Player Matchup

Hun Batz
Hun Batz
Silver II
Qc__SuperNova
Hun Batz
Silver II
Level 147
God Stats
4W - 0L
1,799 SR
Queue Stats
180W - 224L
1,056 MMR
Solo
Ullr
Ullr
Silver II
Thorxxv
Ullr
Silver II
Level 107
God Stats
13W - 10L
1,626 SR
Queue Stats
24W - 30L
1,178 MMR
Party 2
Zhong Kui
Zhong Kui
Silver IV
nikkitas
Zhong Kui
Silver IV
Level 104
God Stats
21W - 20L
1,186 SR
Queue Stats
219W - 210L
1,079 MMR
Solo
Anubis
Anubis
Silver II
pesadillatoxi
Anubis
Silver II
Level 107
God Stats
11W - 12L
1,743 SR
Queue Stats
137W - 127L
1,058 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
vmxde
Kuzenbo
Silver IV
Level 69
God Stats
4W - 1L
1,726 SR
Queue Stats
21W - 32L
898 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 107
1,616 SR
1,054 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,504 SR
1,143 MMR
Nu Wa
Nu Wa
Bronze I
 
Nu Wa
Bronze I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver II
CatfishBenny
Artemis
Silver II
Level 106
God Stats
62W - 64L
1,397 SR
Queue Stats
261W - 291L
1,014 MMR
Solo
Surtr
Surtr
Silver IV
RockytheTang
Surtr
Silver IV
Level 69
God Stats
1W - 2L
1,521 SR
Queue Stats
8W - 17L
1,122 MMR
Party 1
Fenrir
Fenrir
Silver IV
justin4775
Fenrir
Silver IV
Level 83
God Stats
3W - 9L
1,395 SR
Queue Stats
8W - 23L
1,074 MMR
Party 1
Ares
Ares
Silver III
verbotenkent64
Ares
Silver III
Level 158
God Stats
7W - 4L
1,707 SR
Queue Stats
150W - 168L
1,005 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Qc__SuperNova
Hun Batz
16
2 / 1 / 3
9,133
571
4,259
12,522
6,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
Thorxxv
Ullr
13
3 / 1 / 3
7,653
478
9,999
11,491
4,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
nikkitas
Zhong Kui
15
0 / 0 / 3
9,704
607
8,649
8,608
9,082
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
5 / 2 / 3
10,187
637
10,046
11,855
5,528
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
vmxde
Kuzenbo
13
0 / 1 / 6
8,221
514
5,834
11,355
10,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
ChernobogBake KujiraMercuryThanatos

VS

Bans
BellonaKukulkanCharybdisAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 2 / 3
7,102
444
7,953
7,394
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
CatfishBenny
Artemis
13
1 / 0 / 1
6,987
437
7,065
7,177
3,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

13
0 / 1 / 0
6,723
420
4,270
14,324
12,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fenrir
justin4775
Fenrir
16
3 / 4 / 2
8,085
505
7,267
15,701
7,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 3 / 2
6,892
431
5,046
13,699
13,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
10
Kills
5
5
Deaths
10
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
3
0.75
L
Artemis
CatfishBenny
Artemis
1
0
1
1.5
W
Hun Batz
Qc__SuperNova
Hun Batz
2
1
3
3.5
L
0
1
0
0
W
Ullr
Thorxxv
Ullr
3
1
3
4.5
L
Fenrir
justin4775
Fenrir
3
4
2
1
W
Zhong Kui
nikkitas
Zhong Kui
0
0
3
1.5
W
5
2
3
3.25
L
1
3
2
0.67
W
Kuzenbo
vmxde
Kuzenbo
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,787
Damage
31,601
55,831
Taken
58,295
36,120
Mitigated
40,210
20,701
Healing
12,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,953
1,596
0
125
7,394
2,844
0
4,534
2,860
54,986
0
L
Artemis
CatfishBenny
Artemis
7,065
2,117
0
3,729
7,177
3,161
0
1,552
5,625
0
61,779
W
Hun Batz
Qc__SuperNova
Hun Batz
4,259
1,087
0
1,896
12,522
6,435
0
2,098
10,424
0
96,345
L
4,270
997
0
4,479
14,324
12,590
0
6,151
8,173
1,246
47,861
W
Ullr
Thorxxv
Ullr
9,999
4,959
0
1,700
11,491
4,641
1,256
2,613
8,830
0
58,850
L
Fenrir
justin4775
Fenrir
7,267
1,031
0
2,175
15,701
7,776
0
5,886
9,815
0
83,728
W
Zhong Kui
nikkitas
Zhong Kui
8,649
2,107
0
4,519
8,608
9,082
1,071
1,540
6,605
69,391
20,183
W
10,046
450
0
6,978
11,855
5,528
1,134
3,956
7,899
96,036
2,847
L
5,046
196
0
1,865
13,699
13,839
0
4,840
8,859
18,166
0
W
Kuzenbo
vmxde
Kuzenbo
5,834
2,777
2,438
3,170
11,355
10,434
273
3,066
8,166
20,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,898
Gold Earned
35,789
585
Minions Killed
426
0
Camps Cleared
0
1,520,448
Distance Traveled
1,461,467
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,102
444
86
5
0
286,067
4
L
Artemis
6,987
437
107
7
0
270,014
3
W
Hun Batz
9,133
571
115
7
0
358,458
5
L
Surtr
6,723
420
71
4
0
287,475
0
W
Ullr
7,653
478
102
6
0
273,432
3
L
Fenrir
8,085
505
123
8
0
340,035
0
W
Zhong Kui
9,704
607
173
11
0
278,365
0
W
Anubis
10,187
637
169
11
0
294,348
0
L
Ares
6,892
431
39
2
0
277,876
1
W
Kuzenbo
8,221
514
26
2
0
315,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role