Player Matchup

Anubis
Anubis
Aka1Ursus
Anubis
Level 145
God Stats
4W - 2L
1,240 SR
Queue Stats
203W - 168L
1,564 Elo+
Solo
Osiris
Osiris
ItalianFireplace
Osiris
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,509 Elo+
Party 1
Jing Wei
Jing Wei
Keestone
Jing Wei
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,506 Elo+
Party 1
Geb
Geb
LeBluestoneJames
Geb
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,509 Elo+
Party 1
Pele
Pele
PukaNacua
Pele
Level 145
God Stats
0W - 1L
1,336 SR
Queue Stats
13W - 25L
1,428 Elo+
Party 1
Team Averages
Level 146
1,415 SR
1,503 Elo+

VS

Team Averages
Level 121
1,550 SR
1,642 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
Aplezorah
Hun Batz
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 64L
1,691 Elo+
Party 2
Nut
Nut
AppointedKhan
Nut
Level 153
God Stats
4W - 3L
1,311 SR
Queue Stats
97W - 82L
1,593 Elo+
Party 2
Baron Samedi
Baron Samedi
MrNàteH
Baron Samedi
Level 15
God Stats
5W - 1L
1,839 SR
Queue Stats
10W - 3L
1,837 Elo+
Party 3
King Arthur
King Arthur
THEDILLYWIGGLE
King Arthur
Level 154
God Stats
20W - 14L
1,598 SR
Queue Stats
493W - 430L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aka1Ursus
Anubis
11
1 / 1 / 3
6,344
577
3,315
4,220
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
1 / 3 / 2
5,535
503
4,649
9,510
8,599
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
Keestone
Jing Wei
10
0 / 1 / 1
5,370
488
2,098
7,088
2,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 2 / 1
5,594
509
3,932
7,564
6,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pele
10
3 / 4 / 1
5,500
500
4,552
11,110
4,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
0 / 1 / 1
6,105
555
1,293
3,179
1,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hun Batz
Aplezorah
Hun Batz
11
4 / 1 / 1
6,411
583
3,935
10,139
3,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 1 / 2
6,673
607
3,584
6,579
2,484
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
MrNàteH
Baron Samedi
10
3 / 2 / 2
5,682
517
7,445
6,111
2,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
THEDILLYWIGGLE
King Arthur
12
2 / 0 / 2
7,084
644
6,582
10,149
6,505
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
18
5
Kills
10
11
Deaths
5
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
0
1
1
0.5
L
Anubis
Aka1Ursus
Anubis
1
1
3
2.5
W
Hun Batz
Aplezorah
Hun Batz
4
1
1
4.5
W
1
1
2
2
L
1
3
2
0.67
L
Jing Wei
Keestone
Jing Wei
0
1
1
0.5
L
0
2
1
0.25
W
Baron Samedi
MrNàteH
Baron Samedi
3
2
2
2
L
Pele
3
4
1
0.88
W
King Arthur
THEDILLYWIGGLE
King Arthur
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,546
Damage
22,839
39,492
Taken
36,157
24,206
Mitigated
16,254
8,605
Healing
15,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
1,293
36
0
270
3,179
1,071
0
1,173
2,006
43,027
472
L
Anubis
Aka1Ursus
Anubis
3,315
37
0
1,509
4,220
2,096
0
2,116
2,104
43,231
786
W
Hun Batz
Aplezorah
Hun Batz
3,935
1,015
0
4,478
10,139
3,578
0
1,698
8,377
0
44,870
W
3,584
2,169
0
1,817
6,579
2,484
143
0
6,579
0
52,603
L
4,649
1,647
0
1,336
9,510
8,599
0
2,478
7,032
0
23,764
L
Jing Wei
Keestone
Jing Wei
2,098
1,465
0
1,833
7,088
2,260
0
768
6,320
0
36,349
L
3,932
303
0
2,170
7,564
6,529
0
54
7,510
31,567
1,042
W
Baron Samedi
MrNàteH
Baron Samedi
7,445
982
682
2,304
6,111
2,616
0
1,230
4,856
28,357
0
L
Pele
4,552
1,640
0
1,757
11,110
4,722
0
2,850
8,260
0
38,396
W
King Arthur
THEDILLYWIGGLE
King Arthur
6,582
833
0
5,682
10,149
6,505
0
2,724
7,215
0
49,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,343
Gold Earned
31,955
312
Minions Killed
395
0
Camps Cleared
0
1,109,098
Distance Traveled
1,157,221
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,105
555
89
8
0
229,373
3
L
Anubis
6,344
577
93
8
0
215,678
1
W
Hun Batz
6,411
583
80
7
0
260,135
1
W
Nut
6,673
607
112
10
0
228,337
4
L
Osiris
5,535
503
24
2
0
238,055
2
L
Jing Wei
5,370
488
63
6
0
193,944
0
L
Geb
5,594
509
76
7
0
239,755
2
W
Baron Samedi
5,682
517
29
3
0
224,525
2
L
Pele
5,500
500
56
5
0
221,666
0
W
King Arthur
7,084
644
85
8
0
214,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role