Player Matchup

Scylla
Scylla
Brdo12
Scylla
Level 101
God Stats
2W - 4L
1,310 SR
Queue Stats
9W - 13L
1,281 Elo+
Party 1
Bacchus
Bacchus
KevOSlice1282
Bacchus
Level 87
God Stats
2W - 2L
1,378 SR
Queue Stats
11W - 20L
1,230 Elo+
Party 1
King Arthur
King Arthur
WoollyQuasar615
King Arthur
Level 102
God Stats
0W - 3L
1,417 SR
Queue Stats
8W - 16L
1,248 Elo+
Party 1
Team Averages
Level 97
1,369 SR
1,253 Elo+

VS

Team Averages
Level 88
1,615 SR
1,511 Elo+
Ah Puch
Ah Puch
PETEORPAWL
Ah Puch
Level 119
God Stats
6W - 4L
1,781 SR
Queue Stats
115W - 110L
1,520 Elo+
Party 2
King Arthur
King Arthur
The PlaidMan
King Arthur
Level 106
God Stats
15W - 12L
1,564 SR
Queue Stats
134W - 136L
1,511 Elo+
Solo
Heimdallr
Heimdallr
iGimpii
Heimdallr
Level 40
God Stats
4W - 5L
1,500 SR
Queue Stats
102W - 102L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Brdo12
Scylla
14
4 / 2 / 2
9,588
685
11,327
5,441
2,042
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bacchus
14
1 / 3 / 4
9,062
647
9,249
13,171
11,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
WoollyQuasar615
King Arthur
14
1 / 1 / 5
9,191
657
11,085
19,006
18,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
PETEORPAWL
Ah Puch
15
2 / 1 / 3
9,604
686
10,887
7,713
3,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
The PlaidMan
King Arthur
15
2 / 1 / 3
9,388
671
11,303
20,524
27,820
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
iGimpii
Heimdallr
14
2 / 4 / 3
9,148
653
5,574
10,545
5,064
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
15
6
Kills
6
6
Deaths
6
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
Brdo12
Scylla
4
2
2
2.5
L
Bacchus
1
3
4
1
W
Ah Puch
PETEORPAWL
Ah Puch
2
1
3
3.5
W
King Arthur
The PlaidMan
King Arthur
2
1
3
3.5
L
King Arthur
WoollyQuasar615
King Arthur
1
1
5
3.5
W
Heimdallr
iGimpii
Heimdallr
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,661
Damage
27,764
37,618
Taken
38,782
31,979
Mitigated
36,380
2,947
Healing
3,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Brdo12
Scylla
11,327
1,797
0
254
5,441
2,042
286
1,747
3,632
32,883
1,597
L
Bacchus
9,249
1,255
0
751
13,171
11,658
418
3,546
9,572
26,921
151
W
Ah Puch
PETEORPAWL
Ah Puch
10,887
187
0
865
7,713
3,496
224
3,584
4,004
44,509
1,041
W
King Arthur
The PlaidMan
King Arthur
11,303
1,467
16
2,284
20,524
27,820
78
9,470
10,735
0
30,439
L
King Arthur
WoollyQuasar615
King Arthur
11,085
1,790
0
1,942
19,006
18,279
216
5,160
13,769
0
37,213
W
Heimdallr
iGimpii
Heimdallr
5,574
1,498
0
473
10,545
5,064
558
6,510
3,820
0
19,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,841
Gold Earned
28,140
157
Minions Killed
151
0
Camps Cleared
0
698,912
Distance Traveled
796,981
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,588
685
63
5
0
196,895
0
L
Bacchus
9,062
647
47
3
0
251,968
0
W
Ah Puch
9,604
686
78
6
0
256,325
0
W
King Arthur
9,388
671
28
2
0
280,897
0
L
King Arthur
9,191
657
47
3
0
250,049
0
W
Heimdallr
9,148
653
45
3
0
259,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role