Player Matchup

Achilles
Achilles
Gold II
KodaPie
Achilles
Gold II
Level 125
God Stats
3W - 4L
1,763 SR
Queue Stats
147W - 156L
1,666 MMR
Party 1
Baron Samedi
Baron Samedi
Silver II
casi viernes
Baron Samedi
Silver II
Level 147
God Stats
2W - 3L
1,832 SR
Queue Stats
18W - 20L
1,554 MMR
Solo
Hun Batz
Hun Batz
Gold IV
zWavo
Hun Batz
Gold IV
Level 129
God Stats
8W - 8L
1,751 SR
Queue Stats
158W - 174L
1,487 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,782 SR
1,569 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 129
1,606 SR
1,571 MMR
Kukulkan
Kukulkan
Gold I
CrOoW42Oo
Kukulkan
Gold I
Level 148
God Stats
24W - 9L
1,436 SR
Queue Stats
415W - 377L
1,527 MMR
Solo
Neith
Neith
Gold III
ThePolishAlpha
Neith
Gold III
Level 123
God Stats
2W - 0L
1,749 SR
Queue Stats
69W - 63L
1,341 MMR
Party 2
Horus
Horus
Platinum IV
hubertgc
Horus
Platinum IV
Level 117
God Stats
29W - 24L
1,633 SR
Queue Stats
41W - 41L
1,845 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KodaPie
Achilles
16
1 / 3 / 1
9,874
617
13,603
21,852
21,835
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
casi viernes
Baron Samedi
15
0 / 2 / 1
9,492
593
9,249
11,634
8,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
zWavo
Hun Batz
15
1 / 2 / 1
9,714
607
12,323
17,975
18,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
Bake KujiraPoseidonMorgan Le FayThothJormungandr

VS

Bans
Ne ZhaGebSkadiAh Muzen CabAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CrOoW42Oo
Kukulkan
17
2 / 1 / 5
11,343
709
16,674
11,591
5,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 0 / 4
10,748
672
10,590
12,142
5,448
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
hubertgc
Horus
17
4 / 1 / 2
10,978
686
11,435
17,127
20,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
2
Kills
7
7
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CrOoW42Oo
Kukulkan
2
1
5
4.5
L
Achilles
KodaPie
Achilles
1
3
1
0.5
W
1
0
4
3
L
Baron Samedi
casi viernes
Baron Samedi
0
2
1
0.25
W
Horus
hubertgc
Horus
4
1
2
5
L
Hun Batz
zWavo
Hun Batz
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,175
Damage
38,699
51,461
Taken
40,860
49,468
Mitigated
31,566
17,408
Healing
24,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CrOoW42Oo
Kukulkan
16,674
1,859
0
3,241
11,591
5,612
507
1,764
9,095
69,190
623
L
Achilles
KodaPie
Achilles
13,603
2,086
0
8,715
21,852
21,835
0
6,055
15,041
0
38,431
W
10,590
2,914
0
4,288
12,142
5,448
1,724
3,112
8,259
0
52,773
L
Baron Samedi
casi viernes
Baron Samedi
9,249
285
1,682
3,789
11,634
8,691
0
4,082
6,989
43,971
0
W
Horus
hubertgc
Horus
11,435
4,349
7,340
9,781
17,127
20,506
255
4,433
11,418
0
17,355
L
Hun Batz
zWavo
Hun Batz
12,323
832
0
3,222
17,975
18,942
0
5,699
11,436
0
35,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,080
Gold Earned
33,069
171
Minions Killed
215
0
Camps Cleared
0
855,804
Distance Traveled
918,424
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,343
709
122
8
0
286,167
3
L
Achilles
9,874
617
47
3
0
318,046
0
W
Neith
10,748
672
83
5
0
286,728
4
L
Baron Samedi
9,492
593
83
5
0
234,481
0
W
Horus
10,978
686
10
1
0
345,529
1
L
Hun Batz
9,714
607
41
3
0
303,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role