Player Matchup

Nemesis
Nemesis
Aweezy4337
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 3
Loki
Loki
Drakko2285
Loki
Level 104
God Stats
4W - 8L
1,174 SR
Queue Stats
50W - 61L
1,136 Elo+
Party 3
Bacchus
Bacchus
GrumpyMonk96
Bacchus
Level 104
God Stats
2W - 2L
1,511 SR
Queue Stats
4W - 6L
1,513 Elo+
Party 2
Sol
Sol
Noąh
Sol
Level 129
God Stats
0W - 1L
1,256 SR
Queue Stats
11W - 11L
1,513 Elo+
Party 2
Osiris
Osiris
Rayon The Great
Osiris
Level 155
God Stats
0W - 3L
1,500 SR
Queue Stats
91W - 133L
1,451 Elo+
Solo
Team Averages
Level 99
1,388 SR
1,422 Elo+

VS

Team Averages
Level 131
1,472 SR
1,437 Elo+
Aphrodite
Aphrodite
Fallen8503
Aphrodite
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 122L
1,416 Elo+
Solo
Loki
Loki
FoX Savage2K
Loki
Level 118
God Stats
4W - 4L
1,293 SR
Queue Stats
238W - 250L
1,454 Elo+
Party 1
Neith
Neith
HBKwame
Neith
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 62L
1,440 Elo+
Party 1
Arachne
Arachne
LowLowDean
Arachne
Level 147
God Stats
36W - 20L
1,647 SR
Queue Stats
226W - 232L
1,456 Elo+
Party 1
Nu Wa
Nu Wa
YoDarkShadow
Nu Wa
Level 159
God Stats
213W - 190L
1,421 SR
Queue Stats
352W - 355L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aweezy4337
Nemesis
8
0 / 2 / 0
4,772
477
2,997
7,554
2,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 1 / 0
4,661
466
1,532
5,403
1,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
GrumpyMonk96
Bacchus
8
1 / 1 / 0
5,559
556
3,513
7,043
6,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sol
Noąh
Sol
8
0 / 2 / 1
4,830
483
4,167
5,976
1,589
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 1 / 0
4,901
490
1,226
7,193
5,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Fallen8503
Aphrodite
9
0 / 2 / 3
5,650
565
1,748
4,802
3,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 0 / 1
6,760
676
2,154
6,745
2,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
HBKwame
Neith
10
0 / 0 / 4
5,619
562
4,096
5,737
2,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
LowLowDean
Arachne
11
4 / 0 / 1
6,336
634
4,230
6,954
2,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 0 / 3
6,596
660
6,818
3,346
876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
7
7
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Aweezy4337
Nemesis
0
2
0
0
L
0
1
0
0
W
Aphrodite
Fallen8503
Aphrodite
0
2
3
0.75
W
1
0
1
1.5
L
Bacchus
GrumpyMonk96
Bacchus
1
1
0
1
W
Neith
HBKwame
Neith
0
0
4
2
W
Arachne
LowLowDean
Arachne
4
0
1
4.5
L
Sol
Noąh
Sol
0
2
1
0.25
L
0
1
0
0
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,435
Damage
19,046
33,169
Taken
27,584
16,590
Mitigated
11,786
8,465
Healing
11,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Aweezy4337
Nemesis
2,997
1,118
0
810
7,554
2,167
0
3,628
3,926
0
32,299
L
1,532
78
0
238
5,403
1,404
0
1,043
4,360
0
19,483
W
Aphrodite
Fallen8503
Aphrodite
1,748
384
1,271
2,576
4,802
3,299
71
2,397
2,405
13,363
1,613
W
2,154
542
0
1,442
6,745
2,340
525
97
6,648
0
47,718
L
Bacchus
GrumpyMonk96
Bacchus
3,513
127
0
2,363
7,043
6,230
0
1,079
5,964
17,004
0
W
Neith
HBKwame
Neith
4,096
953
0
1,820
5,737
2,494
348
3,663
2,074
0
38,166
W
Arachne
LowLowDean
Arachne
4,230
3,500
0
2,959
6,954
2,777
231
1,523
5,431
0
46,230
L
Sol
Noąh
Sol
4,167
1,456
0
2,400
5,976
1,589
0
848
5,128
33,429
0
L
1,226
407
0
2,654
7,193
5,200
0
1,908
5,285
0
31,650
W
6,818
4,430
0
1,397
3,346
876
1,410
0
3,346
38,506
1,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,723
Gold Earned
30,961
233
Minions Killed
313
0
Camps Cleared
0
989,301
Distance Traveled
1,065,085
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,772
477
45
5
0
193,427
0
L
Loki
4,661
466
38
4
0
235,767
0
W
Aphrodite
5,650
565
23
2
0
193,311
0
W
Loki
6,760
676
79
8
0
206,623
0
L
Bacchus
5,559
556
24
2
0
212,607
0
W
Neith
5,619
562
60
6
0
206,643
3
W
Arachne
6,336
634
82
8
0
242,555
0
L
Sol
4,830
483
67
7
0
179,660
0
L
Osiris
4,901
490
59
6
0
167,840
0
W
Nu Wa
6,596
660
69
7
0
215,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role