Player Matchup

Serqet
Serqet
CrimsonTide014
Serqet
Level 87
God Stats
3W - 1L
1,663 SR
Queue Stats
115W - 117L
1,431 Elo+
Solo
Chaac
Chaac
Israxel10
Chaac
Level 127
God Stats
4W - 4L
1,285 SR
Queue Stats
189W - 173L
1,484 Elo+
Party 1
Jing Wei
Jing Wei
SKYGR3Y
Jing Wei
Level 85
God Stats
4W - 1L
1,285 SR
Queue Stats
193W - 181L
1,471 Elo+
Party 1
Ymir
Ymir
atamarmion
Ymir
Level 185
God Stats
1W - 1L
1,500 SR
Queue Stats
613W - 611L
1,429 Elo+
Solo
Scylla
Scylla
luc1f2r
Scylla
Level 109
God Stats
8W - 5L
1,500 SR
Queue Stats
530W - 530L
1,505 Elo+
Party 1
Team Averages
Level 119
1,446 SR
1,464 Elo+

VS

Team Averages
Level 82
1,462 SR
1,393 Elo+
Hades
Hades
DannyCR11
Hades
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,436 Elo+
Solo
Tiamat
Tiamat
Fletch Gordan
Tiamat
Level 97
God Stats
2W - 2L
1,500 SR
Queue Stats
617W - 683L
1,437 Elo+
Party 2
Skadi
Skadi
MACVILLA
Skadi
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
249W - 249L
1,426 Elo+
Solo
Agni
Agni
mindofmiller
Agni
Level 47
God Stats
3W - 4L
1,500 SR
Queue Stats
62W - 89L
1,229 Elo+
Party 2
Camazotz
Camazotz
oBLOOD THORNo
Camazotz
Level 129
God Stats
10W - 15L
1,312 SR
Queue Stats
632W - 638L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 10
9,313
847
4,608
7,544
8,021
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
Israxel10
Chaac
18
12 / 2 / 10
10,627
966
15,713
17,256
13,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
SKYGR3Y
Jing Wei
15
8 / 2 / 11
9,529
866
9,002
6,748
3,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 2 / 16
9,040
822
1,748
7,695
7,506
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
luc1f2r
Scylla
17
3 / 1 / 14
9,340
849
9,500
5,015
2,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DannyCR11
Hades
14
1 / 4 / 5
7,748
704
4,331
7,836
4,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 5 / 3
7,656
696
5,559
8,613
6,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
MACVILLA
Skadi
12
0 / 5 / 4
7,012
637
9,019
8,376
2,894
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 5 / 5
7,838
713
7,157
7,952
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
oBLOOD THORNo
Camazotz
14
3 / 7 / 2
8,163
742
7,964
13,965
5,115
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
26
26
Kills
7
8
Deaths
26
61
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
1
10
8
L
Hades
DannyCR11
Hades
1
4
5
0.88
L
2
5
3
0.7
W
Chaac
Israxel10
Chaac
12
2
10
8.5
L
Skadi
MACVILLA
Skadi
0
5
4
0.4
W
Jing Wei
SKYGR3Y
Jing Wei
8
2
11
6.75
W
0
2
16
4
W
Scylla
luc1f2r
Scylla
3
1
14
10
L
1
5
5
0.7
L
Camazotz
oBLOOD THORNo
Camazotz
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,571
Damage
34,030
44,258
Taken
46,742
34,771
Mitigated
21,921
20,829
Healing
7,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,608
1,182
2,002
2,084
7,544
8,021
0
2,536
5,008
0
6,114
L
Hades
DannyCR11
Hades
4,331
352
88
1,097
7,836
4,109
0
1,594
6,167
13,471
0
L
5,559
960
365
990
8,613
6,929
0
2,012
6,505
7,919
0
W
Chaac
Israxel10
Chaac
15,713
2,405
893
9,084
17,256
13,716
2,113
5,752
11,504
0
38,616
L
Skadi
MACVILLA
Skadi
9,019
4,064
368
720
8,376
2,894
0
2,657
5,719
0
18,830
W
Jing Wei
SKYGR3Y
Jing Wei
9,002
4,990
622
1,034
6,748
3,036
968
3,455
3,293
0
15,519
W
1,748
328
1,697
1,180
7,695
7,506
364
2,763
4,932
11,828
1,877
W
Scylla
luc1f2r
Scylla
9,500
1,330
959
1,274
5,015
2,492
1,196
2,541
2,474
21,658
0
L
7,157
548
0
190
7,952
2,874
0
1,835
6,117
19,730
0
L
Camazotz
oBLOOD THORNo
Camazotz
7,964
989
85
3,398
13,965
5,115
0
2,865
10,716
0
10,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,849
Gold Earned
38,417
133
Minions Killed
90
0
Camps Cleared
0
1,016,503
Distance Traveled
952,804
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,313
847
7
1
0
216,170
0
L
Hades
7,748
704
21
2
0
179,263
0
L
Tiamat
7,656
696
9
1
0
199,979
0
W
Chaac
10,627
966
48
4
0
229,854
0
L
Skadi
7,012
637
24
2
0
192,605
0
W
Jing Wei
9,529
866
18
2
0
180,886
0
W
Ymir
9,040
822
23
2
0
171,220
1
W
Scylla
9,340
849
37
3
0
218,373
0
L
Agni
7,838
713
34
3
0
189,107
0
L
Camazotz
8,163
742
2
0
0
191,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role