Player Matchup

Zhong Kui
Zhong Kui
Blue_Raptor47
Zhong Kui
Level 122
God Stats
11W - 11L
1,671 SR
Queue Stats
729W - 727L
1,510 Elo+
Solo
He Bo
He Bo
Chilaqkil
He Bo
Level 58
God Stats
1W - 4L
1,313 SR
Queue Stats
123W - 145L
1,555 Elo+
Solo
Hun Batz
Hun Batz
Pacothewaco
Hun Batz
Level 140
God Stats
3W - 2L
1,511 SR
Queue Stats
119W - 86L
1,638 Elo+
Solo
King Arthur
King Arthur
cachorrochi
King Arthur
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
229W - 210L
1,469 Elo+
Solo
Terra
Terra
ziux1
Terra
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,482 Elo+
Solo
Team Averages
Level 110
1,499 SR
1,531 Elo+

VS

Team Averages
Level 127
1,433 SR
1,495 Elo+
Bakasura
Bakasura
 
Bakasura
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Apashe
Tyr
Level 157
God Stats
5W - 5L
1,378 SR
Queue Stats
192W - 191L
1,478 Elo+
Party 1
Yu Huang
Yu Huang
BosterJibrail
Yu Huang
Level 125
God Stats
0W - 2L
1,285 SR
Queue Stats
149W - 157L
1,472 Elo+
Party 1
Ao Kuang
Ao Kuang
iFALL3N
Ao Kuang
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
790W - 821L
1,484 Elo+
Solo
Ix Chel
Ix Chel
zhinx_-
Ix Chel
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 38L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Blue_Raptor47
Zhong Kui
16
5 / 1 / 7
8,613
861
7,297
9,113
8,748
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

He Bo
Chilaqkil
He Bo
12
0 / 2 / 13
7,383
738
6,943
5,914
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Pacothewaco
Hun Batz
17
8 / 2 / 7
9,738
974
14,145
8,830
4,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
cachorrochi
King Arthur
14
3 / 2 / 11
8,007
801
5,345
10,388
10,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Terra
ziux1
Terra
13
0 / 1 / 8
7,276
728
6,870
10,177
9,979
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
4 / 2 / 2
7,808
781
4,421
7,753
5,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tyr
Apashe
Tyr
13
2 / 5 / 3
7,311
731
6,701
12,528
9,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
BosterJibrail
Yu Huang
12
0 / 5 / 4
6,945
695
5,259
8,089
3,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
iFALL3N
Ao Kuang
12
1 / 4 / 2
6,883
688
5,468
8,766
4,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
zhinx_-
Ix Chel
18
1 / 1 / 3
8,375
838
10,403
7,397
3,382
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
22
16
Kills
8
8
Deaths
17
46
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
4
2
2
2.5
L
Tyr
Apashe
Tyr
2
5
3
0.7
W
Zhong Kui
Blue_Raptor47
Zhong Kui
5
1
7
8.5
L
Yu Huang
BosterJibrail
Yu Huang
0
5
4
0.4
W
He Bo
Chilaqkil
He Bo
0
2
13
3.25
W
Hun Batz
Pacothewaco
Hun Batz
8
2
7
5.75
W
King Arthur
cachorrochi
King Arthur
3
2
11
4.25
L
Ao Kuang
iFALL3N
Ao Kuang
1
4
2
0.5
L
Ix Chel
zhinx_-
Ix Chel
1
1
3
2.5
W
Terra
ziux1
Terra
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,600
Damage
32,252
44,422
Taken
44,533
35,973
Mitigated
26,762
17,336
Healing
13,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
4,421
2,159
1,111
2,675
7,753
5,230
0
3,385
4,368
0
6,196
L
Tyr
Apashe
Tyr
6,701
120
0
1,096
12,528
9,935
0
6,650
5,878
0
8,909
W
Zhong Kui
Blue_Raptor47
Zhong Kui
7,297
311
1,111
2,347
9,113
8,748
746
3,833
4,789
16,474
0
L
Yu Huang
BosterJibrail
Yu Huang
5,259
362
479
507
8,089
3,362
0
2,674
5,415
11,230
0
W
He Bo
Chilaqkil
He Bo
6,943
201
1,369
1,169
5,914
2,610
370
3,429
2,225
15,296
1,506
W
Hun Batz
Pacothewaco
Hun Batz
14,145
2,113
740
605
8,830
4,554
288
3,463
4,946
0
35,904
W
King Arthur
cachorrochi
King Arthur
5,345
115
1,826
1,478
10,388
10,082
54
4,359
5,440
1,931
7,853
L
Ao Kuang
iFALL3N
Ao Kuang
5,468
956
275
1,712
8,766
4,853
0
3,823
4,943
6,976
0
L
Ix Chel
zhinx_-
Ix Chel
10,403
1,344
2,365
3,388
7,397
3,382
0
3,675
3,722
37,351
0
W
Terra
ziux1
Terra
6,870
290
4,214
2,477
10,177
9,979
60
4,967
4,593
9,614
3,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,017
Gold Earned
37,322
132
Minions Killed
101
0
Camps Cleared
0
1,013,446
Distance Traveled
903,920
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,808
781
15
2
0
211,593
0
L
Tyr
7,311
731
6
1
0
185,971
0
W
Zhong Kui
8,613
861
29
3
0
196,755
0
L
Yu Huang
6,945
695
23
2
0
161,763
0
W
He Bo
7,383
738
24
2
0
183,484
0
W
Hun Batz
9,738
974
65
7
0
227,558
0
W
King Arthur
8,007
801
9
1
0
222,249
0
L
Ao Kuang
6,883
688
4
0
0
154,673
0
L
Ix Chel
8,375
838
53
5
0
189,920
0
W
Terra
7,276
728
5
1
0
183,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role