Player Matchup

Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
BlackTBeats2320
Nut
Level 66
God Stats
4W - 1L
1,488 SR
Queue Stats
38W - 42L
1,450 Elo+
Solo
Izanami
Izanami
NeiellSan
Izanami
Level 120
God Stats
3W - 7L
1,339 SR
Queue Stats
45W - 57L
1,486 Elo+
Solo
Gilgamesh
Gilgamesh
Sir_Galarar
Gilgamesh
Level 126
God Stats
1W - 5L
1,032 SR
Queue Stats
179W - 207L
1,247 Elo+
Solo
Chang'e
Chang'e
Vinijk
Chang'e
Level 158
God Stats
3W - 1L
1,521 SR
Queue Stats
83W - 94L
1,563 Elo+
Solo
Team Averages
Level 126
1,376 SR
1,449 Elo+

VS

Team Averages
Level 94
1,391 SR
1,437 Elo+
Ix Chel
Ix Chel
Aleph588
Ix Chel
Level 141
God Stats
0W - 2L
1,491 SR
Queue Stats
51W - 38L
1,561 Elo+
Solo
Artemis
Artemis
Cuchurrumin3
Artemis
Level 112
God Stats
3W - 3L
1,223 SR
Queue Stats
201W - 226L
1,404 Elo+
Solo
Janus
Janus
carlinhogranico
Janus
Level 111
God Stats
2W - 4L
1,211 SR
Queue Stats
40W - 50L
1,405 Elo+
Solo
Discordia
Discordia
maxx3600
Discordia
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,398 Elo+
Solo
Bellona
Bellona
z_Hunter_zX
Bellona
Level 49
God Stats
2W - 2L
1,531 SR
Queue Stats
7W - 13L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
5 / 0 / 5
11,122
1,236
16,997
11,471
4,638
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 1 / 3
9,641
1,071
4,257
4,316
1,692
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
NeiellSan
Izanami
15
1 / 1 / 2
9,775
1,086
5,112
9,076
3,476
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
Sir_Galarar
Gilgamesh
15
1 / 3 / 4
9,625
1,069
7,015
19,833
20,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
Vinijk
Chang'e
15
1 / 0 / 4
9,529
1,059
7,212
6,992
2,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Team 1 Tickets

291

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Aleph588
Ix Chel
15
1 / 1 / 4
9,970
1,108
16,637
7,749
3,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Cuchurrumin3
Artemis
13
0 / 0 / 0
8,001
889
0
0
0
14
3 / 5 / 1
9,708
1,079
9,922
11,965
4,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Discordia
maxx3600
Discordia
15
0 / 2 / 4
9,310
1,034
13,337
7,856
2,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bellona
z_Hunter_zX
Bellona
14
1 / 2 / 4
9,301
1,033
6,808
15,845
17,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
10
Kills
5
5
Deaths
10
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
0
5
7.5
L
Ix Chel
Aleph588
Ix Chel
1
1
4
3
W
2
1
3
3.5
L
Artemis
Cuchurrumin3
Artemis
0
0
0
0
W
Izanami
NeiellSan
Izanami
1
1
2
2
W
Gilgamesh
Sir_Galarar
Gilgamesh
1
3
4
1
W
Chang'e
Vinijk
Chang'e
1
0
4
3
L
3
5
1
0.7
L
Discordia
maxx3600
Discordia
0
2
4
1
L
Bellona
z_Hunter_zX
Bellona
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,593
Damage
46,704
51,688
Taken
43,415
33,305
Mitigated
28,783
15,322
Healing
4,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
16,997
4,285
0
3,349
11,471
4,638
0
9,211
1,848
30,983
804
L
Ix Chel
Aleph588
Ix Chel
16,637
1,995
1,377
1,201
7,749
3,233
0
4,273
3,206
51,591
0
W
4,257
2,398
426
823
4,316
1,692
0
3,158
1,051
0
18,287
L
Artemis
Cuchurrumin3
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
NeiellSan
Izanami
5,112
3,426
0
0
9,076
3,476
0
7,377
1,477
0
35,585
W
Gilgamesh
Sir_Galarar
Gilgamesh
7,015
1,165
0
976
19,833
20,762
0
14,153
4,730
0
23,824
W
Chang'e
Vinijk
Chang'e
7,212
617
6,343
3,405
6,992
2,737
0
4,998
1,841
23,276
0
L
9,922
1,296
86
207
11,965
4,917
0
7,350
4,385
20,337
0
L
Discordia
maxx3600
Discordia
13,337
601
0
0
7,856
2,981
0
4,447
3,362
31,983
0
L
Bellona
z_Hunter_zX
Bellona
6,808
1,780
0
1,637
15,845
17,652
0
7,826
7,745
0
13,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,692
Gold Earned
46,290
225
Minions Killed
181
11
Camps Cleared
7
956,066
Distance Traveled
734,318
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,122
1,236
44
5
3
203,439
0
L
Ix Chel
9,970
1,108
96
11
2
194,980
0
W
Nut
9,641
1,071
44
5
3
177,165
0
L
Artemis
8,001
889
0
0
0
0
0
W
Izanami
9,775
1,086
75
8
3
183,647
0
W
Gilgamesh
9,625
1,069
31
3
0
190,120
0
W
Chang'e
9,529
1,059
31
3
2
201,695
0
L
Janus
9,708
1,079
23
3
1
171,833
0
L
Discordia
9,310
1,034
43
5
2
165,426
0
L
Bellona
9,301
1,033
19
2
2
202,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role