Player Matchup

Nike
Nike
Gold V
IKourage
Nike
Gold V
Level 180
God Stats
10W - 7L
1,559 SR
Queue Stats
98W - 94L
1,452 MMR
Party 1
Achilles
Achilles
Bronze III
MPA737
Achilles
Bronze III
Level 105
God Stats
1W - 3L
1,708 SR
Queue Stats
11W - 14L
1,491 MMR
Party 2
Ares
Ares
Bronze IV
Mrcargo7997
Ares
Bronze IV
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,454 MMR
Solo
Hachiman
Hachiman
Gold V
Studaah
Hachiman
Gold V
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 83L
1,453 MMR
Party 1
Janus
Janus
Bronze III
ZeusGT7
Janus
Bronze III
Level 153
God Stats
4W - 5L
1,625 SR
Queue Stats
10W - 13L
1,508 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 146
1,578 SR
1,471 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,607 SR
1,477 MMR
Bellona
Bellona
Silver II
CamtheMan82702
Bellona
Silver II
Level 87
God Stats
2W - 1L
1,879 SR
Queue Stats
9W - 12L
1,493 MMR
Solo
Athena
Athena
Platinum V
Diego RPD117
Athena
Platinum V
Level 138
God Stats
13W - 4L
1,537 SR
Queue Stats
55W - 46L
1,499 MMR
Solo
Fenrir
Fenrir
Gold III
MattTheLynchGuy
Fenrir
Gold III
Level 125
God Stats
2W - 0L
1,812 SR
Queue Stats
46W - 52L
1,491 MMR
Solo
Sol
Sol
Silver II
ZK Afro
Sol
Silver II
Level 144
God Stats
1W - 2L
1,173 SR
Queue Stats
17W - 18L
1,453 MMR
Solo
Discordia
Discordia
Gold IV
xQNDx FAZER
Discordia
Gold IV
Level 156
God Stats
67W - 58L
1,632 SR
Queue Stats
165W - 171L
1,450 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
14
1 / 2 / 3
7,469
467
7,036
10,956
6,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
MPA737
Achilles
13
3 / 4 / 1
7,467
467
7,648
13,357
9,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

10
1 / 3 / 3
6,664
417
5,474
14,298
14,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
Studaah
Hachiman
11
1 / 3 / 1
7,183
449
6,941
16,536
6,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
ZeusGT7
Janus
13
1 / 5 / 2
7,489
468
6,364
11,363
4,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Bake KujiraAgniKing ArthurThanatosOsiris

VS

Bans
SusanoThothZhong KuiChernobogLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 5
10,057
629
9,930
13,571
12,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
12
1 / 2 / 9
7,817
489
5,495
13,570
11,870
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

14
2 / 2 / 3
8,098
506
4,066
10,349
4,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sol
16
6 / 1 / 5
9,905
619
16,477
13,140
5,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Discordia
xQNDx FAZER
Discordia
14
4 / 1 / 4
8,304
519
10,467
5,433
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
7
Kills
17
17
Deaths
7
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
W
Athena
1
2
9
2.75
L
Nike
1
2
3
1.25
L
Achilles
MPA737
Achilles
3
4
1
0.88
W
2
2
3
1.75
L
1
3
3
0.83
L
Hachiman
Studaah
Hachiman
1
3
1
0.5
W
Sol
6
1
5
8.5
L
Janus
ZeusGT7
Janus
1
5
2
0.4
W
Discordia
xQNDx FAZER
Discordia
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,463
Damage
46,435
66,510
Taken
56,063
41,430
Mitigated
36,317
12,242
Healing
17,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,930
3,172
0
5,011
13,571
12,207
408
1,888
10,974
0
80,920
W
Athena
5,495
1,435
0
1,883
13,570
11,870
17
4,605
8,511
19,418
0
L
Nike
7,036
983
0
1,426
10,956
6,106
0
3,818
7,092
0
63,713
L
Achilles
MPA737
Achilles
7,648
1,928
0
2,710
13,357
9,539
0
2,025
11,332
0
49,155
W
4,066
1,286
0
1,642
10,349
4,995
0
1,271
8,790
0
67,184
L
5,474
844
0
2,578
14,298
14,014
0
5,707
8,468
19,353
0
L
Hachiman
Studaah
Hachiman
6,941
3,697
0
4,278
16,536
6,945
0
12,057
4,452
0
52,613
W
Sol
16,477
7,221
0
7,320
13,140
5,236
917
1,132
11,742
91,039
2,722
L
Janus
ZeusGT7
Janus
6,364
603
0
1,250
11,363
4,826
0
7,967
3,032
69,682
858
W
Discordia
xQNDx FAZER
Discordia
10,467
32
0
1,469
5,433
2,009
0
2,590
2,725
60,805
710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,272
Gold Earned
44,181
398
Minions Killed
510
0
Camps Cleared
0
1,558,286
Distance Traveled
1,615,786
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,057
629
138
9
0
291,003
2
W
Athena
7,817
489
23
1
0
372,884
8
L
Nike
7,469
467
109
7
0
353,837
3
L
Achilles
7,467
467
65
4
0
298,995
0
W
Fenrir
8,098
506
100
6
0
322,605
1
L
Ares
6,664
417
21
1
0
313,817
4
L
Hachiman
7,183
449
90
6
0
289,642
3
W
Sol
9,905
619
138
9
0
310,710
0
L
Janus
7,489
468
113
7
0
301,995
1
W
Discordia
8,304
519
111
7
0
318,584
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role