMorenito69
Bacchus
Level 27
God Stats
8W - 12L
1,390 SR
Queue Stats
45W - 63L
1,336 Elo+
Party 3
Horus
Horus
Zikpah
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 90L
1,422 Elo+
Party 4
Team Averages
Level 38
1,418 SR
1,363 Elo+

VS

Team Averages
Level 57
1,510 SR
1,446 Elo+
Awilix
Awilix
ACID-_-MYRIAD
Awilix
Level 80
God Stats
4W - 3L
1,743 SR
Queue Stats
41W - 28L
1,596 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ACID-_-P3A_NUT
Ah Muzen Cab
Level 32
God Stats
3W - 2L
1,378 SR
Queue Stats
10W - 10L
1,458 Elo+
Party 2
Vamana
Vamana
BLAAAAAAAH52
Vamana
Level 101
God Stats
32W - 19L
1,500 SR
Queue Stats
164W - 138L
1,469 Elo+
Party 1
Ymir
Ymir
SantoXaviour
Ymir
Level 25
God Stats
111W - 105L
1,521 SR
Queue Stats
111W - 105L
1,336 Elo+
Party 1
Discordia
Discordia
SprankyPranx
Discordia
Level 47
God Stats
3W - 3L
1,409 SR
Queue Stats
31W - 44L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dabby Chill
Thanatos
11
0 / 6 / 0
6,000
429
3,440
14,719
6,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
Dakpunk6521
Hachiman
10
0 / 5 / 0
5,422
387
2,048
9,213
3,703
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 0
6,886
492
4,110
13,594
5,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
TuMorenito69
Bacchus
10
0 / 3 / 0
5,591
399
6,470
8,132
5,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Horus
Zikpah
Horus
12
0 / 0 / 0
6,435
460
5,949
13,515
9,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 1
8,666
619
9,852
8,281
4,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
ACID-_-P3A_NUT
Ah Muzen Cab
13
5 / 0 / 4
7,717
551
8,571
7,533
3,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Vamana
14
0 / 0 / 2
8,544
610
7,394
9,887
9,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cudgel

Cudgel

+10
Physical Power
+75
Health

13
1 / 0 / 8
8,292
592
3,910
7,696
6,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
SprankyPranx
Discordia
14
5 / 1 / 3
8,871
634
6,361
7,004
2,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
36
1
Kills
18
18
Deaths
1
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
7
0
1
7.5
W
Ah Muzen Cab
ACID-_-P3A_NUT
Ah Muzen Cab
5
0
4
7
W
Vamana
0
0
2
1
L
Thanatos
Dabby Chill
Thanatos
0
6
0
0
L
Hachiman
Dakpunk6521
Hachiman
0
5
0
0
L
1
4
0
0.25
W
1
0
8
5
W
Discordia
SprankyPranx
Discordia
5
1
3
6.5
L
Bacchus
TuMorenito69
Bacchus
0
3
0
0
L
Horus
Zikpah
Horus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,017
Damage
36,088
59,173
Taken
40,401
30,338
Mitigated
25,527
15,073
Healing
8,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,852
3,342
0
927
8,281
4,039
224
156
8,125
0
75,801
W
Ah Muzen Cab
ACID-_-P3A_NUT
Ah Muzen Cab
8,571
3,726
0
1,123
7,533
3,528
219
3,813
3,720
0
48,723
W
Vamana
7,394
2,343
0
4,095
9,887
9,214
0
0
9,219
0
63,063
L
Thanatos
Dabby Chill
Thanatos
3,440
1,061
0
5,332
14,719
6,327
0
799
13,920
0
48,154
L
Hachiman
Dakpunk6521
Hachiman
2,048
1,286
0
681
9,213
3,703
0
2,095
7,118
0
27,159
L
4,110
2,377
0
4,191
13,594
5,695
0
4,876
8,616
0
53,309
W
3,910
240
0
2,266
7,696
6,462
0
2,194
5,502
32,444
0
W
Discordia
SprankyPranx
Discordia
6,361
770
0
250
7,004
2,284
751
0
7,004
48,854
2,703
L
Bacchus
TuMorenito69
Bacchus
6,470
129
0
849
8,132
5,384
0
1,761
6,371
23,732
1,925
L
Horus
Zikpah
Horus
5,949
2,710
0
4,020
13,515
9,229
0
501
12,167
0
45,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,334
Gold Earned
42,090
332
Minions Killed
422
0
Camps Cleared
0
1,334,883
Distance Traveled
1,404,702
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,666
619
113
8
0
358,204
0
W
Ah Muzen Cab
7,717
551
84
6
0
240,807
0
W
Vamana
8,544
610
96
7
0
237,919
0
L
Thanatos
6,000
429
71
5
0
294,637
0
L
Hachiman
5,422
387
53
4
0
232,589
0
L
Nut
6,886
492
100
7
0
233,877
0
W
Ymir
8,292
592
32
2
0
283,424
0
W
Discordia
8,871
634
97
7
0
284,348
0
L
Bacchus
5,591
399
37
3
0
279,080
0
L
Horus
6,435
460
71
5
0
294,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role