Player Matchup

Janus
Janus
MasterrBakerr
Janus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,414 Elo+
Party 2
Achilles
Achilles
Rockinrye22
Achilles
Level 129
God Stats
3W - 1L
1,799 SR
Queue Stats
9W - 10L
1,317 Elo+
Party 2
Chernobog
Chernobog
Vippperrrrr
Chernobog
Level 127
God Stats
2W - 0L
1,715 SR
Queue Stats
12W - 14L
1,317 Elo+
Party 2
Cerberus
Cerberus
Wreckemrecon
Cerberus
Level 149
God Stats
3W - 2L
1,518 SR
Queue Stats
9W - 7L
1,414 Elo+
Party 2
Team Averages
Level 133
1,633 SR
1,365 Elo+

VS

Team Averages
Level 178
1,523 SR
1,472 Elo+
Chang'e
Chang'e
AirborneArrow
Chang'e
Level 280
God Stats
2W - 4L
1,384 SR
Queue Stats
462W - 528L
1,457 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Arsenal_keyz
Kumbhakarna
Level 157
God Stats
4W - 2L
1,500 SR
Queue Stats
81W - 105L
1,486 Elo+
Party 1
Anhur
Anhur
BSweens
Anhur
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,423 Elo+
Party 3
Ne Zha
Ne Zha
ChicagoBear101
Ne Zha
Level 147
God Stats
3W - 6L
1,708 SR
Queue Stats
52W - 50L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 8
10,389
1,039
11,175
6,857
2,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Achilles
Rockinrye22
Achilles
16
6 / 3 / 3
9,771
977
10,461
10,460
9,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
Vippperrrrr
Chernobog
19
7 / 1 / 4
11,212
1,121
10,009
9,528
5,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Wreckemrecon
Cerberus
16
0 / 0 / 12
9,451
945
10,552
10,518
10,973
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
13
0 / 6 / 3
8,162
816
7,228
12,445
3,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Arsenal_keyz
Kumbhakarna
14
0 / 2 / 3
8,643
864
3,045
11,909
11,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
BSweens
Anhur
17
4 / 3 / 2
10,011
1,001
7,122
10,740
3,865
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 5 / 3
9,989
999
6,463
13,011
5,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
16
Kills
6
6
Deaths
16
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chang'e
0
6
3
0.25
L
Kumbhakarna
Arsenal_keyz
Kumbhakarna
0
2
3
0.75
L
Anhur
BSweens
Anhur
4
3
2
1.67
L
2
5
3
0.7
W
3
2
8
3.5
W
Achilles
Rockinrye22
Achilles
6
3
3
2.5
W
Chernobog
Vippperrrrr
Chernobog
7
1
4
9
W
Cerberus
Wreckemrecon
Cerberus
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,197
Damage
23,858
37,363
Taken
48,105
28,141
Mitigated
24,106
8,138
Healing
8,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
7,228
413
1,548
2,259
12,445
3,846
0
5,642
6,390
11,968
0
L
Kumbhakarna
Arsenal_keyz
Kumbhakarna
3,045
577
0
1,030
11,909
11,022
0
4,015
7,477
7,420
0
L
Anhur
BSweens
Anhur
7,122
2,874
0
1,608
10,740
3,865
0
6,230
4,270
0
29,286
L
6,463
979
0
1,598
13,011
5,373
0
5,310
7,327
0
23,189
W
11,175
1,073
0
359
6,857
2,849
79
2,194
4,585
37,630
0
W
Achilles
Rockinrye22
Achilles
10,461
1,682
28
1,664
10,460
9,187
431
3,208
7,019
0
16,065
W
Chernobog
Vippperrrrr
Chernobog
10,009
6,761
0
2,935
9,528
5,132
2,511
1,616
7,856
0
51,028
W
Cerberus
Wreckemrecon
Cerberus
10,552
389
0
3,152
10,518
10,973
170
2,727
7,630
26,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,823
Gold Earned
36,805
231
Minions Killed
122
0
Camps Cleared
0
835,485
Distance Traveled
739,065
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,162
816
16
2
0
170,931
0
L
Kumbhakarna
8,643
864
9
1
0
176,846
0
L
Anhur
10,011
1,001
57
6
0
183,551
0
L
Ne Zha
9,989
999
40
4
0
207,737
0
W
Janus
10,389
1,039
70
7
0
191,837
1
W
Achilles
9,771
977
11
1
0
222,779
0
W
Chernobog
11,212
1,121
104
10
0
197,813
0
W
Cerberus
9,451
945
46
5
0
223,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role