Player Matchup

Surtr
Surtr
ControllerLicker
Surtr
Level 156
God Stats
1W - 1L
1,538 SR
Queue Stats
34W - 55L
1,492 Elo+
Party 1
Sol
Sol
RemoveKaldrPls
Sol
Level 157
God Stats
10W - 8L
1,748 SR
Queue Stats
28W - 52L
1,437 Elo+
Party 1
Susano
Susano
YaMomsHoenn
Susano
Level 132
God Stats
3W - 2L
1,601 SR
Queue Stats
39W - 60L
1,472 Elo+
Party 1
Sobek
Sobek
frailheart
Sobek
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
23W - 40L
1,495 Elo+
Party 1
Nut
Nut
samrock75
Nut
Level 125
God Stats
1W - 3L
1,214 SR
Queue Stats
21W - 35L
1,358 Elo+
Party 1
Team Averages
Level 140
1,520 SR
1,451 Elo+

VS

Team Averages
Level 135
1,610 SR
1,537 Elo+
Bastet
Bastet
Buckeyess
Bastet
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 69L
1,287 Elo+
Solo
Chang'e
Chang'e
Fortney19
Chang'e
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
280W - 224L
1,587 Elo+
Solo
Hercules
Hercules
HairEBawls
Hercules
Level 127
God Stats
12W - 13L
1,579 SR
Queue Stats
404W - 373L
1,565 Elo+
Solo
Nut
Nut
UncleChickenHam
Nut
Level 156
God Stats
7W - 3L
1,765 SR
Queue Stats
175W - 138L
1,720 Elo+
Solo
Maui
Maui
XxJaredC98xX
Maui
Level 108
God Stats
1W - 1L
1,708 SR
Queue Stats
86W - 83L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 2
8,299
593
10,741
16,148
18,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 0 / 3
8,513
608
10,509
9,130
3,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
15
5 / 0 / 5
8,426
602
6,462
9,722
4,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sobek
12
1 / 0 / 7
7,582
542
2,538
8,688
7,260
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
1 / 2 / 2
8,681
620
6,794
8,241
3,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Buckeyess
Bastet
11
1 / 1 / 1
6,380
456
5,361
9,195
3,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Fortney19
Chang'e
12
0 / 6 / 0
6,295
450
5,486
12,894
4,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
HairEBawls
Hercules
13
0 / 1 / 1
7,370
526
8,456
12,741
12,932
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 4 / 1
8,200
586
7,339
12,226
5,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 1 / 0
6,745
482
2,459
9,963
8,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
13
Kills
3
3
Deaths
13
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bastet
Buckeyess
Bastet
1
1
1
1.5
W
3
1
2
4
L
Chang'e
Fortney19
Chang'e
0
6
0
0
L
Hercules
HairEBawls
Hercules
0
1
1
0.5
W
3
0
3
4.5
L
2
4
1
0.63
L
0
1
0
0
W
Susano
5
0
5
7.5
W
Sobek
1
0
7
4.5
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,044
Damage
29,101
51,929
Taken
57,019
37,336
Mitigated
35,084
23,005
Healing
20,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Buckeyess
Bastet
5,361
1,004
0
4,756
9,195
3,250
0
2,092
6,969
0
43,043
W
10,741
3,708
0
5,056
16,148
18,407
30
1,072
15,033
2,729
60,997
L
Chang'e
Fortney19
Chang'e
5,486
85
560
2,615
12,894
4,937
0
3,464
9,336
49,649
1,050
L
Hercules
HairEBawls
Hercules
8,456
3,554
0
6,595
12,741
12,932
0
1,780
10,019
0
65,511
W
10,509
5,492
0
6,285
9,130
3,431
1,242
1,996
7,029
79,128
9,333
L
7,339
4,155
0
4,108
12,226
5,610
0
1,731
10,495
0
72,675
L
2,459
213
0
2,202
9,963
8,355
0
4,951
4,965
32,245
0
W
Susano
6,462
1,753
0
6,080
9,722
4,734
0
1,776
7,857
0
68,640
W
Sobek
2,538
122
0
3,835
8,688
7,260
0
2,379
6,195
17,233
0
W
6,794
3,560
0
1,749
8,241
3,504
704
172
8,069
0
84,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,501
Gold Earned
34,990
548
Minions Killed
434
0
Camps Cleared
0
1,520,518
Distance Traveled
1,401,210
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,380
456
67
5
0
378,352
2
W
Surtr
8,299
593
103
7
0
277,808
0
L
Chang'e
6,295
450
92
7
0
261,193
2
L
Hercules
7,370
526
109
8
0
219,684
0
W
Sol
8,513
608
151
11
0
290,179
0
L
Nut
8,200
586
128
9
0
248,875
3
L
Maui
6,745
482
38
3
0
293,106
0
W
Susano
8,426
602
115
8
0
369,119
0
W
Sobek
7,582
542
21
2
0
311,276
3
W
Nut
8,681
620
158
11
0
272,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role