Player Matchup

Nemesis
Nemesis
BestXoftheXBeast
Nemesis
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
220W - 205L
1,532 Elo+
Solo
Sun Wukong
Sun Wukong
Drunkpickle257
Sun Wukong
Level 91
God Stats
12W - 5L
1,852 SR
Queue Stats
103W - 81L
1,554 Elo+
Party 2
Danzaburou
Danzaburou
IonCoiosu
Danzaburou
Level 128
God Stats
6W - 11L
1,500 SR
Queue Stats
471W - 465L
1,540 Elo+
Party 2
Xbalanque
Xbalanque
StaidNewt688
Xbalanque
Level 137
God Stats
3W - 6L
1,500 SR
Queue Stats
162W - 148L
1,638 Elo+
Party 2
Anubis
Anubis
dcbulldog01
Anubis
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
158W - 147L
1,519 Elo+
Party 2
Team Averages
Level 135
1,570 SR
1,556 Elo+

VS

Team Averages
Level 92
1,594 SR
1,558 Elo+
Mulan
Mulan
Ill Alex III
Mulan
Level 86
God Stats
8W - 6L
1,610 SR
Queue Stats
369W - 361L
1,618 Elo+
Solo
Neith
Neith
SharSharts
Neith
Level 63
God Stats
2W - 0L
1,718 SR
Queue Stats
10W - 5L
1,549 Elo+
Solo
Nu Wa
Nu Wa
a-fLyNiNjA
Nu Wa
Level 110
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 93L
1,582 Elo+
Party 1
Cu Chulainn
Cu Chulainn
anepolL
Cu Chulainn
Level 123
God Stats
4W - 4L
1,640 SR
Queue Stats
96W - 112L
1,527 Elo+
Party 1
Nut
Nut
itsnicolebeth
Nut
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
124W - 106L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 2
7,681
768
6,428
6,077
3,304
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
Drunkpickle257
Sun Wukong
13
1 / 5 / 4
7,243
724
5,798
12,957
11,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
IonCoiosu
Danzaburou
12
1 / 5 / 4
7,008
701
9,171
11,623
5,633
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
StaidNewt688
Xbalanque
13
0 / 4 / 5
6,977
698
6,985
10,151
4,466
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
13
1 / 4 / 3
7,696
770
7,154
9,386
5,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 15
8,226
823
11,195
11,394
8,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Breastplate

Breastplate

+20
Physical Protection

Neith
16
6 / 1 / 10
9,668
967
12,127
8,673
4,889
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
15
5 / 0 / 13
9,005
901
8,609
6,946
3,035
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
anepolL
Cu Chulainn
15
3 / 3 / 13
8,527
853
8,628
13,272
14,545
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 1 / 10
8,696
870
6,949
8,240
4,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
80
6
Kills
19
19
Deaths
7
18
Assists
61
Player
Kills
Deaths
Assists
KDA
L
3
1
2
4
L
Sun Wukong
Drunkpickle257
Sun Wukong
1
5
4
0.6
W
1
2
15
4.25
L
Danzaburou
IonCoiosu
Danzaburou
1
5
4
0.6
W
Neith
6
1
10
11
L
Xbalanque
StaidNewt688
Xbalanque
0
4
5
0.63
W
Nu Wa
5
0
13
11.5
W
Cu Chulainn
anepolL
Cu Chulainn
3
3
13
3.17
L
Anubis
1
4
3
0.63
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,536
Damage
47,508
50,194
Taken
48,525
31,059
Mitigated
35,075
14,989
Healing
16,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,428
310
592
2,292
6,077
3,304
0
897
5,180
0
14,026
L
Sun Wukong
Drunkpickle257
Sun Wukong
5,798
368
728
1,689
12,957
11,979
0
3,107
9,850
0
16,466
W
11,195
832
2,389
3,105
11,394
8,526
0
1,379
10,015
0
16,249
L
Danzaburou
IonCoiosu
Danzaburou
9,171
2,407
964
2,813
11,623
5,633
0
1,887
9,736
0
23,121
W
Neith
12,127
3,451
10
3,852
8,673
4,889
2,606
686
7,987
0
27,375
L
Xbalanque
StaidNewt688
Xbalanque
6,985
2,750
768
2,702
10,151
4,466
0
1,583
8,568
0
21,543
W
Nu Wa
8,609
2,109
149
771
6,946
3,035
796
1,144
5,802
18,155
818
W
Cu Chulainn
anepolL
Cu Chulainn
8,628
342
710
1,551
13,272
14,545
412
2,714
10,558
0
15,828
L
Anubis
7,154
0
932
1,509
9,386
5,677
0
1,100
8,286
16,466
0
W
6,949
2,658
1,317
2,266
8,240
4,080
868
1,231
7,009
0
19,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,605
Gold Earned
44,122
121
Minions Killed
123
0
Camps Cleared
0
977,342
Distance Traveled
986,144
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,681
768
33
3
0
244,302
0
L
Sun Wukong
7,243
724
15
2
0
200,335
0
W
Mulan
8,226
823
17
2
0
211,551
0
L
Danzaburou
7,008
701
26
3
0
168,667
0
W
Neith
9,668
967
47
5
0
189,741
0
L
Xbalanque
6,977
698
35
4
0
176,310
0
W
Nu Wa
9,005
901
14
1
0
209,182
0
W
Cu Chulainn
8,527
853
10
1
0
206,473
0
L
Anubis
7,696
770
12
1
0
187,728
0
W
Nut
8,696
870
35
4
0
169,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role