Player Matchup

Nut
Nut
Eikyō
Nut
Level 165
God Stats
4W - 7L
1,555 SR
Queue Stats
20W - 22L
1,357 Elo+
Party 2
Sylvanus
Sylvanus
FerretGames9614
Sylvanus
Level 86
God Stats
34W - 23L
1,802 SR
Queue Stats
442W - 443L
1,554 Elo+
Party 2
Nike
Nike
Onlystans69
Nike
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,558 Elo+
Party 2
Poseidon
Poseidon
Pathfinder7835
Poseidon
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Scylla
Scylla
fusionwolf8
Scylla
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
161W - 377L
1,293 Elo+
Party 2
Team Averages
Level 94
1,571 SR
1,452 Elo+

VS

Team Averages
Level 120
1,560 SR
1,534 Elo+
Charon
Charon
BeadyB
Charon
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 38L
1,559 Elo+
Party 3
Neith
Neith
Serenebeast1
Neith
Level 128
God Stats
3W - 0L
1,760 SR
Queue Stats
141W - 131L
1,584 Elo+
Party 3
Osiris
Osiris
SquareOnix
Osiris
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 97L
1,533 Elo+
Party 3
Awilix
Awilix
xI MG2 Ix BUNN
Awilix
Level 155
God Stats
7W - 7L
1,502 SR
Queue Stats
243W - 231L
1,500 Elo+
Party 1
Zeus
Zeus
xMG2xGLiZZY
Zeus
Level 129
God Stats
72W - 52L
1,537 SR
Queue Stats
107W - 104L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
Eikyō
Nut
9
1 / 3 / 2
5,483
548
5,211
7,803
2,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
8
2 / 5 / 1
5,162
516
4,893
11,774
7,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 1 / 0
6,004
600
4,911
7,253
4,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
7
0 / 2 / 0
4,242
424
1,131
5,260
1,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Scylla
9
0 / 2 / 0
4,723
472
692
3,259
974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
BeadyB
Charon
10
2 / 1 / 3
6,019
602
5,708
6,136
4,271
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 2 / 1
5,513
551
5,927
6,172
2,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
SquareOnix
Osiris
10
0 / 1 / 1
5,579
558
2,981
7,957
6,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

11
6 / 0 / 2
6,228
623
6,192
6,955
2,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 0 / 2
6,003
600
4,366
3,379
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
13
13
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charon
BeadyB
Charon
2
1
3
3.5
L
Nut
Eikyō
Nut
1
3
2
0.67
L
Sylvanus
2
5
1
0.5
L
1
1
0
1
L
Poseidon
0
2
0
0
W
2
2
1
1.25
W
Osiris
SquareOnix
Osiris
0
1
1
0.5
L
Scylla
0
2
0
0
W
6
0
2
7
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,838
Damage
25,174
35,349
Taken
30,599
16,989
Mitigated
16,355
8,092
Healing
11,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
BeadyB
Charon
5,708
788
0
1,648
6,136
4,271
0
1,342
4,750
21,814
0
L
Nut
Eikyō
Nut
5,211
3,496
0
1,520
7,803
2,629
0
1,973
5,830
0
35,782
L
Sylvanus
4,893
2,124
876
2,341
11,774
7,791
0
4,647
7,127
16,649
7,472
L
4,911
536
0
2,855
7,253
4,061
0
648
6,605
0
48,048
L
Poseidon
1,131
197
0
125
5,260
1,534
0
561
4,699
20,893
1,248
W
5,927
2,454
0
2,789
6,172
2,154
0
1,459
4,713
0
45,877
W
Osiris
SquareOnix
Osiris
2,981
336
0
3,213
7,957
6,278
0
0
7,422
0
41,180
L
Scylla
692
0
0
375
3,259
974
0
2,131
1,128
26,104
0
W
6,192
2,970
0
3,356
6,955
2,516
0
1,277
5,595
0
37,335
W
4,366
241
0
500
3,379
1,136
0
1,809
1,570
40,708
114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,614
Gold Earned
29,342
255
Minions Killed
317
0
Camps Cleared
0
916,761
Distance Traveled
986,822
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,019
602
17
2
0
184,917
4
L
Nut
5,483
548
58
6
0
180,593
0
L
Sylvanus
5,162
516
36
4
0
180,206
5
L
Nike
6,004
600
77
8
0
191,598
0
L
Poseidon
4,242
424
32
3
0
191,869
0
W
Neith
5,513
551
90
9
0
173,332
0
W
Osiris
5,579
558
74
7
0
197,685
0
L
Scylla
4,723
472
52
5
0
172,495
0
W
Awilix
6,228
623
67
7
0
244,768
0
W
Zeus
6,003
600
69
7
0
186,120
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role