Player Matchup

Anubis
Anubis
Bronze III
Aubreeze
Anubis
Bronze III
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 MMR
Party 1
Mulan
Mulan
Silver III
Summergerm5154
Mulan
Silver III
Level 122
God Stats
6W - 10L
1,663 SR
Queue Stats
54W - 82L
1,376 MMR
Party 1
Cupid
Cupid
Bronze III
my pet pheonix
Cupid
Bronze III
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 140
1,554 SR
1,459 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 86
1,779 SR
1,450 MMR
Ix Chel
Ix Chel
Silver II
Bombon111
Ix Chel
Silver II
Level 89
God Stats
11W - 8L
1,710 SR
Queue Stats
15W - 16L
1,450 MMR
Party 2
Achilles
Achilles
Silver II
Sp00rky
Achilles
Silver II
Level 67
God Stats
6W - 2L
1,760 SR
Queue Stats
12W - 12L
1,450 MMR
Party 2
Geb
Geb
Silver II
kratozs147
Geb
Silver II
Level 102
God Stats
8W - 4L
1,868 SR
Queue Stats
15W - 16L
1,450 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aubreeze
Anubis
11
0 / 5 / 1
6,342
634
6,056
7,106
3,916
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 4 / 1
6,477
648
3,797
14,450
9,772
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 3 / 0
6,720
672
4,129
7,506
3,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
SurtrKuzenboHerculesBacchusZeus

VS

Bans
NoxMedusaBake KujiraMartichorasGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Bombon111
Ix Chel
14
5 / 0 / 7
8,000
800
11,903
5,337
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Sp00rky
Achilles
13
5 / 0 / 7
7,727
773
7,088
8,557
6,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
2 / 1 / 10
7,360
736
7,257
7,193
6,134
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
12
12
Deaths
1
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anubis
Aubreeze
Anubis
0
5
1
0.1
W
Ix Chel
Bombon111
Ix Chel
5
0
7
8.5
W
Achilles
Sp00rky
Achilles
5
0
7
8.5
L
0
4
1
0.13
W
2
1
10
7
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,982
Damage
26,248
29,062
Taken
21,087
16,748
Mitigated
14,376
4,045
Healing
7,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Aubreeze
Anubis
6,056
196
0
620
7,106
3,916
0
5,319
1,630
23,767
62
W
Ix Chel
Bombon111
Ix Chel
11,903
1,820
2,645
2,164
5,337
2,198
92
2,206
3,131
39,206
0
W
Achilles
Sp00rky
Achilles
7,088
1,627
0
1,443
8,557
6,044
81
2,066
6,491
0
15,566
L
3,797
460
0
2,136
14,450
9,772
0
8,079
5,745
0
18,712
W
7,257
535
0
1,046
7,193
6,134
30
1,770
5,423
13,157
2,913
L
4,129
1,911
564
725
7,506
3,060
0
5,117
2,209
0
23,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,539
Gold Earned
23,087
118
Minions Killed
97
0
Camps Cleared
0
470,818
Distance Traveled
559,413
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,342
634
33
3
0
150,704
2
W
Ix Chel
8,000
800
63
6
0
168,941
0
W
Achilles
7,727
773
18
2
0
207,158
0
L
Mulan
6,477
648
36
4
0
171,087
2
W
Geb
7,360
736
16
2
0
183,314
4
L
Cupid
6,720
672
49
5
0
149,027
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role