Player Matchup

Eset
Eset
 
Eset
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Desiteratum
Ne Zha
Level 106
God Stats
6W - 6L
1,422 SR
Queue Stats
93W - 84L
1,460 Elo+
Solo
Team Averages
Level 107
1,474 SR
1,487 Elo+

VS

Team Averages
Level 112
1,341 SR
1,506 Elo+
Janus
Janus
M4xi14
Janus
Level 117
God Stats
12W - 16L
1,500 SR
Queue Stats
131W - 121L
1,537 Elo+
Solo
Nut
Nut
SleepingSpazy
Nut
Level 108
God Stats
6W - 6L
1,377 SR
Queue Stats
36W - 37L
1,449 Elo+
Solo
Achilles
Achilles
temp-479258
Achilles
Level 110
God Stats
1W - 3L
1,146 SR
Queue Stats
38W - 33L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
11 / 0 / 5
10,199
1,020
13,424
7,024
2,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bellona
 
Bellona
12
5 / 3 / 8
7,940
794
9,073
9,979
5,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
10
0 / 1 / 12
7,069
707
5,341
9,183
6,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
M4xi14
Janus
10
1 / 7 / 1
6,493
649
4,765
11,290
4,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 4 / 0
6,270
627
6,757
8,863
3,387
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
temp-479258
Achilles
10
2 / 5 / 2
7,011
701
5,045
13,293
10,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
16
Kills
4
4
Deaths
16
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
11
0
5
13.5
W
Bellona
 
Bellona
5
3
8
3
W
Ne Zha
0
1
12
6
L
Janus
M4xi14
Janus
1
7
1
0.21
L
1
4
0
0.25
L
Achilles
temp-479258
Achilles
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,838
Damage
16,567
26,186
Taken
33,446
15,479
Mitigated
18,537
6,962
Healing
3,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
13,424
1,256
1,040
2,499
7,024
2,971
406
1,099
5,843
41,494
2,035
W
Bellona
 
Bellona
9,073
3,299
240
983
9,979
5,919
738
1,601
8,173
0
16,835
W
Ne Zha
5,341
1,495
0
2,200
9,183
6,589
231
2,352
6,424
0
18,849
L
Janus
M4xi14
Janus
4,765
420
0
1,610
11,290
4,215
0
5,800
4,854
22,362
0
L
6,757
3,919
0
480
8,863
3,387
0
3,104
5,333
0
16,684
L
Achilles
temp-479258
Achilles
5,045
1,116
0
982
13,293
10,935
0
2,980
9,749
0
16,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,208
Gold Earned
19,774
110
Minions Killed
84
0
Camps Cleared
0
562,369
Distance Traveled
481,760
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,199
1,020
67
7
0
196,123
0
W
Bellona
7,940
794
22
2
0
188,875
0
W
Ne Zha
7,069
707
21
2
0
177,371
1
L
Janus
6,493
649
32
3
0
151,912
0
L
Nut
6,270
627
28
3
0
163,985
0
L
Achilles
7,011
701
24
2
0
165,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role