Player Matchup

Awilix
Awilix
Abibutters
Awilix
Level 121
God Stats
7W - 5L
1,251 SR
Queue Stats
239W - 207L
1,617 Elo+
Solo
Janus
Janus
Deano1998
Janus
Level 127
God Stats
0W - 2L
1,285 SR
Queue Stats
24W - 28L
1,481 Elo+
Party 2
Arachne
Arachne
MatzoBawngSoup
Arachne
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,284 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Timboo Jimboo
Ah Muzen Cab
Level 146
God Stats
2W - 1L
1,626 SR
Queue Stats
69W - 75L
1,592 Elo+
Party 2
Aphrodite
Aphrodite
Ty_Almighty1
Aphrodite
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,510 Elo+
Solo
Team Averages
Level 113
1,432 SR
1,497 Elo+

VS

Team Averages
Level 88
1,633 SR
1,479 Elo+
Aphrodite
Aphrodite
BootyAvengerMk25
Aphrodite
Level 28
God Stats
2W - 0L
1,715 SR
Queue Stats
39W - 27L
1,629 Elo+
Solo
Cthulhu
Cthulhu
CalamarMalo
Cthulhu
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,327 Elo+
Solo
Xbalanque
Xbalanque
Dingus91
Xbalanque
Level 121
God Stats
1W - 3L
1,500 SR
Queue Stats
175W - 188L
1,442 Elo+
Party 1
Bacchus
Bacchus
GirthyBeefSlabs
Bacchus
Level 68
God Stats
3W - 1L
1,711 SR
Queue Stats
119W - 114L
1,483 Elo+
Party 1
Odin
Odin
Huckleberry1029
Odin
Level 67
God Stats
3W - 0L
1,736 SR
Queue Stats
370W - 358L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Abibutters
Awilix
17
5 / 6 / 4
9,310
665
13,288
16,413
8,510
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Janus
Deano1998
Janus
16
3 / 8 / 3
9,903
707
20,333
14,785
6,286
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
0 / 7 / 8
8,050
575
5,027
17,005
19,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ah Muzen Cab
Timboo Jimboo
Ah Muzen Cab
16
4 / 5 / 6
9,328
666
16,435
16,802
13,452
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Ty_Almighty1
Aphrodite
15
0 / 7 / 7
8,429
602
9,093
14,569
10,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
19
10 / 3 / 20
11,739
839
21,481
18,685
15,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
CalamarMalo
Cthulhu
19
3 / 2 / 21
11,110
794
14,145
25,219
19,646
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
Dingus91
Xbalanque
18
12 / 4 / 14
11,555
825
20,905
16,380
7,475
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 2 / 19
11,645
832
8,853
25,549
27,377
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 5 / 18
10,452
747
8,886
18,134
25,105
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
125
12
Kills
33
33
Deaths
16
28
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Awilix
Abibutters
Awilix
5
6
4
1.17
W
Aphrodite
10
3
20
6.67
W
Cthulhu
CalamarMalo
Cthulhu
3
2
21
6.75
L
Janus
Deano1998
Janus
3
8
3
0.56
W
Xbalanque
Dingus91
Xbalanque
12
4
14
4.75
W
4
2
19
6.75
W
4
5
18
2.6
L
0
7
8
0.57
L
Ah Muzen Cab
Timboo Jimboo
Ah Muzen Cab
4
5
6
1.4
L
Aphrodite
Ty_Almighty1
Aphrodite
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,176
Damage
74,270
79,574
Taken
103,967
57,497
Mitigated
95,230
17,327
Healing
54,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Abibutters
Awilix
13,288
3,865
839
2,104
16,413
8,510
0
8,272
8,141
0
19,802
W
Aphrodite
21,481
219
12,398
10,964
18,685
15,627
402
5,830
12,808
38,094
0
W
Cthulhu
CalamarMalo
Cthulhu
14,145
189
2,725
10,176
25,219
19,646
1,097
8,167
16,875
37,671
3,269
L
Janus
Deano1998
Janus
20,333
264
594
1,541
14,785
6,286
0
10,789
3,996
33,367
0
W
Xbalanque
Dingus91
Xbalanque
20,905
10,146
705
2,735
16,380
7,475
5,067
4,332
11,959
0
36,062
W
8,853
476
473
11,014
25,549
27,377
705
8,020
17,351
13,508
0
W
8,886
1,884
930
2,693
18,134
25,105
497
3,077
15,057
3,125
20,931
L
5,027
2,208
0
1,282
17,005
19,114
0
8,342
8,663
0
7,383
L
Ah Muzen Cab
Timboo Jimboo
Ah Muzen Cab
16,435
5,803
942
894
16,802
13,452
0
10,360
6,442
0
30,971
L
Aphrodite
Ty_Almighty1
Aphrodite
9,093
352
5,139
3,992
14,569
10,135
78
8,073
6,496
20,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,020
Gold Earned
56,501
127
Minions Killed
211
0
Camps Cleared
0
1,018,980
Distance Traveled
1,275,400
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,310
665
11
1
0
217,886
0
W
Aphrodite
11,739
839
36
3
0
239,886
0
W
Cthulhu
11,110
794
61
4
0
284,455
0
L
Janus
9,903
707
38
3
0
205,544
0
W
Xbalanque
11,555
825
46
3
0
227,643
0
W
Bacchus
11,645
832
24
2
0
281,244
0
W
Odin
10,452
747
44
3
0
242,172
0
L
Arachne
8,050
575
14
1
0
180,423
0
L
Ah Muzen Cab
9,328
666
26
2
0
220,018
0
L
Aphrodite
8,429
602
38
3
0
195,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role