Player Matchup

Fenrir
Fenrir
Silver I
 
Fenrir
Silver I
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Kumbhakarna
Kumbhakarna
Gold III
Luvmasheen559
Kumbhakarna
Gold III
Level 173
God Stats
9W - 14L
1,557 SR
Queue Stats
201W - 202L
1,613 MMR
Party 3
Artemis
Artemis
Gold IV
Reflextions
Artemis
Gold IV
Level 134
God Stats
32W - 19L
1,578 SR
Queue Stats
96W - 94L
1,416 MMR
Party 1
Shiva
Shiva
Gold V
Savalav
Shiva
Gold V
Level 130
God Stats
21W - 19L
1,529 SR
Queue Stats
107W - 118L
1,380 MMR
Solo
Kukulkan
Kukulkan
Silver II
llGordoPhantomll
Kukulkan
Silver II
Level 98
God Stats
1W - 1L
1,488 SR
Queue Stats
53W - 57L
1,325 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,530 SR
1,447 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 139
1,512 SR
1,392 MMR
Bacchus
Bacchus
Silver I
 
Bacchus
Silver I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bake Kujira
Bake Kujira
Gold IV
DontEatChildren
Bake Kujira
Gold IV
Level 146
God Stats
8W - 9L
1,543 SR
Queue Stats
191W - 188L
1,384 MMR
Solo
Chang'e
Chang'e
Gold V
UgOtJiZeDoN86
Chang'e
Gold V
Level 158
God Stats
2W - 2L
1,513 SR
Queue Stats
60W - 70L
1,383 MMR
Solo
Danzaburou
Danzaburou
Gold V
ViscidUncle8
Danzaburou
Gold V
Level 123
God Stats
46W - 46L
1,504 SR
Queue Stats
73W - 78L
1,309 MMR
Party 2
Bakasura
Bakasura
Silver III
vBigDaddyKane
Bakasura
Silver III
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 34L
1,386 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
1 / 1 / 4
7,856
436
8,736
17,538
10,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
Luvmasheen559
Kumbhakarna
11
0 / 1 / 5
7,732
430
4,370
13,590
14,135
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Reflextions
Artemis
13
1 / 3 / 1
7,832
435
5,139
10,311
4,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
Savalav
Shiva
13
1 / 2 / 0
7,747
430
9,972
16,957
12,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
4 / 3 / 1
7,991
444
9,261
12,592
6,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
IzanamiThothAnubisAthena

VS

Bans
ThanatosAwilixBellonaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
0 / 1 / 4
8,742
486
5,978
13,102
15,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bake Kujira
DontEatChildren
Bake Kujira
16
3 / 0 / 2
10,967
609
14,144
17,509
24,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
14
1 / 5 / 2
8,655
481
9,258
18,460
7,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
ViscidUncle8
Danzaburou
17
3 / 0 / 1
11,031
613
7,238
6,889
3,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
vBigDaddyKane
Bakasura
19
3 / 1 / 3
10,451
581
14,590
17,055
10,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
22
7
Kills
10
10
Deaths
7
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
1
4
3
W
Bacchus
 
Bacchus
0
1
4
2
W
Bake Kujira
DontEatChildren
Bake Kujira
3
0
2
4
L
Kumbhakarna
Luvmasheen559
Kumbhakarna
0
1
5
2.5
L
Artemis
Reflextions
Artemis
1
3
1
0.5
L
Shiva
Savalav
Shiva
1
2
0
0.5
W
Chang'e
1
5
2
0.4
W
Danzaburou
ViscidUncle8
Danzaburou
3
0
1
3.5
L
4
3
1
1.5
W
Bakasura
vBigDaddyKane
Bakasura
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,478
Damage
51,208
70,988
Taken
73,015
47,873
Mitigated
61,371
12,509
Healing
26,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,736
2,881
0
3,300
17,538
10,068
0
4,869
11,479
0
75,374
W
Bacchus
 
Bacchus
5,978
753
0
4,339
13,102
15,741
143
3,216
9,806
20,122
0
W
Bake Kujira
DontEatChildren
Bake Kujira
14,144
8,907
0
3,785
17,509
24,392
135
2,086
14,578
91,494
3,069
L
Kumbhakarna
Luvmasheen559
Kumbhakarna
4,370
359
0
1,939
13,590
14,135
0
6,281
6,826
15,036
560
L
Artemis
Reflextions
Artemis
5,139
1,878
0
1,920
10,311
4,598
0
1,091
8,650
0
55,342
L
Shiva
Savalav
Shiva
9,972
1,722
88
4,362
16,957
12,804
0
10,527
6,010
8,226
50,817
W
Chang'e
9,258
312
3,315
7,845
18,460
7,825
274
6,245
12,168
66,696
271
W
Danzaburou
ViscidUncle8
Danzaburou
7,238
2,571
0
2,770
6,889
3,255
4,191
598
6,249
0
102,655
L
9,261
1,476
0
900
12,592
6,268
0
5,629
5,860
74,172
288
W
Bakasura
vBigDaddyKane
Bakasura
14,590
9,133
0
4,927
17,055
10,158
3,016
3,026
13,940
0
105,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,158
Gold Earned
49,846
456
Minions Killed
596
0
Camps Cleared
0
1,718,177
Distance Traveled
1,828,700
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,856
436
114
6
0
401,608
1
W
Bacchus
8,742
486
35
2
0
364,268
2
W
Bake Kujira
10,967
609
151
8
0
336,064
2
L
Kumbhakarna
7,732
430
16
1
0
371,282
4
L
Artemis
7,832
435
101
6
0
321,593
3
L
Shiva
7,747
430
101
6
0
312,632
0
W
Chang'e
8,655
481
94
5
0
345,052
0
W
Danzaburou
11,031
613
153
9
0
377,616
7
L
Kukulkan
7,991
444
124
7
0
311,062
3
W
Bakasura
10,451
581
163
9
0
405,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role