Player Matchup

Bellona
Bellona
AKA Squatter AK
Bellona
Level 202
God Stats
2W - 2L
1,500 SR
Queue Stats
635W - 660L
1,483 Elo+
Solo
Ganesha
Ganesha
Bearun
Ganesha
Level 154
God Stats
6W - 3L
1,500 SR
Queue Stats
183W - 186L
1,549 Elo+
Party 1
Nu Wa
Nu Wa
Hablaloja
Nu Wa
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 68L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Papatiim
Kuzenbo
Level 147
God Stats
9W - 8L
1,179 SR
Queue Stats
484W - 565L
1,427 Elo+
Solo
Surtr
Surtr
muzzi89
Surtr
Level 128
God Stats
11W - 11L
1,507 SR
Queue Stats
477W - 488L
1,535 Elo+
Party 1
Team Averages
Level 152
1,437 SR
1,499 Elo+

VS

Team Averages
Level 143
1,480 SR
1,485 Elo+
Izanami
Izanami
DragonKingLibra
Izanami
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 2
King Arthur
King Arthur
OceanThunder57
King Arthur
Level 141
God Stats
0W - 1L
1,181 SR
Queue Stats
9W - 7L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Pakhero
Cliodhna
Level 122
God Stats
3W - 3L
1,720 SR
Queue Stats
87W - 82L
1,437 Elo+
Solo
Kali
Kali
XxCPTSaveABroxX
Kali
Level 177
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 109L
1,487 Elo+
Solo
Rama
Rama
xL3Ox
Rama
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 3
8,528
853
6,984
8,005
7,714
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
Bearun
Ganesha
13
0 / 2 / 10
7,463
746
6,062
11,404
16,860
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nu Wa
Hablaloja
Nu Wa
16
4 / 1 / 8
9,415
942
13,443
4,192
2,187
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Papatiim
Kuzenbo
15
2 / 0 / 9
8,646
865
6,008
9,009
12,045
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Surtr
muzzi89
Surtr
14
3 / 2 / 9
8,187
819
5,269
8,655
13,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 2
8,399
840
10,664
7,014
3,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
OceanThunder57
King Arthur
12
0 / 5 / 4
6,811
681
3,543
12,913
10,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
Pakhero
Cliodhna
13
2 / 2 / 3
7,313
731
5,672
6,693
2,857
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 4 / 1
6,384
638
1,943
8,808
5,799
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
xL3Ox
Rama
14
1 / 2 / 5
7,468
747
3,726
6,855
3,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
14
Kills
7
7
Deaths
14
39
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
2
3
3.25
W
Ganesha
Bearun
Ganesha
0
2
10
2.5
L
4
1
2
5
W
Nu Wa
Hablaloja
Nu Wa
4
1
8
8
L
King Arthur
OceanThunder57
King Arthur
0
5
4
0.4
L
Cliodhna
Pakhero
Cliodhna
2
2
3
1.75
W
Kuzenbo
Papatiim
Kuzenbo
2
0
9
6.5
L
0
4
1
0.13
W
Surtr
muzzi89
Surtr
3
2
9
3.75
L
Rama
xL3Ox
Rama
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,766
Damage
25,548
41,265
Taken
42,283
52,036
Mitigated
25,057
13,635
Healing
12,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,984
1,990
1,659
1,126
8,005
7,714
427
0
8,005
0
11,885
W
Ganesha
Bearun
Ganesha
6,062
426
1,583
1,073
11,404
16,860
769
0
11,404
11,101
0
L
10,664
7,196
514
1,735
7,014
3,287
160
4,540
2,474
0
43,061
W
Nu Wa
Hablaloja
Nu Wa
13,443
2,109
1,741
128
4,192
2,187
1,216
0
4,192
38,131
148
L
King Arthur
OceanThunder57
King Arthur
3,543
655
744
2,524
12,913
10,082
68
8,498
4,415
0
13,393
L
Cliodhna
Pakhero
Cliodhna
5,672
0
1,084
1,363
6,693
2,857
170
4,727
1,966
0
17,503
W
Kuzenbo
Papatiim
Kuzenbo
6,008
2,229
2,724
2,678
9,009
12,045
749
0
9,009
11,476
0
L
1,943
181
1,166
1,528
8,808
5,799
0
4,879
3,929
0
7,498
W
Surtr
muzzi89
Surtr
5,269
1,217
351
572
8,655
13,230
805
0
8,655
1,295
9,398
L
Rama
xL3Ox
Rama
3,726
2,846
456
1,032
6,855
3,032
36
3,798
3,057
0
11,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,239
Gold Earned
36,375
110
Minions Killed
150
0
Camps Cleared
0
858,153
Distance Traveled
870,621
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,528
853
19
2
0
169,342
0
W
Ganesha
7,463
746
0
0
0
133,491
0
L
Izanami
8,399
840
83
8
0
171,280
0
W
Nu Wa
9,415
942
57
6
0
207,416
0
L
King Arthur
6,811
681
18
2
0
162,907
0
L
Cliodhna
7,313
731
25
3
0
217,379
0
W
Kuzenbo
8,646
865
11
1
0
198,172
0
L
Kali
6,384
638
12
1
0
147,033
0
W
Surtr
8,187
819
23
2
0
149,732
0
L
Rama
7,468
747
12
1
0
172,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role