Player Matchup

Ne Zha
Ne Zha
A11dz
Ne Zha
Level 129
God Stats
42W - 30L
1,658 SR
Queue Stats
197W - 177L
1,581 Elo+
Party 2
Janus
Janus
BLUEMEANY
Janus
Level 118
God Stats
5W - 6L
1,589 SR
Queue Stats
73W - 53L
1,654 Elo+
Party 3
Izanami
Izanami
DCVendetta
Izanami
Level 65
God Stats
16W - 11L
1,735 SR
Queue Stats
295W - 276L
1,534 Elo+
Party 2
Hercules
Hercules
NikXela
Hercules
Level 111
God Stats
0W - 1L
1,703 SR
Queue Stats
47W - 31L
1,658 Elo+
Party 3
Nox
Nox
YuukiOnna
Nox
Level 67
God Stats
8W - 9L
1,525 SR
Queue Stats
304W - 286L
1,516 Elo+
Party 2
Team Averages
Level 98
1,642 SR
1,589 Elo+

VS

Team Averages
Level 103
1,542 SR
1,547 Elo+
Atlas
Atlas
CarmichaeI
Atlas
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,671 Elo+
Party 1
Kukulkan
Kukulkan
Eternal ViiPeR
Kukulkan
Level 88
God Stats
6W - 7L
1,529 SR
Queue Stats
223W - 278L
1,446 Elo+
Solo
Hachiman
Hachiman
Grennbell
Hachiman
Level 128
God Stats
6W - 4L
1,760 SR
Queue Stats
73W - 69L
1,620 Elo+
Party 1
Sylvanus
Sylvanus
PaschalKoala836
Sylvanus
Level 122
God Stats
3W - 3L
1,604 SR
Queue Stats
4W - 7L
1,484 Elo+
Solo
Thanatos
Thanatos
Semex777
Thanatos
Level 122
God Stats
5W - 2L
1,316 SR
Queue Stats
120W - 115L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
A11dz
Ne Zha
11
2 / 1 / 1
6,013
547
4,822
8,490
3,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Janus
BLUEMEANY
Janus
12
1 / 1 / 1
6,405
582
4,590
4,826
1,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
DCVendetta
Izanami
9
0 / 6 / 1
5,085
462
3,858
9,013
2,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
NikXela
Hercules
9
0 / 6 / 0
5,241
476
5,188
11,384
8,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 5 / 0
5,192
472
2,812
10,308
6,903
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
11
4 / 1 / 8
6,532
594
8,360
10,591
5,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
13
1 / 1 / 1
7,307
664
1,469
3,948
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Grennbell
Hachiman
12
5 / 0 / 5
6,960
633
7,378
6,913
2,386
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
13
4 / 0 / 2
7,753
705
7,591
11,974
7,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Thanatos
Semex777
Thanatos
12
5 / 1 / 0
6,548
595
3,550
9,021
3,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
3
Kills
19
19
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
A11dz
Ne Zha
2
1
1
2.5
L
Janus
BLUEMEANY
Janus
1
1
1
1.5
W
Atlas
4
1
8
8
L
Izanami
DCVendetta
Izanami
0
6
1
0.08
W
Kukulkan
1
1
1
1.5
W
Hachiman
Grennbell
Hachiman
5
0
5
7.5
L
Hercules
NikXela
Hercules
0
6
0
0
W
Sylvanus
4
0
2
5
W
Thanatos
Semex777
Thanatos
5
1
0
5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,270
Damage
28,348
44,021
Taken
42,447
22,934
Mitigated
20,442
8,111
Healing
17,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
A11dz
Ne Zha
4,822
1,000
0
1,612
8,490
3,464
0
2,164
6,236
0
48,282
L
Janus
BLUEMEANY
Janus
4,590
510
0
670
4,826
1,472
0
1,969
2,857
47,678
969
W
Atlas
8,360
2,382
0
2,737
10,591
5,580
0
2,527
8,038
26,342
2,051
L
Izanami
DCVendetta
Izanami
3,858
2,652
0
1,487
9,013
2,780
0
3,265
5,463
0
40,075
W
Kukulkan
1,469
128
0
200
3,948
1,676
0
785
3,089
68,528
543
W
Hachiman
Grennbell
Hachiman
7,378
4,336
0
2,298
6,913
2,386
32
1,075
5,838
0
52,772
L
Hercules
NikXela
Hercules
5,188
1,593
0
2,284
11,384
8,315
0
4,732
6,652
0
35,458
W
Sylvanus
7,591
2,179
0
5,326
11,974
7,049
399
1,841
9,617
45,160
15,886
W
Thanatos
Semex777
Thanatos
3,550
1,024
0
7,393
9,021
3,751
0
1,090
7,830
0
42,487
L
2,812
392
0
2,058
10,308
6,903
0
3,624
6,399
15,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,936
Gold Earned
35,100
306
Minions Killed
421
0
Camps Cleared
0
1,118,192
Distance Traveled
1,187,860
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,013
547
78
7
0
274,732
1
L
Janus
6,405
582
95
9
0
234,073
0
W
Atlas
6,532
594
35
3
0
245,310
0
L
Izanami
5,085
462
49
4
0
215,332
1
W
Kukulkan
7,307
664
126
11
0
221,048
1
W
Hachiman
6,960
633
91
8
0
231,650
0
L
Hercules
5,241
476
54
5
0
190,136
1
W
Sylvanus
7,753
705
94
9
0
197,993
1
W
Thanatos
6,548
595
75
7
0
291,859
0
L
Nox
5,192
472
30
3
0
203,919
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role