Player Matchup

Xbalanque
Xbalanque
Silver I
Airbornehalo88
Xbalanque
Silver I
Level 128
God Stats
7W - 8L
1,325 SR
Queue Stats
319W - 317L
1,091 MMR
Solo
Merlin
Merlin
Bronze IV
DOCTOR_NOCTA
Merlin
Bronze IV
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 14L
1,187 MMR
Solo
Cerberus
Cerberus
Silver I
longfelloww
Cerberus
Silver I
Level 137
God Stats
53W - 57L
1,479 SR
Queue Stats
223W - 268L
1,165 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,435 SR
1,148 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 128
1,536 SR
1,313 MMR
Baron Samedi
Baron Samedi
Silver II
 
Baron Samedi
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver III
RoboticAsh604
Chaac
Silver III
Level 116
God Stats
3W - 3L
1,629 SR
Queue Stats
13W - 18L
1,287 MMR
Solo
Medusa
Medusa
Silver III
TYCO RACER
Medusa
Silver III
Level 109
God Stats
4W - 7L
1,480 SR
Queue Stats
23W - 39L
1,153 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Airbornehalo88
Xbalanque
15
4 / 7 / 0
10,357
690
13,850
15,960
7,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
13
1 / 6 / 1
9,122
608
3,046
8,323
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
longfelloww
Cerberus
15
0 / 2 / 5
9,923
662
12,035
21,012
17,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
ArtemisCharybdisHeraBake KujiraHercules

VS

Bans
VamanaCharonShivaAnubisAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
3 / 2 / 7
10,913
728
8,645
10,410
6,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 1 / 9
11,394
760
14,126
14,579
16,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
TYCO RACER
Medusa
16
8 / 2 / 5
11,849
790
15,547
16,590
6,517
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
5
Kills
15
15
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
2
7
3.25
L
Xbalanque
Airbornehalo88
Xbalanque
4
7
0
0.57
L
Merlin
1
6
1
0.25
W
4
1
9
8.5
W
Medusa
TYCO RACER
Medusa
8
2
5
5.25
L
Cerberus
longfelloww
Cerberus
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,931
Damage
38,318
45,295
Taken
41,579
28,297
Mitigated
30,007
6,786
Healing
20,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,645
277
1,476
4,700
10,410
6,891
757
6,318
4,083
40,399
0
L
Xbalanque
Airbornehalo88
Xbalanque
13,850
4,856
0
740
15,960
7,276
13
2,365
13,334
0
41,800
L
Merlin
3,046
34
0
638
8,323
3,281
0
1,800
6,405
24,112
0
W
14,126
2,621
0
6,755
14,579
16,599
780
3,383
11,167
337
49,372
W
Medusa
TYCO RACER
Medusa
15,547
8,817
0
7,634
16,590
6,517
1,406
6,011
10,559
0
57,098
L
Cerberus
longfelloww
Cerberus
12,035
350
0
5,408
21,012
17,740
0
4,762
15,403
41,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,402
Gold Earned
34,156
176
Minions Killed
181
0
Camps Cleared
0
684,024
Distance Traveled
790,820
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,913
728
69
5
0
246,520
1
L
Xbalanque
10,357
690
65
4
0
230,740
0
L
Merlin
9,122
608
27
2
0
173,290
0
W
Chaac
11,394
760
52
3
0
303,751
0
W
Medusa
11,849
790
60
4
0
240,549
0
L
Cerberus
9,923
662
84
6
0
279,994
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role