Player Matchup

Vamana
Vamana
 
Vamana
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
EvilChaos318
Loki
Level 140
God Stats
41W - 21L
1,661 SR
Queue Stats
109W - 120L
1,441 Elo+
Party 1
Sol
Sol
HisokaBrando
Sol
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,470 Elo+
Solo
Danzaburou
Danzaburou
SickWitIt318
Danzaburou
Level 108
God Stats
9W - 12L
1,491 SR
Queue Stats
157W - 155L
1,444 Elo+
Party 1
Ah Puch
Ah Puch
Str8Terpz
Ah Puch
Level 106
God Stats
29W - 19L
1,728 SR
Queue Stats
225W - 225L
1,601 Elo+
Solo
Team Averages
Level 109
1,576 SR
1,491 Elo+

VS

Team Averages
Level 96
1,507 SR
1,607 Elo+
Sobek
Sobek
Master Chief RT
Sobek
Level 34
God Stats
1W - 3L
1,500 SR
Queue Stats
163W - 167L
1,695 Elo+
Party 2
Anubis
Anubis
MortalDeer
Anubis
Level 108
God Stats
1W - 0L
1,307 SR
Queue Stats
18W - 14L
1,660 Elo+
Party 2
Loki
Loki
OzhenSPL
Loki
Level 119
God Stats
6W - 3L
1,837 SR
Queue Stats
76W - 78L
1,504 Elo+
Solo
Kukulkan
Kukulkan
SkullCatB
Kukulkan
Level 130
God Stats
2W - 0L
1,740 SR
Queue Stats
33W - 20L
1,641 Elo+
Solo
Hachiman
Hachiman
YnR x Forever
Hachiman
Level 88
God Stats
4W - 3L
1,152 SR
Queue Stats
82W - 80L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
0 / 2 / 3
8,059
1,151
4,278
8,262
4,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 1 / 1
7,444
1,063
3,075
2,983
1,075
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 2 / 2
7,994
1,142
8,768
4,794
2,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Danzaburou
SickWitIt318
Danzaburou
12
0 / 3 / 2
7,220
1,031
3,254
6,603
2,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
Str8Terpz
Ah Puch
14
1 / 4 / 2
8,248
1,178
8,130
7,912
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

278

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 11
8,223
1,175
4,239
8,877
10,679
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
MortalDeer
Anubis
14
2 / 1 / 7
8,239
1,177
3,730
5,340
3,149
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Loki
14
3 / 1 / 7
8,926
1,275
4,884
7,708
3,522
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
SkullCatB
Kukulkan
14
3 / 1 / 7
8,555
1,222
9,804
4,264
1,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
YnR x Forever
Hachiman
13
3 / 0 / 5
8,418
1,203
5,561
3,005
1,186
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
4
Kills
12
12
Deaths
4
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
2
3
0.75
L
1
1
1
1.5
L
2
2
2
1.5
W
1
1
11
6.5
W
Anubis
MortalDeer
Anubis
2
1
7
5.5
W
Loki
3
1
7
6.5
L
Danzaburou
SickWitIt318
Danzaburou
0
3
2
0.33
W
Kukulkan
SkullCatB
Kukulkan
3
1
7
6.5
L
Ah Puch
Str8Terpz
Ah Puch
1
4
2
0.5
W
Hachiman
YnR x Forever
Hachiman
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,505
Damage
28,218
30,554
Taken
29,194
13,535
Mitigated
20,319
2,144
Healing
2,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
4,278
2,743
0
699
8,262
4,723
0
4,166
4,096
0
32,059
L
3,075
490
0
80
2,983
1,075
0
1,235
1,748
0
8,157
L
8,768
2,329
0
230
4,794
2,024
0
2,722
2,072
15,473
862
W
4,239
231
0
750
8,877
10,679
0
6,101
2,776
10,631
0
W
Anubis
MortalDeer
Anubis
3,730
47
0
563
5,340
3,149
0
2,388
2,952
16,440
108
W
Loki
4,884
543
0
0
7,708
3,522
0
4,324
3,384
0
16,455
L
Danzaburou
SickWitIt318
Danzaburou
3,254
1,068
0
180
6,603
2,474
0
4,303
2,300
0
12,538
W
Kukulkan
SkullCatB
Kukulkan
9,804
349
0
0
4,264
1,783
0
2,510
1,754
25,994
1,266
L
Ah Puch
Str8Terpz
Ah Puch
8,130
0
0
955
7,912
3,239
0
4,713
3,199
25,336
0
W
Hachiman
YnR x Forever
Hachiman
5,561
4,083
0
830
3,005
1,186
0
1,214
1,791
0
16,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,965
Gold Earned
42,361
156
Minions Killed
163
6
Camps Cleared
6
639,898
Distance Traveled
743,442
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,059
1,151
58
8
3
160,687
0
L
Loki
7,444
1,063
20
3
0
94,685
0
L
Sol
7,994
1,142
17
2
3
131,891
0
W
Sobek
8,223
1,175
29
4
2
151,250
0
W
Anubis
8,239
1,177
40
6
0
131,836
0
W
Loki
8,926
1,275
25
4
0
173,454
0
L
Danzaburou
7,220
1,031
20
3
0
101,594
0
W
Kukulkan
8,555
1,222
39
6
1
144,916
0
L
Ah Puch
8,248
1,178
41
6
0
151,041
0
W
Hachiman
8,418
1,203
30
4
3
141,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role