Player Matchup

Sobek
Sobek
CrispyXChicken1
Sobek
Level 68
God Stats
3W - 3L
1,363 SR
Queue Stats
157W - 156L
1,470 Elo+
Party 2
Kukulkan
Kukulkan
DormicIronfist
Kukulkan
Level 28
God Stats
1W - 0L
1,331 SR
Queue Stats
26W - 26L
1,326 Elo+
Party 1
Vulcan
Vulcan
LazyEYE420
Vulcan
Level 58
God Stats
2W - 4L
1,500 SR
Queue Stats
194W - 174L
1,531 Elo+
Solo
Ganesha
Ganesha
MOAVG
Ganesha
Level 132
God Stats
6W - 0L
1,595 SR
Queue Stats
69W - 67L
1,396 Elo+
Party 1
Merlin
Merlin
wesleypipes323
Merlin
Level 141
God Stats
2W - 2L
1,389 SR
Queue Stats
112W - 107L
1,442 Elo+
Party 2
Team Averages
Level 85
1,436 SR
1,433 Elo+

VS

Team Averages
Level 88
1,576 SR
1,440 Elo+
Ullr
Ullr
BlossomSpeyes
Ullr
Level 84
God Stats
4W - 2L
1,881 SR
Queue Stats
318W - 323L
1,465 Elo+
Solo
Mercury
Mercury
Testaclops
Mercury
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 87L
1,466 Elo+
Solo
Cu Chulainn
Cu Chulainn
XI Relish IX590
Cu Chulainn
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 133L
1,438 Elo+
Solo
Maui
Maui
daisukisuu
Maui
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 43L
1,400 Elo+
Solo
He Bo
He Bo
xGordito7
He Bo
Level 80
God Stats
1W - 3L
1,500 SR
Queue Stats
100W - 122L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 12
7,559
756
6,294
16,264
15,568
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
17
10 / 2 / 9
9,738
974
13,507
5,384
3,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vulcan
LazyEYE420
Vulcan
15
7 / 1 / 10
8,646
865
13,240
5,522
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Ganesha
MOAVG
Ganesha
15
0 / 3 / 17
7,838
784
4,629
11,338
13,045
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
3 / 3 / 12
8,270
827
6,934
7,005
3,798
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 4
7,595
760
6,955
10,501
4,859
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Testaclops
Mercury
15
3 / 3 / 5
7,799
780
5,837
7,699
3,509
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cu Chulainn
XI Relish IX590
Cu Chulainn
13
2 / 5 / 6
7,409
741
7,126
12,202
11,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 5 / 7
7,750
775
5,682
12,591
13,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

He Bo
xGordito7
He Bo
13
3 / 5 / 4
7,790
779
6,607
7,380
4,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
39
22
Kills
13
13
Deaths
22
60
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
W
2
4
12
2
W
Kukulkan
10
2
9
7.25
W
Vulcan
LazyEYE420
Vulcan
7
1
10
12
W
Ganesha
MOAVG
Ganesha
0
3
17
2.83
L
Mercury
Testaclops
Mercury
3
3
5
1.83
L
Cu Chulainn
XI Relish IX590
Cu Chulainn
2
5
6
1
L
2
5
7
1.1
W
3
3
12
3
L
He Bo
xGordito7
He Bo
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,604
Damage
32,207
45,513
Taken
50,373
38,474
Mitigated
37,972
13,293
Healing
8,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,955
5,033
499
3,118
10,501
4,859
0
9,665
836
0
16,772
W
6,294
353
377
5,651
16,264
15,568
261
4,349
11,616
8,738
0
W
Kukulkan
13,507
785
585
991
5,384
3,024
778
2,288
3,052
30,351
0
W
Vulcan
LazyEYE420
Vulcan
13,240
4,393
441
1,417
5,522
3,039
588
2,476
2,956
25,496
323
W
Ganesha
MOAVG
Ganesha
4,629
242
647
1,032
11,338
13,045
173
1,800
9,322
9,326
1,613
L
Mercury
Testaclops
Mercury
5,837
960
655
679
7,699
3,509
0
6,492
1,207
0
12,549
L
Cu Chulainn
XI Relish IX590
Cu Chulainn
7,126
1,296
233
1,230
12,202
11,652
0
10,344
1,858
350
17,675
L
5,682
695
310
1,289
12,591
13,792
0
10,964
1,627
11,117
1,153
W
6,934
334
1,364
788
7,005
3,798
1,078
942
6,024
11,583
0
L
He Bo
xGordito7
He Bo
6,607
813
347
326
7,380
4,160
0
6,781
599
9,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,051
Gold Earned
38,343
97
Minions Killed
91
0
Camps Cleared
0
903,960
Distance Traveled
925,258
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,595
760
30
3
0
170,675
0
W
Sobek
7,559
756
4
0
0
182,937
0
W
Kukulkan
9,738
974
51
5
0
187,541
0
W
Vulcan
8,646
865
25
3
0
202,518
0
W
Ganesha
7,838
784
2
0
0
163,002
0
L
Mercury
7,799
780
16
2
0
223,438
0
L
Cu Chulainn
7,409
741
22
2
0
193,615
0
L
Maui
7,750
775
12
1
0
188,880
0
W
Merlin
8,270
827
15
2
0
167,962
0
L
He Bo
7,790
779
11
1
0
148,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role