Player Matchup

Hera
Hera
LeMaitreDenis
Hera
Level 107
God Stats
1W - 0L
1,257 SR
Queue Stats
4W - 2L
1,739 Elo+
Party 2
Thor
Thor
itz_cavi_
Thor
Level 119
God Stats
1W - 0L
1,819 SR
Queue Stats
8W - 3L
1,739 Elo+
Party 2
Ares
Ares
nytrixxz
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,739 Elo+
Party 2
Team Averages
Level 85
1,525 SR
1,739 Elo+

VS

Team Averages
Level 93
1,500 SR
1,486 Elo+
Janus
Janus
Armebratq15976
Janus
Level 87
God Stats
8W - 15L
1,520 SR
Queue Stats
144W - 143L
1,504 Elo+
Solo
Rama
Rama
HyperQid
Rama
Level 104
God Stats
2W - 3L
1,481 SR
Queue Stats
37W - 37L
1,471 Elo+
Party 1
Tyr
Tyr
Lampvacuum
Tyr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 8
8,415
765
8,368
5,443
2,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thor
14
6 / 2 / 2
9,199
836
9,136
7,146
3,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
12
1 / 1 / 7
7,623
693
3,175
5,890
6,375
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
7,054
641
5,321
6,976
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
12
2 / 5 / 0
7,906
719
2,103
8,311
3,258
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 2 / 3
7,438
676
5,506
11,781
10,043
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
8
Kills
4
5
Deaths
9
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
Rama
2
5
0
0.4
L
1
2
3
1.25
W
1
2
8
2.5
W
Thor
6
2
2
3.5
W
Ares
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,679
Damage
12,930
18,479
Taken
27,068
12,072
Mitigated
15,782
1,663
Healing
2,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,321
0
0
500
6,976
2,481
0
1,969
4,944
20,383
0
L
Rama
2,103
1,247
0
0
8,311
3,258
0
4,200
4,029
0
27,305
L
5,506
1,010
0
2,017
11,781
10,043
0
5,232
6,452
0
13,678
W
8,368
1,497
0
750
5,443
2,371
907
1,276
3,933
37,108
473
W
Thor
9,136
1,211
0
250
7,146
3,326
490
2,005
4,891
0
34,250
W
Ares
3,175
197
268
395
5,890
6,375
466
2,108
3,604
8,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,237
Gold Earned
22,398
127
Minions Killed
110
0
Camps Cleared
0
542,613
Distance Traveled
592,799
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,054
641
32
3
0
183,816
0
L
Rama
7,906
719
61
6
0
187,537
0
L
Tyr
7,438
676
17
2
0
221,446
3
W
Hera
8,415
765
59
5
0
176,635
0
W
Thor
9,199
836
58
5
0
193,088
0
W
Ares
7,623
693
10
1
0
172,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role