Player Matchup

Loki
Loki
Bronze III
 
Loki
Bronze III
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Freya
Freya
Silver I
Deezcartes
Freya
Silver I
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,637 MMR
Party 2
Erlang Shen
Erlang Shen
Gold II
HElMDAIIR
Erlang Shen
Gold II
Level 139
God Stats
3W - 0L
1,500 SR
Queue Stats
216W - 206L
1,592 MMR
Solo
Khepri
Khepri
Gold I
IAmBearBear
Khepri
Gold I
Level 159
God Stats
16W - 15L
1,605 SR
Queue Stats
59W - 65L
1,596 MMR
Solo
Martichoras
Martichoras
Platinum V
XenQD
Martichoras
Platinum V
Level 54
God Stats
6W - 9L
1,290 SR
Queue Stats
297W - 292L
1,591 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,479 SR
1,583 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 137
1,483 SR
1,576 MMR
Achilles
Achilles
Gold III
 
Achilles
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver I
Alexosmite9
Janus
Silver I
Level 166
God Stats
1W - 1L
1,561 SR
Queue Stats
11W - 8L
1,584 MMR
Solo
Charybdis
Charybdis
Gold III
Goober2k14
Charybdis
Gold III
Level 107
God Stats
1W - 5L
1,387 SR
Queue Stats
141W - 141L
1,537 MMR
Party 1
Geb
Geb
Gold III
HUGOSINFERNO
Geb
Gold III
Level 118
God Stats
0W - 5L
1,161 SR
Queue Stats
53W - 50L
1,581 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
OOakayTheOtaku
Sun Wukong
Gold II
Level 145
God Stats
11W - 9L
1,809 SR
Queue Stats
313W - 314L
1,676 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
5 / 0 / 4
7,714
643
6,130
8,682
3,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Freya
13
6 / 1 / 1
7,699
642
7,012
8,508
3,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
HElMDAIIR
Erlang Shen
11
1 / 3 / 2
6,500
542
6,775
12,795
13,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
9
0 / 2 / 5
6,045
504
3,786
8,948
5,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Martichoras
XenQD
Martichoras
13
1 / 0 / 0
6,805
567
5,295
4,521
1,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
SusanoCharonBellonaAthena

VS

Bans
ThorAo KuangLancelotBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
1 / 2 / 0
5,904
492
3,127
9,843
4,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 1 / 1
6,370
531
2,867
6,605
2,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Charybdis
Goober2k14
Charybdis
11
2 / 4 / 0
6,519
543
7,646
8,306
3,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 3
5,783
482
3,720
7,764
5,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
OOakayTheOtaku
Sun Wukong
11
3 / 3 / 0
7,085
590
9,158
11,894
11,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
13
Kills
6
6
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
0
4
7
L
Achilles
 
Achilles
1
2
0
0.5
L
0
1
1
0.5
W
Freya
6
1
1
6.5
L
Charybdis
Goober2k14
Charybdis
2
4
0
0.5
W
Erlang Shen
HElMDAIIR
Erlang Shen
1
3
2
0.67
L
0
3
3
0.5
W
Khepri
0
2
5
1.25
L
Sun Wukong
OOakayTheOtaku
Sun Wukong
3
3
0
1
W
Martichoras
XenQD
Martichoras
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,998
Damage
26,518
43,454
Taken
44,412
28,384
Mitigated
26,551
17,098
Healing
11,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,130
2,423
0
5,099
8,682
3,568
0
248
8,414
0
72,454
L
Achilles
 
Achilles
3,127
1,135
0
5,842
9,843
4,323
0
467
9,356
0
46,817
L
2,867
109
0
935
6,605
2,379
0
798
5,807
48,511
0
W
Freya
7,012
2,572
0
3,088
8,508
3,690
900
1,307
7,201
54,338
4,216
L
Charybdis
Goober2k14
Charybdis
7,646
4,147
0
1,542
8,306
3,584
0
5,016
3,089
0
52,718
W
Erlang Shen
HElMDAIIR
Erlang Shen
6,775
4,092
0
3,704
12,795
13,404
0
502
12,273
0
38,272
L
3,720
404
0
2,018
7,764
5,162
0
3,415
4,114
20,867
0
W
Khepri
3,786
511
1,279
2,283
8,948
5,735
0
2,366
6,521
15,190
536
L
Sun Wukong
OOakayTheOtaku
Sun Wukong
9,158
3,577
0
1,436
11,894
11,103
0
473
11,421
0
51,735
W
Martichoras
XenQD
Martichoras
5,295
1,951
0
1,645
4,521
1,987
0
2,002
2,458
0
59,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,763
Gold Earned
31,661
416
Minions Killed
394
0
Camps Cleared
0
1,207,708
Distance Traveled
1,192,433
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,714
643
115
10
0
288,437
0
L
Achilles
5,904
492
85
7
0
277,414
0
L
Janus
6,370
531
103
9
0
252,505
2
W
Freya
7,699
642
121
10
0
231,526
1
L
Charybdis
6,519
543
95
8
0
207,234
0
W
Erlang Shen
6,500
542
60
5
0
239,167
2
L
Geb
5,783
482
24
2
0
256,582
3
W
Khepri
6,045
504
14
1
0
246,679
6
L
Sun Wukong
7,085
590
87
7
0
198,698
0
W
Martichoras
6,805
567
106
9
0
201,899
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role