Player Matchup

Loki
Loki
C3mill90
Loki
Level 54
God Stats
16W - 11L
1,757 SR
Queue Stats
109W - 107L
1,593 Elo+
Solo
Scylla
Scylla
SlickSpitGaming
Scylla
Level 128
God Stats
2W - 9L
1,332 SR
Queue Stats
97W - 89L
1,524 Elo+
Party 2
Danzaburou
Danzaburou
ZoTiC_Boss
Danzaburou
Level 87
God Stats
12W - 10L
1,490 SR
Queue Stats
44W - 38L
1,501 Elo+
Party 2
King Arthur
King Arthur
ZoTiC_Variable
King Arthur
Level 122
God Stats
1W - 3L
1,765 SR
Queue Stats
147W - 131L
1,511 Elo+
Party 2
Sobek
Sobek
xShoe-
Sobek
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Team Averages
Level 92
1,569 SR
1,526 Elo+

VS

Team Averages
Level 106
1,608 SR
1,519 Elo+
Shiva
Shiva
BatmanManbat
Shiva
Level 105
God Stats
50W - 24L
1,674 SR
Queue Stats
107W - 94L
1,553 Elo+
Party 1
Mercury
Mercury
BrotherGreed
Mercury
Level 125
God Stats
5W - 0L
1,692 SR
Queue Stats
50W - 46L
1,457 Elo+
Party 1
Baron Samedi
Baron Samedi
KWSchnizel
Baron Samedi
Level 51
God Stats
15W - 8L
1,644 SR
Queue Stats
68W - 68L
1,542 Elo+
Party 1
Neith
Neith
ParkSnow
Neith
Level 107
God Stats
5W - 5L
1,500 SR
Queue Stats
83W - 68L
1,527 Elo+
Solo
Ares
Ares
kodaB
Ares
Level 142
God Stats
8W - 4L
1,531 SR
Queue Stats
462W - 423L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
4 / 1 / 1
7,669
548
6,618
9,790
4,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 2 / 1
7,237
517
2,516
8,235
3,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Danzaburou
ZoTiC_Boss
Danzaburou
12
0 / 2 / 2
7,019
501
5,304
9,941
4,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

King Arthur
ZoTiC_Variable
King Arthur
13
1 / 3 / 0
7,678
548
7,044
17,295
11,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
xShoe-
Sobek
11
0 / 4 / 4
6,584
470
3,985
14,041
12,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 1
8,526
609
11,558
13,853
13,176
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
BrotherGreed
Mercury
14
3 / 2 / 4
8,221
587
4,796
9,060
4,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Baron Samedi
KWSchnizel
Baron Samedi
13
0 / 3 / 2
7,236
517
3,416
7,718
3,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
ParkSnow
Neith
16
4 / 0 / 2
9,603
686
7,898
6,783
3,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Ares
kodaB
Ares
13
2 / 2 / 4
7,276
520
8,293
13,968
8,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
7
Kills
12
12
Deaths
8
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
W
Mercury
BrotherGreed
Mercury
3
2
4
2.5
L
Loki
4
1
1
4.5
W
Baron Samedi
KWSchnizel
Baron Samedi
0
3
2
0.33
W
Neith
ParkSnow
Neith
4
0
2
5
L
2
2
1
1.25
L
Danzaburou
ZoTiC_Boss
Danzaburou
0
2
2
0.5
L
King Arthur
ZoTiC_Variable
King Arthur
1
3
0
0.33
W
Ares
kodaB
Ares
2
2
4
2
L
Sobek
xShoe-
Sobek
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,467
Damage
35,961
59,302
Taken
51,382
35,397
Mitigated
33,052
18,465
Healing
15,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,558
2,359
0
6,062
13,853
13,176
0
329
13,504
0
65,211
W
Mercury
BrotherGreed
Mercury
4,796
1,767
0
450
9,060
4,240
1,045
456
8,574
0
68,782
L
Loki
6,618
2,079
0
5,796
9,790
4,007
0
774
9,016
0
76,433
W
Baron Samedi
KWSchnizel
Baron Samedi
3,416
198
127
1,678
7,718
3,448
0
2,026
5,661
45,254
0
W
Neith
ParkSnow
Neith
7,898
2,727
0
4,170
6,783
3,455
830
632
6,109
0
80,322
L
2,516
123
0
441
8,235
3,588
0
3,240
4,995
53,708
0
L
Danzaburou
ZoTiC_Boss
Danzaburou
5,304
2,280
0
2,874
9,941
4,438
0
2,343
7,598
0
52,355
L
King Arthur
ZoTiC_Variable
King Arthur
7,044
1,383
0
5,106
17,295
11,294
0
0
17,295
0
64,197
W
Ares
kodaB
Ares
8,293
351
0
2,594
13,968
8,733
0
2,362
11,586
41,179
701
L
Sobek
xShoe-
Sobek
3,985
254
1,015
3,233
14,041
12,070
0
5,079
8,962
20,583
2,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,187
Gold Earned
40,862
451
Minions Killed
495
0
Camps Cleared
0
1,389,278
Distance Traveled
1,405,289
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,526
609
93
7
0
291,102
0
W
Mercury
8,221
587
101
7
0
311,354
0
L
Loki
7,669
548
119
9
0
321,679
0
W
Baron Samedi
7,236
517
95
7
0
259,684
0
W
Neith
9,603
686
147
11
0
260,828
2
L
Scylla
7,237
517
97
7
0
302,506
2
L
Danzaburou
7,019
501
101
7
0
234,764
0
L
King Arthur
7,678
548
108
8
0
263,704
4
W
Ares
7,276
520
59
4
0
282,321
5
L
Sobek
6,584
470
26
2
0
266,625
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role