Player Matchup

Nox
Nox
Bambambamm
Nox
Level 68
God Stats
11W - 19L
1,565 SR
Queue Stats
18W - 29L
1,462 Elo+
Party 2
Cupid
Cupid
J4ckTh3R1pp3r8
Cupid
Level 26
God Stats
3W - 2L
1,314 SR
Queue Stats
72W - 60L
1,435 Elo+
Party 1
Ix Chel
Ix Chel
Jefson78lol
Ix Chel
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 69L
1,490 Elo+
Party 1
Bellona
Bellona
alectheboy
Bellona
Level 104
God Stats
32W - 31L
1,606 SR
Queue Stats
55W - 58L
1,531 Elo+
Party 2
Team Averages
Level 86
1,496 SR
1,479 Elo+

VS

Team Averages
Level 109
1,584 SR
1,487 Elo+
Vulcan
Vulcan
 
Vulcan
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BlackMemeJesus
Morgan Le Fay
Level 69
God Stats
0W - 2L
1,900 SR
Queue Stats
26W - 17L
1,448 Elo+
Party 3
Medusa
Medusa
Hunterxlnt
Medusa
Level 159
God Stats
2W - 1L
1,409 SR
Queue Stats
45W - 39L
1,546 Elo+
Party 3
Gilgamesh
Gilgamesh
yungscareecrow
Gilgamesh
Level 69
God Stats
14W - 11L
1,528 SR
Queue Stats
100W - 112L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 3
11,118
1,112
6,703
4,898
2,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 0 / 6
9,814
981
2,938
6,843
3,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
Jefson78lol
Ix Chel
18
2 / 0 / 7
11,065
1,107
8,128
10,647
5,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
alectheboy
Bellona
17
3 / 1 / 3
10,147
1,015
11,591
13,999
16,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
0 / 3 / 1
9,873
987
9,595
7,857
3,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
BlackMemeJesus
Morgan Le Fay
14
0 / 2 / 0
8,709
871
3,881
5,935
2,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Hunterxlnt
Medusa
14
1 / 3 / 0
9,044
904
2,669
7,226
3,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
yungscareecrow
Gilgamesh
14
0 / 5 / 0
8,508
851
7,210
14,128
12,775
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
13
Kills
1
1
Deaths
13
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
3
1
0.17
W
7
0
3
8.5
L
Morgan Le Fay
BlackMemeJesus
Morgan Le Fay
0
2
0
0
L
Medusa
Hunterxlnt
Medusa
1
3
0
0.33
W
1
0
6
4
W
Ix Chel
Jefson78lol
Ix Chel
2
0
7
5.5
W
Bellona
alectheboy
Bellona
3
1
3
4.5
L
Gilgamesh
yungscareecrow
Gilgamesh
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,360
Damage
23,355
36,387
Taken
35,146
27,286
Mitigated
22,020
9,767
Healing
2,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
9,595
6,793
0
1,000
7,857
3,801
320
2,870
4,743
36,861
392
W
6,703
513
0
40
4,898
2,254
88
2,039
2,859
26,643
1,269
L
Morgan Le Fay
BlackMemeJesus
Morgan Le Fay
3,881
339
0
513
5,935
2,419
0
2,921
2,769
15,707
0
L
Medusa
Hunterxlnt
Medusa
2,669
898
0
500
7,226
3,025
1,019
2,197
4,677
0
15,423
W
2,938
1,576
704
1,470
6,843
3,142
5,844
2,978
3,865
0
17,424
W
Ix Chel
Jefson78lol
Ix Chel
8,128
1,735
840
2,055
10,647
5,070
3,503
1,777
8,870
43,091
0
W
Bellona
alectheboy
Bellona
11,591
3,846
0
4,658
13,999
16,820
130
6,545
7,454
0
30,230
L
Gilgamesh
yungscareecrow
Gilgamesh
7,210
2,181
0
97
14,128
12,775
0
6,131
7,388
0
15,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,144
Gold Earned
36,134
214
Minions Killed
156
0
Camps Cleared
0
913,042
Distance Traveled
701,496
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,873
987
72
7
0
199,402
0
W
Nox
11,118
1,112
52
5
0
225,588
0
L
Morgan Le Fay
8,709
871
30
3
0
161,502
0
L
Medusa
9,044
904
35
4
0
147,443
0
W
Cupid
9,814
981
36
4
0
234,081
0
W
Ix Chel
11,065
1,107
86
9
0
215,977
0
W
Bellona
10,147
1,015
40
4
0
237,396
0
L
Gilgamesh
8,508
851
19
2
0
193,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role