Player Matchup

Zhong Kui
Zhong Kui
KreepyElmosWRLD
Zhong Kui
Level 214
God Stats
6W - 9L
1,530 SR
Queue Stats
272W - 267L
1,606 Elo+
Solo
Kukulkan
Kukulkan
Leohe
Kukulkan
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 121L
1,514 Elo+
Party 2
Nut
Nut
No_Limit_Mafia_
Nut
Level 154
God Stats
27W - 33L
1,369 SR
Queue Stats
424W - 397L
1,508 Elo+
Solo
Ra
Ra
Yusha Neon
Ra
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 83L
1,345 Elo+
Solo
Horus
Horus
hudan-damian
Horus
Level 148
God Stats
9W - 5L
1,500 SR
Queue Stats
182W - 162L
1,535 Elo+
Party 2
Team Averages
Level 160
1,480 SR
1,502 Elo+

VS

Team Averages
Level 156
1,611 SR
1,569 Elo+
Vamana
Vamana
 
Vamana
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BirdProblem
Anhur
Level 170
God Stats
4W - 4L
1,538 SR
Queue Stats
84W - 57L
1,616 Elo+
Party 1
Maui
Maui
MMijumaru
Maui
Level 137
God Stats
3W - 4L
1,456 SR
Queue Stats
43W - 31L
1,596 Elo+
Party 1
Da Ji
Da Ji
Mafuuyu
Da Ji
Level 191
God Stats
3W - 1L
1,810 SR
Queue Stats
45W - 35L
1,600 Elo+
Party 1
Agni
Agni
wallyragnar
Agni
Level 123
God Stats
25W - 18L
1,751 SR
Queue Stats
206W - 186L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
KreepyElmosWRLD
Zhong Kui
11
1 / 0 / 2
6,236
624
4,287
6,389
6,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kukulkan
Leohe
Kukulkan
11
3 / 0 / 2
6,309
631
2,752
3,497
1,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 0 / 0
6,379
638
7,868
6,167
2,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 0 / 2
5,685
569
3,708
6,475
2,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 0 / 4
5,885
589
2,321
8,219
5,055
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
9
0 / 3 / 0
5,188
519
3,162
9,308
6,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 2 / 0
4,702
470
3,884
6,750
1,834
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
8
0 / 2 / 0
5,114
511
2,213
6,764
4,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
Mafuuyu
Da Ji
8
0 / 1 / 0
4,389
439
3,053
7,494
2,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 3 / 0
4,781
478
3,748
5,624
1,858
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
11
Kills
0
0
Deaths
11
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
3
0
0
L
0
2
0
0
W
Zhong Kui
KreepyElmosWRLD
Zhong Kui
1
0
2
2
W
Kukulkan
Leohe
Kukulkan
3
0
2
4
L
Maui
0
2
0
0
L
Da Ji
Mafuuyu
Da Ji
0
1
0
0
W
4
0
0
4
W
3
0
2
4
W
0
0
4
2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,936
Damage
16,060
30,747
Taken
35,940
17,354
Mitigated
17,747
17,086
Healing
8,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
3,162
1,324
0
1,546
9,308
6,557
0
4,316
4,277
0
40,984
L
3,884
3,035
0
2,664
6,750
1,834
0
273
6,477
0
36,194
W
Zhong Kui
KreepyElmosWRLD
Zhong Kui
4,287
1,287
0
3,657
6,389
6,366
0
0
5,878
35,794
5,325
W
Kukulkan
Leohe
Kukulkan
2,752
349
0
550
3,497
1,314
0
1,827
1,670
45,031
903
L
Maui
2,213
336
0
1,707
6,764
4,538
0
347
6,417
16,211
2,875
L
Da Ji
Mafuuyu
Da Ji
3,053
626
0
625
7,494
2,960
0
1,492
6,002
0
27,464
W
7,868
4,035
0
2,651
6,167
2,100
0
1,088
5,079
0
60,296
W
3,708
350
300
3,813
6,475
2,519
0
1,552
4,885
39,285
836
W
2,321
1,315
1,500
4,615
8,219
5,055
0
848
7,371
0
15,380
L
3,748
453
0
1,857
5,624
1,858
0
3,287
2,337
32,535
898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,494
Gold Earned
24,174
363
Minions Killed
270
0
Camps Cleared
0
964,140
Distance Traveled
952,340
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,188
519
71
7
0
168,388
0
L
Anhur
4,702
470
64
6
0
183,380
3
W
Zhong Kui
6,236
624
87
9
0
159,528
0
W
Kukulkan
6,309
631
91
9
0
191,247
1
L
Maui
5,114
511
30
3
0
202,267
3
L
Da Ji
4,389
439
53
5
0
220,109
0
W
Nut
6,379
638
103
10
0
181,220
0
W
Ra
5,685
569
61
6
0
218,344
0
W
Horus
5,885
589
21
2
0
213,801
3
L
Agni
4,781
478
52
5
0
178,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role