Player Matchup

Hel
Hel
 
Hel
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
Joebama2012
Ix Chel
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
201W - 189L
1,522 Elo+
Party 1
Chronos
Chronos
MrJPablo
Chronos
Level 65
God Stats
31W - 14L
1,615 SR
Queue Stats
96W - 83L
1,511 Elo+
Solo
Baron Samedi
Baron Samedi
alexp36
Baron Samedi
Level 87
God Stats
14W - 11L
1,532 SR
Queue Stats
151W - 141L
1,485 Elo+
Party 1
Nut
Nut
complexmender65
Nut
Level 127
God Stats
6W - 5L
1,268 SR
Queue Stats
13W - 9L
1,481 Elo+
Solo
Team Averages
Level 105
1,483 SR
1,500 Elo+

VS

Team Averages
Level 116
1,536 SR
1,464 Elo+
Yu Huang
Yu Huang
GORYL 7
Yu Huang
Level 125
God Stats
3W - 1L
1,976 SR
Queue Stats
115W - 162L
1,468 Elo+
Party 2
Odin
Odin
SCHPUPEL1
Odin
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 120L
1,462 Elo+
Party 2
Ne Zha
Ne Zha
daMUFF1NMANN
Ne Zha
Level 140
God Stats
22W - 22L
1,208 SR
Queue Stats
250W - 287L
1,472 Elo+
Party 2
Ymir
Ymir
frankythemanky
Ymir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 39L
1,427 Elo+
Solo
Nut
Nut
kaIaka_shacal
Nut
Level 98
God Stats
18W - 18L
1,498 SR
Queue Stats
316W - 306L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
5 / 1 / 9
9,185
540
11,450
15,650
7,865
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ix Chel
Joebama2012
Ix Chel
14
6 / 1 / 8
9,147
538
13,863
17,248
8,857
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chronos
MrJPablo
Chronos
17
2 / 3 / 1
9,904
583
6,783
12,412
5,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
alexp36
Baron Samedi
15
4 / 2 / 8
9,192
541
12,639
15,473
9,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 2 / 0
10,339
608
6,872
13,828
5,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
GORYL 7
Yu Huang
14
1 / 3 / 4
8,647
509
14,120
11,145
4,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
15
2 / 1 / 2
9,243
544
13,961
14,953
18,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
14
5 / 3 / 0
8,269
486
10,892
21,037
8,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 10 / 1
5,750
338
4,709
20,266
19,175
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 2 / 0
7,859
462
8,195
10,879
5,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
19
Kills
9
9
Deaths
19
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
5
1
9
9.5
L
Yu Huang
GORYL 7
Yu Huang
1
3
4
1
W
Ix Chel
Joebama2012
Ix Chel
6
1
8
10
W
Chronos
MrJPablo
Chronos
2
3
1
0.83
L
Odin
2
1
2
3
W
Baron Samedi
alexp36
Baron Samedi
4
2
8
4
W
2
2
0
1
L
Ne Zha
5
3
0
1.67
L
0
10
1
0.05
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,607
Damage
51,877
74,611
Taken
78,280
36,525
Mitigated
56,199
39,399
Healing
16,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
11,450
793
8,753
9,114
15,650
7,865
769
4,425
11,125
44,941
0
L
Yu Huang
GORYL 7
Yu Huang
14,120
1,683
0
1,350
11,145
4,750
273
7,245
3,900
76,926
2,377
W
Ix Chel
Joebama2012
Ix Chel
13,863
2,038
1,632
5,870
17,248
8,857
1,087
4,574
12,625
50,890
3,895
W
Chronos
MrJPablo
Chronos
6,783
682
0
2,722
12,412
5,365
1,934
4,409
7,901
81,384
782
L
Odin
13,961
3,247
0
3,454
14,953
18,227
0
3,883
11,070
0
69,015
W
Baron Samedi
alexp36
Baron Samedi
12,639
1,686
1,387
3,067
15,473
9,069
615
4,262
11,185
67,136
0
W
6,872
3,953
0
6,854
13,828
5,369
3,720
774
11,963
0
72,861
L
Ne Zha
10,892
2,094
0
7,955
21,037
8,999
0
10,717
10,320
0
65,505
L
4,709
912
0
1,496
20,266
19,175
0
15,110
5,156
20,473
609
L
8,195
4,034
0
2,317
10,879
5,048
0
7,808
3,071
0
60,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,767
Gold Earned
39,768
494
Minions Killed
407
0
Camps Cleared
0
1,584,553
Distance Traveled
1,543,298
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,185
540
74
4
0
326,877
0
L
Yu Huang
8,647
509
113
7
0
296,675
0
W
Ix Chel
9,147
538
58
3
0
309,140
0
W
Chronos
9,904
583
120
7
0
364,719
3
L
Odin
9,243
544
116
7
0
318,130
0
W
Baron Samedi
9,192
541
110
6
0
300,000
0
W
Nut
10,339
608
132
8
0
283,817
0
L
Ne Zha
8,269
486
83
5
0
367,577
0
L
Ymir
5,750
338
16
1
0
277,016
0
L
Nut
7,859
462
79
5
0
283,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role