Player Matchup

Danzaburou
Danzaburou
Platinum IV
BackdoorJezus
Danzaburou
Platinum IV
Level 157
God Stats
1W - 6L
1,430 SR
Queue Stats
190W - 180L
1,754 MMR
Party 1
Nox
Nox
Gold II
BrokenWeeb
Nox
Gold II
Level 147
God Stats
0W - 2L
1,555 SR
Queue Stats
23W - 22L
1,641 MMR
Solo
Amaterasu
Amaterasu
Gold II
Jacob7u7r
Amaterasu
Gold II
Level 192
God Stats
8W - 7L
1,654 SR
Queue Stats
248W - 237L
1,650 MMR
Solo
Thanatos
Thanatos
Gold II
LemonVerde
Thanatos
Gold II
Level 146
God Stats
3W - 4L
1,783 SR
Queue Stats
204W - 198L
1,521 MMR
Party 1
Janus
Janus
Platinum V
TheRealMoist
Janus
Platinum V
Level 141
God Stats
13W - 10L
1,697 SR
Queue Stats
173W - 156L
1,651 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 157
1,624 SR
1,643 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 122
1,733 SR
1,644 MMR
Neith
Neith
Gold II
Dknot
Neith
Gold II
Level 49
God Stats
3W - 0L
1,968 SR
Queue Stats
20W - 20L
1,645 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
Duwang_Daddy
Cu Chulainn
Gold II
Level 87
God Stats
2W - 2L
1,314 SR
Queue Stats
86W - 85L
1,620 MMR
Solo
Aphrodite
Aphrodite
Gold IV
Eowijn
Aphrodite
Gold IV
Level 159
God Stats
9W - 3L
1,926 SR
Queue Stats
24W - 25L
1,640 MMR
Solo
Chronos
Chronos
Gold I
chasebelts
Chronos
Gold I
Level 166
God Stats
43W - 28L
1,897 SR
Queue Stats
160W - 142L
1,658 MMR
Party 2
Awilix
Awilix
Gold I
netlocked
Awilix
Gold I
Level 148
God Stats
22W - 27L
1,562 SR
Queue Stats
162W - 146L
1,658 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BackdoorJezus
Danzaburou
11
0 / 3 / 1
6,398
533
4,402
7,973
3,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

10
0 / 3 / 1
5,609
467
3,688
7,281
3,836
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Amaterasu
Jacob7u7r
Amaterasu
11
1 / 2 / 0
6,580
548
4,770
14,348
12,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
LemonVerde
Thanatos
11
1 / 2 / 0
6,018
502
3,686
10,017
4,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 2 / 1
6,507
542
3,832
6,392
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Ao KuangAchillesCliodhnaAthena

VS

Bans
ThorSusanoKukulkanAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dknot
Neith
12
3 / 1 / 3
7,349
612
5,643
7,416
2,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
Duwang_Daddy
Cu Chulainn
13
3 / 0 / 1
7,522
627
10,417
8,806
6,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Aphrodite
Eowijn
Aphrodite
11
1 / 0 / 6
6,910
576
2,976
6,073
4,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
chasebelts
Chronos
14
3 / 1 / 2
7,512
626
6,669
7,680
3,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Awilix
netlocked
Awilix
12
2 / 1 / 4
6,534
545
5,521
8,438
3,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
12
12
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BackdoorJezus
Danzaburou
0
3
1
0.17
L
0
3
1
0.17
W
Neith
Dknot
Neith
3
1
3
4.5
W
Cu Chulainn
Duwang_Daddy
Cu Chulainn
3
0
1
3.5
W
Aphrodite
Eowijn
Aphrodite
1
0
6
4
L
Amaterasu
Jacob7u7r
Amaterasu
1
2
0
0.5
L
Thanatos
LemonVerde
Thanatos
1
2
0
0.5
L
1
2
1
0.75
W
Chronos
chasebelts
Chronos
3
1
2
4
W
Awilix
netlocked
Awilix
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,378
Damage
31,226
46,011
Taken
38,413
25,701
Mitigated
20,006
18,937
Healing
16,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BackdoorJezus
Danzaburou
4,402
2,895
0
2,365
7,973
3,058
401
685
7,288
0
49,642
L
3,688
1,009
0
1,894
7,281
3,836
0
2,201
5,080
19,859
0
W
Neith
Dknot
Neith
5,643
2,979
0
2,364
7,416
2,930
473
403
7,013
0
53,432
W
Cu Chulainn
Duwang_Daddy
Cu Chulainn
10,417
2,150
0
1,934
8,806
6,626
0
1,255
7,551
8,657
52,806
W
Aphrodite
Eowijn
Aphrodite
2,976
472
2,355
3,538
6,073
4,067
262
2,196
3,877
18,362
1,637
L
Amaterasu
Jacob7u7r
Amaterasu
4,770
2,186
0
5,221
14,348
12,527
0
2,946
11,402
0
46,407
L
Thanatos
LemonVerde
Thanatos
3,686
827
0
7,915
10,017
4,017
416
1,949
8,068
0
43,974
L
3,832
401
0
1,542
6,392
2,263
0
3,699
2,693
50,589
278
W
Chronos
chasebelts
Chronos
6,669
3,531
0
1,771
7,680
3,077
3,158
2,106
5,574
57,843
12,015
W
Awilix
netlocked
Awilix
5,521
2,117
0
4,351
8,438
3,306
72
1,845
6,593
0
44,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,112
Gold Earned
35,827
373
Minions Killed
409
0
Camps Cleared
0
1,201,216
Distance Traveled
1,217,553
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,398
533
84
7
0
213,745
3
L
Nox
5,609
467
35
3
0
243,728
3
W
Neith
7,349
612
97
8
0
223,337
3
W
Cu Chulainn
7,522
627
94
8
0
232,181
0
W
Aphrodite
6,910
576
33
3
0
235,417
5
L
Amaterasu
6,580
548
98
8
0
234,589
0
L
Thanatos
6,018
502
69
6
0
271,366
0
L
Janus
6,507
542
87
7
0
237,788
4
W
Chronos
7,512
626
111
9
0
236,406
3
W
Awilix
6,534
545
74
6
0
290,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role