Player Matchup

Chaac
Chaac
SharkBaitoohhaha
Chaac
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,377 Elo+
Party 1
Janus
Janus
Simplezzzzzzz
Janus
Level 102
God Stats
6W - 4L
1,580 SR
Queue Stats
14W - 8L
1,481 Elo+
Party 1
Charon
Charon
UselessBook
Charon
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,481 Elo+
Party 1
Skadi
Skadi
dragonfairbro1
Skadi
Level 119
God Stats
1W - 0L
1,733 SR
Queue Stats
13W - 6L
1,377 Elo+
Party 1
Team Averages
Level 87
1,578 SR
1,429 Elo+

VS

Team Averages
Level 122
1,500 SR
1,505 Elo+
Odin
Odin
 
Odin
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
DannyDog 123
Maui
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,650 Elo+
Party 2
Tsukuyomi
Tsukuyomi
IVI A X 1 M U 5
Tsukuyomi
Level 150
God Stats
8W - 7L
1,500 SR
Queue Stats
130W - 127L
1,368 Elo+
Solo
Nu Wa
Nu Wa
MaxUpThePower
Nu Wa
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 2
7,693
1,099
3,732
5,707
4,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
3 / 1 / 4
8,392
1,199
5,500
3,215
1,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
15
2 / 0 / 4
8,119
1,160
5,232
5,234
4,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 2 / 2
8,185
1,169
4,652
6,257
2,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
0 / 0 / 0
4,690
670
0
0
0
13
0 / 2 / 2
6,743
963
1,998
7,703
6,385
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
IVI A X 1 M U 5
Tsukuyomi
14
3 / 4 / 0
7,613
1,088
8,408
8,646
5,164
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 2 / 2
6,936
991
4,880
5,451
2,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
8
Kills
3
3
Deaths
8
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
0
0
0
L
0
2
2
0.5
L
Tsukuyomi
IVI A X 1 M U 5
Tsukuyomi
3
4
0
0.75
L
0
2
2
0.5
W
0
0
2
1
W
3
1
4
5
W
Charon
2
0
4
4
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,116
Damage
15,286
20,413
Taken
21,800
12,636
Mitigated
13,681
4,440
Healing
3,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
0
0
0
0
0
0
0
0
0
0
0
L
1,998
416
114
213
7,703
6,385
0
3,414
3,738
13,342
0
L
Tsukuyomi
IVI A X 1 M U 5
Tsukuyomi
8,408
2,252
0
2,392
8,646
5,164
0
3,974
4,284
0
18,698
L
4,880
2,836
202
380
5,451
2,132
0
1,983
3,141
13,765
0
W
3,732
828
0
2,754
5,707
4,268
715
1,640
4,067
0
19,303
W
5,500
515
0
460
3,215
1,397
1,186
1,058
2,157
28,394
0
W
Charon
5,232
692
0
726
5,234
4,636
794
2,866
2,368
15,942
2,050
W
4,652
2,134
0
500
6,257
2,335
2,337
1,314
4,943
0
24,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,389
Gold Earned
25,982
176
Minions Killed
67
0
Camps Cleared
0
622,333
Distance Traveled
425,442
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,690
670
0
0
0
0
0
L
Maui
6,743
963
24
3
0
144,827
0
L
Tsukuyomi
7,613
1,088
22
3
0
141,354
3
L
Nu Wa
6,936
991
21
3
0
139,261
0
W
Chaac
7,693
1,099
36
5
0
152,633
0
W
Janus
8,392
1,199
73
10
0
162,711
0
W
Charon
8,119
1,160
28
4
0
170,852
0
W
Skadi
8,185
1,169
39
6
0
136,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role