Player Matchup

Chaac
Chaac
Ghuala
Chaac
Level 108
God Stats
5W - 5L
1,354 SR
Queue Stats
89W - 80L
1,518 Elo+
Party 3
Thanatos
Thanatos
Goldpyjamas
Thanatos
Level 84
God Stats
1W - 0L
1,871 SR
Queue Stats
10W - 15L
1,454 Elo+
Party 2
Anubis
Anubis
Phelfire
Anubis
Level 103
God Stats
1W - 1L
1,639 SR
Queue Stats
11W - 15L
1,454 Elo+
Party 2
Bacchus
Bacchus
Suisor
Bacchus
Level 103
God Stats
3W - 2L
1,303 SR
Queue Stats
151W - 142L
1,451 Elo+
Party 3
Hachiman
Hachiman
Ttawesomest57
Hachiman
Level 86
God Stats
18W - 14L
1,509 SR
Queue Stats
100W - 91L
1,474 Elo+
Solo
Team Averages
Level 97
1,535 SR
1,470 Elo+

VS

Team Averages
Level 72
1,452 SR
1,525 Elo+
Fafnir
Fafnir
AfroTheGawd
Fafnir
Level 82
God Stats
1W - 1L
1,678 SR
Queue Stats
8W - 3L
1,863 Elo+
Party 1
Cernunnos
Cernunnos
HexedReality
Cernunnos
Level 42
God Stats
5W - 8L
1,513 SR
Queue Stats
119W - 127L
1,386 Elo+
Solo
King Arthur
King Arthur
ItzOpAMaximTTV2
King Arthur
Level 65
God Stats
4W - 9L
1,314 SR
Queue Stats
7W - 12L
1,411 Elo+
Solo
The Morrigan
The Morrigan
LotusKage
The Morrigan
Level 87
God Stats
0W - 1L
1,192 SR
Queue Stats
29W - 22L
1,540 Elo+
Party 1
Awilix
Awilix
Noble_Knight101
Awilix
Level 85
God Stats
12W - 10L
1,562 SR
Queue Stats
330W - 389L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ghuala
Chaac
15
1 / 1 / 5
9,630
482
9,784
20,822
18,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thanatos
Goldpyjamas
Thanatos
15
4 / 3 / 7
9,132
457
7,163
18,338
8,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
Phelfire
Anubis
16
6 / 2 / 6
10,638
532
15,393
12,026
6,901
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Suisor
Bacchus
14
3 / 3 / 13
10,445
522
7,541
16,324
17,778
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
Ttawesomest57
Hachiman
19
10 / 1 / 3
11,846
592
15,403
12,121
5,750
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
11
0 / 3 / 5
8,290
415
9,282
14,001
15,118
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
HexedReality
Cernunnos
12
1 / 9 / 1
8,120
406
6,742
14,089
4,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
ItzOpAMaximTTV2
King Arthur
15
3 / 2 / 0
9,776
489
18,565
20,356
19,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
LotusKage
The Morrigan
13
1 / 6 / 2
8,156
408
4,606
11,632
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 4 / 1
9,317
466
5,348
18,374
6,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
24
Kills
8
10
Deaths
24
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fafnir
0
3
5
0.83
W
Chaac
Ghuala
Chaac
1
1
5
3.5
W
Thanatos
Goldpyjamas
Thanatos
4
3
7
2.5
L
Cernunnos
HexedReality
Cernunnos
1
9
1
0.17
L
King Arthur
ItzOpAMaximTTV2
King Arthur
3
2
0
1.5
L
The Morrigan
LotusKage
The Morrigan
1
6
2
0.33
L
3
4
1
0.88
W
Anubis
Phelfire
Anubis
6
2
6
4.5
W
Bacchus
Suisor
Bacchus
3
3
13
3.17
W
Hachiman
Ttawesomest57
Hachiman
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,284
Damage
44,543
79,631
Taken
78,452
57,789
Mitigated
48,359
36,596
Healing
16,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
9,282
2,879
0
1,697
14,001
15,118
0
5,844
8,157
18,387
782
W
Chaac
Ghuala
Chaac
9,784
2,301
0
9,039
20,822
18,502
1,215
3,465
17,357
0
65,733
W
Thanatos
Goldpyjamas
Thanatos
7,163
2,293
0
11,173
18,338
8,858
343
3,141
15,197
0
64,642
L
Cernunnos
HexedReality
Cernunnos
6,742
3,468
0
1,076
14,089
4,406
0
2,227
11,862
0
54,396
L
King Arthur
ItzOpAMaximTTV2
King Arthur
18,565
2,618
0
4,035
20,356
19,251
0
4,292
16,064
1,184
79,804
L
The Morrigan
LotusKage
The Morrigan
4,606
469
154
2,124
11,632
2,614
0
6,368
5,180
46,472
2,317
L
5,348
3,075
0
7,848
18,374
6,970
0
4,410
13,964
0
88,079
W
Anubis
Phelfire
Anubis
15,393
651
0
4,665
12,026
6,901
0
5,649
6,377
77,531
2,582
W
Bacchus
Suisor
Bacchus
7,541
1,454
0
3,805
16,324
17,778
214
3,455
12,869
24,244
929
W
Hachiman
Ttawesomest57
Hachiman
15,403
11,421
0
7,914
12,121
5,750
1,929
1,229
10,892
0
117,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,691
Gold Earned
43,659
467
Minions Killed
436
0
Camps Cleared
0
1,868,874
Distance Traveled
1,835,249
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,290
415
9
0
0
393,429
4
W
Chaac
9,630
482
111
6
0
411,258
0
W
Thanatos
9,132
457
77
4
0
398,703
0
L
Cernunnos
8,120
406
86
4
0
315,717
2
L
King Arthur
9,776
489
119
6
0
367,369
1
L
The Morrigan
8,156
408
101
5
0
338,475
5
L
Awilix
9,317
466
121
6
0
420,259
2
W
Anubis
10,638
532
93
5
0
337,321
2
W
Bacchus
10,445
522
20
1
0
358,580
5
W
Hachiman
11,846
592
166
8
0
363,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role