Player Matchup

Nut
Nut
Big Wavy Gravy
Nut
Level 44
God Stats
1W - 2L
1,491 SR
Queue Stats
9W - 35L
1,245 Elo+
Solo
Vulcan
Vulcan
NameisFaded
Vulcan
Level 68
God Stats
58W - 36L
1,802 SR
Queue Stats
79W - 81L
1,558 Elo+
Solo
Xing Tian
Xing Tian
Oyottis
Xing Tian
Level 38
God Stats
1W - 1L
1,841 SR
Queue Stats
99W - 102L
1,376 Elo+
Solo
Team Averages
Level 50
1,711 SR
1,393 Elo+

VS

Team Averages
Level 35
1,465 SR
1,516 Elo+
Ao Kuang
Ao Kuang
StinkyBug
Ao Kuang
Level 28
God Stats
29W - 26L
1,583 SR
Queue Stats
147W - 150L
1,478 Elo+
Party 1
Sun Wukong
Sun Wukong
SuckyDuckyy
Sun Wukong
Level 38
God Stats
2W - 4L
1,311 SR
Queue Stats
65W - 66L
1,491 Elo+
Party 1
Rama
Rama
WhatUpsideDown
Rama
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 2
10,409
651
11,441
10,524
5,055
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Vulcan
16
2 / 2 / 2
10,584
662
21,793
10,495
5,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
Oyottis
Xing Tian
14
1 / 1 / 2
9,626
602
8,520
19,111
19,094
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
StinkyBug
Ao Kuang
16
2 / 1 / 1
10,023
626
9,731
17,578
16,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
SuckyDuckyy
Sun Wukong
16
1 / 1 / 4
9,916
620
10,407
18,243
19,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
2 / 3 / 3
10,752
672
11,538
13,834
5,747
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
5
Kills
5
5
Deaths
5
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
L
Vulcan
2
2
2
1.5
L
Xing Tian
Oyottis
Xing Tian
1
1
2
2
W
Ao Kuang
StinkyBug
Ao Kuang
2
1
1
2.5
W
Sun Wukong
SuckyDuckyy
Sun Wukong
1
1
4
3
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,754
Damage
31,676
40,130
Taken
49,655
29,544
Mitigated
41,719
4,369
Healing
10,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,441
5,803
0
1,561
10,524
5,055
1,690
1,319
8,819
0
33,556
L
Vulcan
21,793
10,433
0
450
10,495
5,395
0
1,319
8,975
67,679
785
L
Xing Tian
Oyottis
Xing Tian
8,520
392
199
2,159
19,111
19,094
45
6,211
12,054
26,669
1,516
W
Ao Kuang
StinkyBug
Ao Kuang
9,731
2,252
0
3,458
17,578
16,565
630
10,159
6,962
27,561
6,635
W
Sun Wukong
SuckyDuckyy
Sun Wukong
10,407
1,619
0
5,699
18,243
19,407
214
9,781
8,190
0
32,514
W
11,538
8,338
0
884
13,834
5,747
934
8,219
5,413
0
59,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,619
Gold Earned
30,691
166
Minions Killed
185
0
Camps Cleared
0
875,394
Distance Traveled
886,598
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
10,409
651
45
3
0
259,606
0
L
Vulcan
10,584
662
94
6
0
311,183
0
L
Xing Tian
9,626
602
27
2
0
304,605
0
W
Ao Kuang
10,023
626
50
3
0
305,323
0
W
Sun Wukong
9,916
620
35
2
0
320,379
2
W
Rama
10,752
672
100
6
0
260,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role