Player Matchup

Baron Samedi
Baron Samedi
DMGW123
Baron Samedi
Level 96
God Stats
2W - 0L
1,666 SR
Queue Stats
17W - 26L
1,173 Elo+
Party 3
King Arthur
King Arthur
HITB0X72
King Arthur
Level 83
God Stats
2W - 2L
1,476 SR
Queue Stats
98W - 86L
1,432 Elo+
Party 3
Lancelot
Lancelot
Kevin0609_
Lancelot
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 36L
1,232 Elo+
Party 3
Hachiman
Hachiman
NauThomas
Hachiman
Level 4
God Stats
1W - 2L
1,234 SR
Queue Stats
1W - 2L
1,271 Elo+
Party 3
Athena
Athena
dillong12101
Athena
Level 135
God Stats
4W - 3L
1,500 SR
Queue Stats
95W - 83L
1,468 Elo+
Party 3
Team Averages
Level 70
1,475 SR
1,315 Elo+

VS

Team Averages
Level 70
1,508 SR
1,373 Elo+
Kukulkan
Kukulkan
AloofAlpaca
Kukulkan
Level 25
God Stats
2W - 2L
1,454 SR
Queue Stats
6W - 11L
1,332 Elo+
Party 2
Sol
Sol
PkmnSensei
Sol
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 13L
1,332 Elo+
Party 2
Surtr
Surtr
SaggyFattFacee
Surtr
Level 125
God Stats
1W - 2L
1,559 SR
Queue Stats
10W - 12L
1,332 Elo+
Party 2
Arachne
Arachne
Xz_JoSeMy_zX
Arachne
Level 104
God Stats
21W - 20L
1,538 SR
Queue Stats
80W - 95L
1,435 Elo+
Party 1
Achilles
Achilles
nicopa2004
Achilles
Level 8
God Stats
9W - 17L
1,486 SR
Queue Stats
30W - 38L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DMGW123
Baron Samedi
14
2 / 1 / 5
8,656
577
6,182
5,909
3,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
HITB0X72
King Arthur
15
6 / 2 / 6
9,158
611
17,836
15,495
17,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
Kevin0609_
Lancelot
14
5 / 4 / 5
8,348
557
7,318
14,816
7,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
NauThomas
Hachiman
12
2 / 6 / 4
6,990
466
4,763
11,417
4,357
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
12
1 / 3 / 4
6,717
448
5,395
16,436
13,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AloofAlpaca
Kukulkan
13
1 / 4 / 2
7,815
521
4,921
6,618
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 1 / 3
7,982
532
9,011
6,312
2,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 5 / 2
7,550
503
10,009
17,106
14,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
Xz_JoSeMy_zX
Arachne
13
4 / 4 / 2
7,452
497
6,560
12,542
6,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
nicopa2004
Achilles
14
6 / 2 / 5
7,763
518
11,152
15,895
19,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
30
16
Kills
16
16
Deaths
16
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AloofAlpaca
Kukulkan
1
4
2
0.5
W
Baron Samedi
DMGW123
Baron Samedi
2
1
5
4.5
W
King Arthur
HITB0X72
King Arthur
6
2
6
4.5
W
Lancelot
Kevin0609_
Lancelot
5
4
5
1.88
W
Hachiman
NauThomas
Hachiman
2
6
4
0.67
L
3
1
3
4.5
L
2
5
2
0.6
L
Arachne
Xz_JoSeMy_zX
Arachne
4
4
2
1.25
W
Athena
1
3
4
1
L
Achilles
nicopa2004
Achilles
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,494
Damage
41,653
64,073
Taken
58,473
46,345
Mitigated
45,003
14,080
Healing
14,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AloofAlpaca
Kukulkan
4,921
451
0
250
6,618
2,763
0
3,276
3,342
55,404
435
W
Baron Samedi
DMGW123
Baron Samedi
6,182
299
897
2,257
5,909
3,434
98
1,940
3,924
49,465
4,484
W
King Arthur
HITB0X72
King Arthur
17,836
1,903
0
2,320
15,495
17,403
132
1,977
12,772
372
78,875
W
Lancelot
Kevin0609_
Lancelot
7,318
1,474
0
3,159
14,816
7,961
36
2,590
11,965
0
61,948
W
Hachiman
NauThomas
Hachiman
4,763
3,788
0
2,161
11,417
4,357
260
3,446
7,731
0
36,163
L
9,011
2,550
0
2,419
6,312
2,498
1,274
820
5,492
69,646
8,762
L
10,009
3,448
0
5,567
17,106
14,528
0
1,917
15,189
1,668
54,665
L
Arachne
Xz_JoSeMy_zX
Arachne
6,560
4,272
0
2,561
12,542
6,064
0
1,484
11,058
0
53,662
W
Athena
5,395
1,468
0
3,286
16,436
13,190
0
4,190
11,424
25,913
355
L
Achilles
nicopa2004
Achilles
11,152
2,203
0
3,509
15,895
19,150
300
4,124
11,564
0
38,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,869
Gold Earned
38,562
437
Minions Killed
448
0
Camps Cleared
0
1,478,459
Distance Traveled
1,412,494
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,815
521
108
7
0
272,332
0
W
Baron Samedi
8,656
577
106
7
0
273,857
0
W
King Arthur
9,158
611
142
9
0
306,596
1
W
Lancelot
8,348
557
107
7
0
343,915
0
W
Hachiman
6,990
466
51
3
0
257,092
0
L
Sol
7,982
532
131
9
0
269,548
0
L
Surtr
7,550
503
96
6
0
257,239
2
L
Arachne
7,452
497
80
5
0
302,535
0
W
Athena
6,717
448
31
2
0
296,999
0
L
Achilles
7,763
518
33
2
0
310,840
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role